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	<title>Comments on: Fury for Beginners</title>
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		<title>By: A holiday, a holiday, the first one of the year! Best of 2009. &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-5193</link>
		<dc:creator><![CDATA[A holiday, a holiday, the first one of the year! Best of 2009. &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 09:06:33 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-5193</guid>
		<description><![CDATA[[...] Fury for Beginners, and Protection for Beginners (I haven’t updated these yet for patch 3.3. Not much has changed, except that devastate moves up the priority list for tanking. I’m still using pretty much the same spec.) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Fury for Beginners, and Protection for Beginners (I haven’t updated these yet for patch 3.3. Not much has changed, except that devastate moves up the priority list for tanking. I’m still using pretty much the same spec.) [...]</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-2904</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Wed, 02 Sep 2009 10:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-2904</guid>
		<description><![CDATA[Fury does work best when you play it in Berserker Stance and use Bloodthirst/Whirlwind as your main attacks. Ignore Rend and Overpower in a Fury build (by all means try an Arms build if you enjoy that style of play though). You should have improved berserker stance, which is the talent that makes Fury benefit so crazy well from strength on gear ... but only while you are in Berserker Stance.

Stance shifting just means you lose rage and overpower generally isn&#039;t worth it unless you are running with improved overpower from Arms. As far as charge is concerned, yes you lose that in Fury in return for easy access to Intercept. (Again, an Arms build can take Juggernaut which lets you charge in battle).

I will be interested to see how getting a few extra points from Cataclysm changes things up. I suspect that what would actually happen for Fury is that Fury warriors will happily grab Axe or Sword spec and just keep going as they had been before.]]></description>
		<content:encoded><![CDATA[<p>Fury does work best when you play it in Berserker Stance and use Bloodthirst/Whirlwind as your main attacks. Ignore Rend and Overpower in a Fury build (by all means try an Arms build if you enjoy that style of play though). You should have improved berserker stance, which is the talent that makes Fury benefit so crazy well from strength on gear &#8230; but only while you are in Berserker Stance.</p>
<p>Stance shifting just means you lose rage and overpower generally isn&#8217;t worth it unless you are running with improved overpower from Arms. As far as charge is concerned, yes you lose that in Fury in return for easy access to Intercept. (Again, an Arms build can take Juggernaut which lets you charge in battle).</p>
<p>I will be interested to see how getting a few extra points from Cataclysm changes things up. I suspect that what would actually happen for Fury is that Fury warriors will happily grab Axe or Sword spec and just keep going as they had been before.</p>
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		<title>By: We Fly Spitfires</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-2902</link>
		<dc:creator><![CDATA[We Fly Spitfires]]></dc:creator>
		<pubDate>Wed, 02 Sep 2009 09:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-2902</guid>
		<description><![CDATA[Great guide. I take it because you recommend speccing Whirlwind that most people play Fury in Berserker Stance? I don&#039;t raid but I like PvEing with my Fury Warrior in Battle Stance so I can use Charge, Rend and Overpower. I wonder if that will become more popular when Cataclysm comes out as people will be able to spec a bit deeper into Arms after maxing Fury.]]></description>
		<content:encoded><![CDATA[<p>Great guide. I take it because you recommend speccing Whirlwind that most people play Fury in Berserker Stance? I don&#8217;t raid but I like PvEing with my Fury Warrior in Battle Stance so I can use Charge, Rend and Overpower. I wonder if that will become more popular when Cataclysm comes out as people will be able to spec a bit deeper into Arms after maxing Fury.</p>
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		<title>By: Dual Spec Experiment Take 1: Fury &#171; Tanking for Dummies</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-836</link>
		<dc:creator><![CDATA[Dual Spec Experiment Take 1: Fury &#171; Tanking for Dummies]]></dc:creator>
		<pubDate>Fri, 01 May 2009 05:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-836</guid>
		<description><![CDATA[[...] used Spinks&#8217; excellent post as a reference for my build, but needless to say my off-spec is deep fury.  It seemed like a good [...]]]></description>
		<content:encoded><![CDATA[<p>[...] used Spinks&#8217; excellent post as a reference for my build, but needless to say my off-spec is deep fury.  It seemed like a good [...]</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-794</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Sun, 26 Apr 2009 12:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-794</guid>
		<description><![CDATA[OK, good point. There is no magic number for crit and I was being a bit lazy and going off what was recommended to me by a friend. I will update to note this when I have a mo.

