<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Gossip! How are easy raids affecting servers?</title>
	<atom:link href="http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/</link>
	<description>MMOs and game design</description>
	<lastBuildDate>Tue, 21 May 2013 14:36:12 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/#comment-564</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 07 Apr 2009 12:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1001#comment-564</guid>
		<description><![CDATA[I&#039;m not going out of my way to avoid naming guilds/ alliances (I mean, if anyone checks Spinks on the EU armoury they can see what guild she&#039;s in). And it&#039;s certainly not like I&#039;m embarrassed of my guild or alliance, I think they&#039;re both great.

Just I&#039;m never sure if naming them will make things seem more specific, when I wanted to write about general trends.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not going out of my way to avoid naming guilds/ alliances (I mean, if anyone checks Spinks on the EU armoury they can see what guild she&#8217;s in). And it&#8217;s certainly not like I&#8217;m embarrassed of my guild or alliance, I think they&#8217;re both great.</p>
<p>Just I&#8217;m never sure if naming them will make things seem more specific, when I wanted to write about general trends.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/#comment-545</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 15:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1001#comment-545</guid>
		<description><![CDATA[Hard core guilds were conceived to create environments where every iota of performance could be squeezed out of the gear the players wore, and this was the only way to see all the end game content. There is no place for them any more. Personally, I won&#039;t regret their demise much- their officers were in entrenched positions of &quot;power&quot; and were mostly people that weren&#039;t fun to deal with.]]></description>
		<content:encoded><![CDATA[<p>Hard core guilds were conceived to create environments where every iota of performance could be squeezed out of the gear the players wore, and this was the only way to see all the end game content. There is no place for them any more. Personally, I won&#8217;t regret their demise much- their officers were in entrenched positions of &#8220;power&#8221; and were mostly people that weren&#8217;t fun to deal with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yakra</title>
		<link>http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/#comment-544</link>
		<dc:creator><![CDATA[Yakra]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 12:16:18 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1001#comment-544</guid>
		<description><![CDATA[My guild boots people whom app elsewhere. When it comes down to it - its a sign that they don&#039;t want to be with your guild anymore. Don&#039;t keep giving them items &amp; raid time that could go to someone who is going to be staying in your guild. 

I&#039;ve written about the difficulty in recruiting anymore, and the low rewards for high risks of changing guilds - but this was another good perspective to read.]]></description>
		<content:encoded><![CDATA[<p>My guild boots people whom app elsewhere. When it comes down to it &#8211; its a sign that they don&#8217;t want to be with your guild anymore. Don&#8217;t keep giving them items &amp; raid time that could go to someone who is going to be staying in your guild. </p>
<p>I&#8217;ve written about the difficulty in recruiting anymore, and the low rewards for high risks of changing guilds &#8211; but this was another good perspective to read.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tarsus</title>
		<link>http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/#comment-543</link>
		<dc:creator><![CDATA[Tarsus]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 11:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1001#comment-543</guid>
		<description><![CDATA[We&#039;ll see how fast the &quot;hard modes&quot; go down.  Especially considering that hard mode drops a higher tier of gear and the actual realm first achievements are tied to their hard modes I think that the uber-guilds will be challenged enough.

That said, I&#039;ve never been particularly enamored of them either.  Experience tells me that they&#039;re not heroes as much as a bunch of over-achievers who are only tied together by the promise of being number one.  If your guild breaks up because that&#039;s not enough any more, maybe you should have spent less time worrying about being number one and spent more time cultivating camaraderie and friendship.]]></description>
		<content:encoded><![CDATA[<p>We&#8217;ll see how fast the &#8220;hard modes&#8221; go down.  Especially considering that hard mode drops a higher tier of gear and the actual realm first achievements are tied to their hard modes I think that the uber-guilds will be challenged enough.</p>
<p>That said, I&#8217;ve never been particularly enamored of them either.  Experience tells me that they&#8217;re not heroes as much as a bunch of over-achievers who are only tied together by the promise of being number one.  If your guild breaks up because that&#8217;s not enough any more, maybe you should have spent less time worrying about being number one and spent more time cultivating camaraderie and friendship.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drew Shiel</title>
		<link>http://spinksville.wordpress.com/2009/04/06/gossip-how-are-easy-raids-affecting-servers/#comment-542</link>
		<dc:creator><![CDATA[Drew Shiel]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 08:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1001#comment-542</guid>
		<description><![CDATA[[Not sure if you prefer to avoid names of guilds, alliances, but since you haven&#039;t mentioned any names, neither have I. FWIW, I&#039;m in another guild in your alliance.]

I&#039;m very interested in all of this - it&#039;s a change in the &#039;normal&#039; curve of MMO difficulty, I think. Other games have seemed to add more and more content at the same or increasing levels of difficulty.

I&#039;ve been following the regard people have for the more elite guilds on our server as well - it used to be that the two or three guilds/raid communities running top-level raids were nigh unto gods in their precedence Hordeside. Nowadays, the raids the alliance run are at level pegging, and while I&#039;ve lost any interest I ever had in raiding, it&#039;s very nice to see a group of three not-that-big guilds ranking level with the Big Dudes. 

But I&#039;m also seeing that there isn&#039;t that level of achievement anymore for the Big Dudes - there isn&#039;t the feeling that they&#039;re ahead of the pack. And while I can&#039;t bring myself to be sorry about it directly, since they only ever made up a very small percentage of the overall playerbase. But it seems to have an effect on the server community - reducing the hero status of those guilds, and making everyone ordinary.

I&#039;m wondering if there won&#039;t be some ways for those guilds and organisations to shine written into future patches - not something that denies other people content, but does allow the dedicated folks something to mark them out.]]></description>
		<content:encoded><![CDATA[<p>[Not sure if you prefer to avoid names of guilds, alliances, but since you haven't mentioned any names, neither have I. FWIW, I'm in another guild in your alliance.]</p>
<p>I&#8217;m very interested in all of this &#8211; it&#8217;s a change in the &#8216;normal&#8217; curve of MMO difficulty, I think. Other games have seemed to add more and more content at the same or increasing levels of difficulty.</p>
<p>I&#8217;ve been following the regard people have for the more elite guilds on our server as well &#8211; it used to be that the two or three guilds/raid communities running top-level raids were nigh unto gods in their precedence Hordeside. Nowadays, the raids the alliance run are at level pegging, and while I&#8217;ve lost any interest I ever had in raiding, it&#8217;s very nice to see a group of three not-that-big guilds ranking level with the Big Dudes. </p>
<p>But I&#8217;m also seeing that there isn&#8217;t that level of achievement anymore for the Big Dudes &#8211; there isn&#8217;t the feeling that they&#8217;re ahead of the pack. And while I can&#8217;t bring myself to be sorry about it directly, since they only ever made up a very small percentage of the overall playerbase. But it seems to have an effect on the server community &#8211; reducing the hero status of those guilds, and making everyone ordinary.</p>
<p>I&#8217;m wondering if there won&#8217;t be some ways for those guilds and organisations to shine written into future patches &#8211; not something that denies other people content, but does allow the dedicated folks something to mark them out.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
