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	<title>Comments on: The world goes on without me</title>
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	<link>http://spinksville.wordpress.com/2009/02/28/the-world-goes-on-without-me/</link>
	<description>MMOs and game design</description>
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		<title>By: ixobelle</title>
		<link>http://spinksville.wordpress.com/2009/02/28/the-world-goes-on-without-me/#comment-234</link>
		<dc:creator><![CDATA[ixobelle]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 05:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=695#comment-234</guid>
		<description><![CDATA[i really miss leading raids. my guilds have fallen apart, and I&#039;m trying to play on american servers from japanese timezones (moving back to the states in may or so).

the desire to be needed is still there, but when you&#039;re just a random pug, the game gets lonely. surrounded by people in dalaran, but none of them &quot;on your team&quot;.]]></description>
		<content:encoded><![CDATA[<p>i really miss leading raids. my guilds have fallen apart, and I&#8217;m trying to play on american servers from japanese timezones (moving back to the states in may or so).</p>
<p>the desire to be needed is still there, but when you&#8217;re just a random pug, the game gets lonely. surrounded by people in dalaran, but none of them &#8220;on your team&#8221;.</p>
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		<title>By: Tarsus</title>
		<link>http://spinksville.wordpress.com/2009/02/28/the-world-goes-on-without-me/#comment-219</link>
		<dc:creator><![CDATA[Tarsus]]></dc:creator>
		<pubDate>Sun, 01 Mar 2009 12:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=695#comment-219</guid>
		<description><![CDATA[The problem with that approach (it is the one that my guild uses as well) is that gear level is uneven across alternative specs.  That and it doesn&#039;t really address the whole burnout issue, just swaps it onto hybrid classes (most of which are also healers and tanks).]]></description>
		<content:encoded><![CDATA[<p>The problem with that approach (it is the one that my guild uses as well) is that gear level is uneven across alternative specs.  That and it doesn&#8217;t really address the whole burnout issue, just swaps it onto hybrid classes (most of which are also healers and tanks).</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/02/28/the-world-goes-on-without-me/#comment-217</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Sat, 28 Feb 2009 15:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=695#comment-217</guid>
		<description><![CDATA[What we&#039;ve usually done is get one of the hybrids to respec as needed (will be even easier with dual spec),  but that does mean they need to have the  gear. And its  harder with tanks because you never entirely know how many Blizzard expects you to have in rotation.]]></description>
		<content:encoded><![CDATA[<p>What we&#8217;ve usually done is get one of the hybrids to respec as needed (will be even easier with dual spec),  but that does mean they need to have the  gear. And its  harder with tanks because you never entirely know how many Blizzard expects you to have in rotation.</p>
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	<item>
		<title>By: Tarsus</title>
		<link>http://spinksville.wordpress.com/2009/02/28/the-world-goes-on-without-me/#comment-216</link>
		<dc:creator><![CDATA[Tarsus]]></dc:creator>
		<pubDate>Sat, 28 Feb 2009 15:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=695#comment-216</guid>
		<description><![CDATA[The easiest way of accomplishing this (it seems to me) is to have a regular rotation where you swap out members of your raid in a predicable way.  Not that I have ever been in a raid group large enough to manage this, especially with tanks and healers...]]></description>
		<content:encoded><![CDATA[<p>The easiest way of accomplishing this (it seems to me) is to have a regular rotation where you swap out members of your raid in a predicable way.  Not that I have ever been in a raid group large enough to manage this, especially with tanks and healers&#8230;</p>
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