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Archive for January, 2009

My continuing adventures in Middle Earth started when Zavvi went bust. Drifting round the closing sale and assorted wreckage like a retail vulture riding the winds of recession tsunami (Ed: that’s enough florid metaphor for this week), I found the Moria Expansion and … the rest is a mystical blur but somehow it hopped into [...]

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Our 25 man raids feel quite laborious now that I’ve cleared Naxx in a 10 man group. Everything is so much more effort, the raid feels more sluggish, and I have to compete with the other tanks if I want a tank spot. By comparison, the 10 man feels light on its feet, quick to [...]

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Achievements are a waste of time. They’re time consuming, they don’t grant significant gold, don’t give any other significant rewards, and there’s only a small number that might even be worthwhile for boasting rights. They’re very obviously designed as timesinks and players fall for it every.single. time. No, it is not fun to kill 5 [...]

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You probably know the kind of person who is very proud of being a ‘real’ healer. They are happy to heal 100% of the time and consider it a sign of weakness if their character has any non-support spells at all. Worse still would be a viable dps spec, because that might attract *say it [...]

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New Content. It’s something new to do that wasn’t there yesterday. Lore and Immersion. A fantasy culture feels more believable if it has its own customs and festivals. So it’s important that we know the history of the festival and of any local customs that we’re invited to honour. And also that the holiday fits [...]

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If you play Warcraft, you’re probably nodding at the title and wishing that your mail had a “delete all” function. Brief explanation: The current in game holiday is the Lunar Festival, which is based loosely on Chinese New Year celebrations. The game is decorated with red banners and lanterns and one of the things you [...]

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The process of getting bored goes something like this: (new shiny incentive) struggle make progress reconsider tactics make more progress first kill farm (no more upgrades available) When I put it like this, you can see how closely tied it is with the learning process. Games are all about learning. This is why the most [...]

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Any raid or group leader can enter a /readycheck command in WoW. When they do, a box will pop up on everyone else’s screen saying, “Are you ready?” with yes and no buttons. After 30s or so, the raid leader gets a report saying how many people picked yes or no and how many people [...]

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These are all posts I read recently that made me think. Some I agree with, some I don’t, some made me laugh out loud. See what you think! Troll Racials are Overpowered wonders whether it’s better to have the hardest boss encounter at the end of an instance, or at the beginning. Larisa@The Pink Pigtail [...]

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Last week, our 25 man raid group stormed through Naxxramas, killing all but two of the lower bosses. This week, things didn’t go quite so well. On Wednesday’s raid, we set out to clear the Military wing. This did (eventually) result in a first kill on the four horsemen. I was puzzled that our tactic [...]

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