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	<title>Comments on: Step away from the leather</title>
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	<link>http://spinksville.wordpress.com/2009/03/24/step-away-from-the-leather/</link>
	<description>MMOs and game design</description>
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		<title>By: A Class Act &#171; Healing for loots in the World of Warcraft</title>
		<link>http://spinksville.wordpress.com/2009/03/24/step-away-from-the-leather/#comment-395</link>
		<dc:creator><![CDATA[A Class Act &#171; Healing for loots in the World of Warcraft]]></dc:creator>
		<pubDate>Thu, 26 Mar 2009 12:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=897#comment-395</guid>
		<description><![CDATA[[...]    &#171; The Pointless&#160;Post    A Class&#160;Act March 26, 2009   I recently commented on this post over at Spinksville and got a response from the man himself. Rather than take up a huge column [...]]]></description>
		<content:encoded><![CDATA[<p>[...]    &laquo; The Pointless&nbsp;Post    A Class&nbsp;Act March 26, 2009   I recently commented on this post over at Spinksville and got a response from the man himself. Rather than take up a huge column [...]</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/03/24/step-away-from-the-leather/#comment-371</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 12:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=897#comment-371</guid>
		<description><![CDATA[I do think you&#039;re being a bit inconsistent here. Why is it OK for retribution paladins or death knights to be melee dps, but not dps warriors? Those classes can both tank, and tbh they probably are stronger tanking classes than warriors at the moment.

I also think you may have been grouping with some poor warriors. I&#039;m protection myself but I know our fury warrior usually tops the meters in raids - that&#039;s why the spec is getting nerfed ;)]]></description>
		<content:encoded><![CDATA[<p>I do think you&#8217;re being a bit inconsistent here. Why is it OK for retribution paladins or death knights to be melee dps, but not dps warriors? Those classes can both tank, and tbh they probably are stronger tanking classes than warriors at the moment.</p>
<p>I also think you may have been grouping with some poor warriors. I&#8217;m protection myself but I know our fury warrior usually tops the meters in raids &#8211; that&#8217;s why the spec is getting nerfed <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Bo</title>
		<link>http://spinksville.wordpress.com/2009/03/24/step-away-from-the-leather/#comment-367</link>
		<dc:creator><![CDATA[Bo]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 10:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=897#comment-367</guid>
		<description><![CDATA[I&#039;m sorry to say that I have a rather simple response to this. It won&#039;t make everyone happy, but I&#039;ve always been an advocate that a Warrior is designed for Tanking. I&#039;ve been a healer in end game stuff and now I&#039;m doing DPS (but would happily heal) on my Shaman and every single DPS warrior I&#039;ve come across does mediocre DPS and tend to take WAY more damage than any other DPS class, melee or otherwise. I have a level 33 Warrior that is set for Prot, I just can&#039;t fathom why people would pick a warrior and then choose DPS, I know it&#039;s a personal thing but melee DPS would be either a ret Pally or a Rogue really. Or nowadays you could just re-roll Death Noob.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry to say that I have a rather simple response to this. It won&#8217;t make everyone happy, but I&#8217;ve always been an advocate that a Warrior is designed for Tanking. I&#8217;ve been a healer in end game stuff and now I&#8217;m doing DPS (but would happily heal) on my Shaman and every single DPS warrior I&#8217;ve come across does mediocre DPS and tend to take WAY more damage than any other DPS class, melee or otherwise. I have a level 33 Warrior that is set for Prot, I just can&#8217;t fathom why people would pick a warrior and then choose DPS, I know it&#8217;s a personal thing but melee DPS would be either a ret Pally or a Rogue really. Or nowadays you could just re-roll Death Noob.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/03/24/step-away-from-the-leather/#comment-364</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 07:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=897#comment-364</guid>
		<description><![CDATA[There&#039;s an element of it, but I don&#039;t think WoW in particular was actually designed to have major changes going on constantly.

Changes and variety are good, but not if it&#039;s overly punishing to players to change accordingly. And since nerfs do upset players -- I mean, actual and specific removal of abilities -- I&#039;d think designers would want to avoid them. It&#039;s always better for a new ability to go in a bit weaker and get buffed than get severely nerfed somewhere down the line, imo.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s an element of it, but I don&#8217;t think WoW in particular was actually designed to have major changes going on constantly.</p>
<p>Changes and variety are good, but not if it&#8217;s overly punishing to players to change accordingly. And since nerfs do upset players &#8212; I mean, actual and specific removal of abilities &#8212; I&#8217;d think designers would want to avoid them. It&#8217;s always better for a new ability to go in a bit weaker and get buffed than get severely nerfed somewhere down the line, imo.</p>
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	<item>
		<title>By: ixobelle</title>
		<link>http://spinksville.wordpress.com/2009/03/24/step-away-from-the-leather/#comment-362</link>
		<dc:creator><![CDATA[ixobelle]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 04:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=897#comment-362</guid>
		<description><![CDATA[&lt;i&gt;Nerfs are always a sign that the design team made a mistake.&lt;/i&gt;

hmm... this could be said about ANYTHING in the game. Buffs are always a sign that the design team made a mistake, patches are always a sign that... etc etc etc.

I dunno if that&#039;s really the case. I kind of came to the conclusion long ago that things like this are what change the treadmill, and make it a variety. If the game was perfectly static, it would be perfectly boring.

Changes to class mechanics like this make you take a at Cloaks of Bloodied Waters etc, that you may have passed over before. Suddenly, just when you thought you knew everything, you need to go learn something else. That keeps things fresh, while you still have the exact same character running the exact same dungeons.

Yes, some people will rage quit that OMFG FURY USES STR NOW?! But strength was always a good stat for fury. Remember when hunters got the big RAP nerf a while back? The sky didn&#039;t fall, although reading the forums, you would think it had.

Meh.]]></description>
		<content:encoded><![CDATA[<p><i>Nerfs are always a sign that the design team made a mistake.</i></p>
<p>hmm&#8230; this could be said about ANYTHING in the game. Buffs are always a sign that the design team made a mistake, patches are always a sign that&#8230; etc etc etc.</p>
<p>I dunno if that&#8217;s really the case. I kind of came to the conclusion long ago that things like this are what change the treadmill, and make it a variety. If the game was perfectly static, it would be perfectly boring.</p>
<p>Changes to class mechanics like this make you take a at Cloaks of Bloodied Waters etc, that you may have passed over before. Suddenly, just when you thought you knew everything, you need to go learn something else. That keeps things fresh, while you still have the exact same character running the exact same dungeons.</p>
<p>Yes, some people will rage quit that OMFG FURY USES STR NOW?! But strength was always a good stat for fury. Remember when hunters got the big RAP nerf a while back? The sky didn&#8217;t fall, although reading the forums, you would think it had.</p>
<p>Meh.</p>
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