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	<title>Comments on: The meta-game of MMOs</title>
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	<description>MMOs and game design</description>
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		<title>By: A holiday, a holiday, the first one of the year! Best of 2009. &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2009/03/12/the-meta-game-of-mmos/#comment-5188</link>
		<dc:creator><![CDATA[A holiday, a holiday, the first one of the year! Best of 2009. &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 09:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=807#comment-5188</guid>
		<description><![CDATA[[...] The metagame of MMOs (raid leading and guild leading feel like a different game to the one everyone else is playing) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] The metagame of MMOs (raid leading and guild leading feel like a different game to the one everyone else is playing) [...]</p>
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		<title>By: Yakra</title>
		<link>http://spinksville.wordpress.com/2009/03/12/the-meta-game-of-mmos/#comment-281</link>
		<dc:creator><![CDATA[Yakra]]></dc:creator>
		<pubDate>Thu, 12 Mar 2009 13:31:10 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=807#comment-281</guid>
		<description><![CDATA[One of the things that I enjoy most about WoW, is leading raids. I do my best to make sure I&#039;m not the only one in the guild that does (a surefire formula for burnout and failure), but I certainly gravitate towards it.

When you lead a raid, you get an expanded amount of abilities. Your skull-marking hotkey becomes a one-button death sentence. Your saying &quot;Heroism&quot;/&quot;Bloodlust&quot; makes the whole raid increase in size. You can even restore life to the dead by calling for a battle rez.

Now, of course, this is all dependent on having a cohesive, talented group that is willing to follow your calls - as well as make their own (you can&#039;t 25-box a raid). You also can never forget that alone, your power is no greater then anyone else&#039;s, and that the decisions of others to grant you their time and effort can be swiftly ended by abusive or poor leadership.]]></description>
		<content:encoded><![CDATA[<p>One of the things that I enjoy most about WoW, is leading raids. I do my best to make sure I&#8217;m not the only one in the guild that does (a surefire formula for burnout and failure), but I certainly gravitate towards it.</p>
<p>When you lead a raid, you get an expanded amount of abilities. Your skull-marking hotkey becomes a one-button death sentence. Your saying &#8220;Heroism&#8221;/&#8221;Bloodlust&#8221; makes the whole raid increase in size. You can even restore life to the dead by calling for a battle rez.</p>
<p>Now, of course, this is all dependent on having a cohesive, talented group that is willing to follow your calls &#8211; as well as make their own (you can&#8217;t 25-box a raid). You also can never forget that alone, your power is no greater then anyone else&#8217;s, and that the decisions of others to grant you their time and effort can be swiftly ended by abusive or poor leadership.</p>
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