Crit is generally a good scaling stat for fury (although not scaling as well as strength now) but the big thing about flurry at low gear levels is that a) it increases your incoming rage which means managing the rotation better, more heroic strikes, faster executes etc and b) once you can reliably keep flurry up consistently, adding more crit is still good but doesn&#039;t have quite such a big effect on rage.

In practice, most strength gear will have crit also so it won&#039;t be such a big deal but I still think it&#039;s worth noting that a bare minimum (whatever it may be) is important.]]></description>
		<content:encoded><![CDATA[<p>OK, good point. There is no magic number for crit and I was being a bit lazy and going off what was recommended to me by a friend. I will update to note this when I have a mo.</p>
<p>Crit is generally a good scaling stat for fury (although not scaling as well as strength now) but the big thing about flurry at low gear levels is that a) it increases your incoming rage which means managing the rotation better, more heroic strikes, faster executes etc and b) once you can reliably keep flurry up consistently, adding more crit is still good but doesn&#8217;t have quite such a big effect on rage.</p>
<p>In practice, most strength gear will have crit also so it won&#8217;t be such a big deal but I still think it&#8217;s worth noting that a bare minimum (whatever it may be) is important.</p>
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		<title>By: AMIB</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-779</link>
		<dc:creator><![CDATA[AMIB]]></dc:creator>
		<pubDate>Fri, 24 Apr 2009 18:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-779</guid>
		<description><![CDATA[28% crit is not a magic number. There is not and never has been a magic number. Flurry downtime decreases more or less evenly at increasing levels of crit.

Strength is better than crit rating, point for point, at any reasonably attainable gear level for anyone who might have need of this guide, particularly after the change to Improved Berserker Stance.

Please, don&#039;t gem/enchant crit.]]></description>
		<content:encoded><![CDATA[<p>28% crit is not a magic number. There is not and never has been a magic number. Flurry downtime decreases more or less evenly at increasing levels of crit.</p>
<p>Strength is better than crit rating, point for point, at any reasonably attainable gear level for anyone who might have need of this guide, particularly after the change to Improved Berserker Stance.</p>
<p>Please, don&#8217;t gem/enchant crit.</p>
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	<item>
		<title>By: Protection for Beginners &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-741</link>
		<dc:creator><![CDATA[Protection for Beginners &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Wed, 22 Apr 2009 06:45:36 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-741</guid>
		<description><![CDATA[[...] for&#160;Beginners  As with the Fury Guide, this is not a guide to levelling as a protection specced warrior. It is also not a beginner’s [...]]]></description>
		<content:encoded><![CDATA[<p>[...] for&nbsp;Beginners  As with the Fury Guide, this is not a guide to levelling as a protection specced warrior. It is also not a beginner’s [...]</p>
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	<item>
		<title>By: Darraxus</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-688</link>
		<dc:creator><![CDATA[Darraxus]]></dc:creator>
		<pubDate>Thu, 16 Apr 2009 18:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-688</guid>
		<description><![CDATA[What do you think about expertise? Should I cap expertise before stacking crit and str?]]></description>
		<content:encoded><![CDATA[<p>What do you think about expertise? Should I cap expertise before stacking crit and str?</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-684</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Thu, 16 Apr 2009 13:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-684</guid>
		<description><![CDATA[Yeah, it used to need a lot more hit but they reduced it. So really, it&#039;s not so bad to gear up for now. I&#039;d go through and replace those +hit gems, strength or crit will be better bang for your buck these days.]]></description>
		<content:encoded><![CDATA[<p>Yeah, it used to need a lot more hit but they reduced it. So really, it&#8217;s not so bad to gear up for now. I&#8217;d go through and replace those +hit gems, strength or crit will be better bang for your buck these days.</p>
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		<title>By: Darraxus</title>
		<link>http://spinksville.wordpress.com/2009/04/14/fury-for-beginners/#comment-683</link>
		<dc:creator><![CDATA[Darraxus]]></dc:creator>
		<pubDate>Thu, 16 Apr 2009 13:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1075#comment-683</guid>
		<description><![CDATA[It is only 164 hit for TG? DOH. I have like 294 hit right now on my DPS set lol. I suppose I should throw in a bunch more strength. I am over 3300 AP unbuffed with all those damn hit gems.]]></description>
		<content:encoded><![CDATA[<p>It is only 164 hit for TG? DOH. I have like 294 hit right now on my DPS set lol. I suppose I should throw in a bunch more strength. I am over 3300 AP unbuffed with all those damn hit gems.</p>
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