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	<title>Comments on: Building a better auction house</title>
	<atom:link href="http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/</link>
	<description>MMOs and game design</description>
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		<title>By: Zoso</title>
		<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/#comment-71</link>
		<dc:creator><![CDATA[Zoso]]></dc:creator>
		<pubDate>Tue, 27 Jan 2009 10:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=90#comment-71</guid>
		<description><![CDATA[I&#039;d&#039;ve been over sooner, only I was trying to find a way of filtering auction search results to only show me talisman curios and gold dust under a certain price...

I&#039;ve become a convert to the double blind auction system, though I&#039;ve only really used it in City of Heroes (I believe EVE works along similar lines, albeit at a massively more complex and terrifying scale).  It introduces different issues of its own, but one of the Pirates of the Burning Sea devs &lt;a href=&quot;http://haven.thratchen.com/?p=24&quot; rel=&quot;nofollow&quot;&gt;made a really Quite Interesting post about it a while back&lt;/a&gt;.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d've been over sooner, only I was trying to find a way of filtering auction search results to only show me talisman curios and gold dust under a certain price&#8230;</p>
<p>I&#8217;ve become a convert to the double blind auction system, though I&#8217;ve only really used it in City of Heroes (I believe EVE works along similar lines, albeit at a massively more complex and terrifying scale).  It introduces different issues of its own, but one of the Pirates of the Burning Sea devs <a href="http://haven.thratchen.com/?p=24" rel="nofollow">made a really Quite Interesting post about it a while back</a>.</p>
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		<title>By: nick</title>
		<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/#comment-69</link>
		<dc:creator><![CDATA[nick]]></dc:creator>
		<pubDate>Mon, 26 Jan 2009 18:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=90#comment-69</guid>
		<description><![CDATA[Interesting comparison to my post about WAR&#039;s auction house over here:

http://blog.reroller.com/2009/01/24/6-ways-to-improve-wars-auction-house

Funny, looks like we have a couple of overlapping requests there, even though WAR&#039;s auction house isn&#039;t quite as sophisticated as WoW&#039;s. :)

-nick / reroller]]></description>
		<content:encoded><![CDATA[<p>Interesting comparison to my post about WAR&#8217;s auction house over here:</p>
<p><a href="http://blog.reroller.com/2009/01/24/6-ways-to-improve-wars-auction-house" rel="nofollow">http://blog.reroller.com/2009/01/24/6-ways-to-improve-wars-auction-house</a></p>
<p>Funny, looks like we have a couple of overlapping requests there, even though WAR&#8217;s auction house isn&#8217;t quite as sophisticated as WoW&#8217;s. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>-nick / reroller</p>
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	<item>
		<title>By: Melmoth</title>
		<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/#comment-36</link>
		<dc:creator><![CDATA[Melmoth]]></dc:creator>
		<pubDate>Sun, 18 Jan 2009 15:09:40 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=90#comment-36</guid>
		<description><![CDATA[I imagine Zoso would be here commenting on this as it&#039;s his specialty, but he&#039;s probably stuck in an auction house somewhere. T&#039;ch.

Auction Houses scare me.]]></description>
		<content:encoded><![CDATA[<p>I imagine Zoso would be here commenting on this as it&#8217;s his specialty, but he&#8217;s probably stuck in an auction house somewhere. T&#8217;ch.</p>
<p>Auction Houses scare me.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/#comment-35</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Sun, 18 Jan 2009 14:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=90#comment-35</guid>
		<description><![CDATA[I&#039;m totally intrigued by EVE, it has so many of the things I love about MMOs (and I was a huge fan of Elite, which is an old space trading game). I think the main reason I&#039;ve never been able to get into it is lack of time, and lack of really figuring out how to find a guild/corporation that was on my timezone.

But I love the whole idea of it, and this makes me love it more! :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m totally intrigued by EVE, it has so many of the things I love about MMOs (and I was a huge fan of Elite, which is an old space trading game). I think the main reason I&#8217;ve never been able to get into it is lack of time, and lack of really figuring out how to find a guild/corporation that was on my timezone.</p>
<p>But I love the whole idea of it, and this makes me love it more! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ysharros</title>
		<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/#comment-34</link>
		<dc:creator><![CDATA[Ysharros]]></dc:creator>
		<pubDate>Sun, 18 Jan 2009 12:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=90#comment-34</guid>
		<description><![CDATA[Buy orders would be utter, utter win. It&#039;s the one thing even games with great (or, okay, at least complex) crafting systems have lacked. Being able to create demand would make a huge difference.

I used to be extremely down on auction houses, because I didn&#039;t really understand the way they work (I don&#039;t mean the obvious way, even I&#039;m not that thick :D). Since I&#039;ve come back to WoW I&#039;ve been playing the AH a little, with the help of the Auctioneer mod, and while I&#039;m only paddling in the shallows I&#039;m starting to enjoy it a bit more.

For me though, AH enjoyment = buyouts. I detest bidding because I detest standing there doing the bid war. /Yawn!]]></description>
		<content:encoded><![CDATA[<p>Buy orders would be utter, utter win. It&#8217;s the one thing even games with great (or, okay, at least complex) crafting systems have lacked. Being able to create demand would make a huge difference.</p>
<p>I used to be extremely down on auction houses, because I didn&#8217;t really understand the way they work (I don&#8217;t mean the obvious way, even I&#8217;m not that thick <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ). Since I&#8217;ve come back to WoW I&#8217;ve been playing the AH a little, with the help of the Auctioneer mod, and while I&#8217;m only paddling in the shallows I&#8217;m starting to enjoy it a bit more.</p>
<p>For me though, AH enjoyment = buyouts. I detest bidding because I detest standing there doing the bid war. /Yawn!</p>
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	<item>
		<title>By: riffraff</title>
		<link>http://spinksville.wordpress.com/2009/01/18/building-a-better-auction-house/#comment-32</link>
		<dc:creator><![CDATA[riffraff]]></dc:creator>
		<pubDate>Sun, 18 Jan 2009 12:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=90#comment-32</guid>
		<description><![CDATA[EVE Online&#039;s auction system has most of these features.  I especially like the option to place BUY orders and the record of transactions.]]></description>
		<content:encoded><![CDATA[<p>EVE Online&#8217;s auction system has most of these features.  I especially like the option to place BUY orders and the record of transactions.</p>
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