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	<title>Comments on: 10 cool things to check out</title>
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	<description>MMOs and game design</description>
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		<title>By: unwise</title>
		<link>http://spinksville.wordpress.com/2009/04/13/10-cool-things-to-check-out/#comment-649</link>
		<dc:creator><![CDATA[unwise]]></dc:creator>
		<pubDate>Mon, 13 Apr 2009 22:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1066#comment-649</guid>
		<description><![CDATA[Oh yes, Braid&#039;s &#039;plot&#039; doesn&#039;t work particularly well, but the puzzle mechanics are brilliant and the aesthetics lovely.

I do applaud Jonathan Blow&#039;s attempt to produce a meaningful experience for the player. It didn&#039;t quite do it for me but I imagine it did for others. That&#039;s close enough to art in my book.

And I agree that World of Goo succeeded on more levels than Braid, but I&#039;m just delighted that there is a market for such games at all. I&#039;m certainly looking forward to similar indie gems in future!]]></description>
		<content:encoded><![CDATA[<p>Oh yes, Braid&#8217;s &#8216;plot&#8217; doesn&#8217;t work particularly well, but the puzzle mechanics are brilliant and the aesthetics lovely.</p>
<p>I do applaud Jonathan Blow&#8217;s attempt to produce a meaningful experience for the player. It didn&#8217;t quite do it for me but I imagine it did for others. That&#8217;s close enough to art in my book.</p>
<p>And I agree that World of Goo succeeded on more levels than Braid, but I&#8217;m just delighted that there is a market for such games at all. I&#8217;m certainly looking forward to similar indie gems in future!</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/04/13/10-cool-things-to-check-out/#comment-644</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Mon, 13 Apr 2009 18:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1066#comment-644</guid>
		<description><![CDATA[I struggle a bit with Braid. I can see how it&#039;s really cool but it edges towards pretentious a bit. 

I do prefer World of Goo, but that&#039;s probably just that I like puzzle/building games better than platformers.]]></description>
		<content:encoded><![CDATA[<p>I struggle a bit with Braid. I can see how it&#8217;s really cool but it edges towards pretentious a bit. </p>
<p>I do prefer World of Goo, but that&#8217;s probably just that I like puzzle/building games better than platformers.</p>
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	<item>
		<title>By: arbitrary</title>
		<link>http://spinksville.wordpress.com/2009/04/13/10-cool-things-to-check-out/#comment-640</link>
		<dc:creator><![CDATA[arbitrary]]></dc:creator>
		<pubDate>Mon, 13 Apr 2009 10:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1066#comment-640</guid>
		<description><![CDATA[Thanks for the shout-out, and for the idea. And now I have more podcasts to check out.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the shout-out, and for the idea. And now I have more podcasts to check out.</p>
]]></content:encoded>
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		<title>By: unwise</title>
		<link>http://spinksville.wordpress.com/2009/04/13/10-cool-things-to-check-out/#comment-639</link>
		<dc:creator><![CDATA[unwise]]></dc:creator>
		<pubDate>Mon, 13 Apr 2009 09:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1066#comment-639</guid>
		<description><![CDATA[Braid is amazing, though perhaps a little on the short side. More please Mr. Blow!]]></description>
		<content:encoded><![CDATA[<p>Braid is amazing, though perhaps a little on the short side. More please Mr. Blow!</p>
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