So there is more to 3.1! New mounted combat

Blues speak out about the new Argent Tournament.

OK, so patch 3.1 is finally shaping up to make some sense. This new announcement sounds as though we will have a slew of new daily quests somewhere in Icecrown (commenters on that thread think Scourgeholm and that sounds likely to me also) to help the Argent Crusade with some rebuilding.

It will lead to the construction of a Coliseum (possibly a new arena?), and there will be associated achievements, titles and the other usual suspects (pets, mounts, tabards, and so on).

Mounted combat sounds great but in practice I’m curious to know how it will work. If the mount is a vehicle then we’ll only be able to use its abilities. Could work, tank fights sound fun. If the mount is more like a regular mount then we might be able to use our own abilities but that would mean having to stand still to cast — which is not really the point of mounted combat. Or it might be that the mounts will be more like chariots, small moving platforms that you stand on so you can cast on the move.

In either case, it’ll negate a lot of the stealth and movement abilities that characters rely on in PvP so will make for a very different type of fight. Can’t stealth, intervene, or use travel form on a horse. And why exactly is the Argent Dawn wasting time building a Coliseum when there are scourge to fight? Priorities, people!

But I will forgive them a lot if I can charge people with a couched lance. On my undead horse.

Patch Notes

Patch notes are also out (in first draft at least). They will probably change a lot before the patch goes live.

But I’d be lying if I didn’t say I was deeply disappointed at the current list of warrior changes:

  • Blood Frenzy improved to 2/4% increased damage.
  • Heroic Throw missile speed increased.

The blood frenzy change is just to bring the debuff in line with rogue changes. I’m assuming there is more to come. But it’s kind of rough to see other classes get sweeping changes and not see any of the tweaks devs were talking about for mine.

Here’s hoping that swapping specs in raids will be quick, cheap and easy.  As long as Blizzard keep designing raids to need different numbers of tanks on consecutive bosses and we continue to be poor off tanks or dps in prot spec, we’ll need the in-raid respeccing.

About these ads

2 thoughts on “So there is more to 3.1! New mounted combat

  1. I am sure we will see more Warrior Changes implemented. There are lots of things that have already been mentioned which are not live on the test realms yet (e.g. the changes to sunder armor)

  2. This patch looks like it has a bunch of iterative changes coming to it. Could be an interesting PTR to follow.

    I’m guessing that the tournament will be vehicle based for precisely the reasons you describe, it would be too hard to balance otherwise. This feature explains why they decided to make ground mounts waterproof (a feature they knew about in time to announce it at last year’s Blizzcon) – it seemed like a very random thing to spend dev time on, but makes sense in the context of revamping the mount engine for a major jousting tourney.

    I was hoping – but not hopeful – that there was something held back from the pre-PTR announcements along the lines of more solo/daily content – it seemed like the patch would be pretty thin for non-raiders. Looks like Blizzard agrees, though I’m going to wait and see how this tournament turns out before I pass judgement.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s