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	<title>Comments on: Welcome to Hotel Hard Mode</title>
	<atom:link href="http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/</link>
	<description>MMOs and game design</description>
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		<title>By: Hatch</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2331</link>
		<dc:creator><![CDATA[Hatch]]></dc:creator>
		<pubDate>Wed, 29 Jul 2009 17:17:25 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2331</guid>
		<description><![CDATA[Grats!  Good to hear you are enjoying the hard mode stuff too.]]></description>
		<content:encoded><![CDATA[<p>Grats!  Good to hear you are enjoying the hard mode stuff too.</p>
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		<title>By: jong</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2317</link>
		<dc:creator><![CDATA[jong]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 17:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2317</guid>
		<description><![CDATA[Grats on the trinket! That thing is so nice.]]></description>
		<content:encoded><![CDATA[<p>Grats on the trinket! That thing is so nice.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2313</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 14:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2313</guid>
		<description><![CDATA[I think that the whole idea of achievements works best if you see it as a buffet from which you pick and choose the ones that sound most fun or best suit your strengths or preferred play style.

It just doesn&#039;t do it for me as a ticklist where you have to get as many as possible. I will never really be happy about the notion of having to do an achievement I consider to be stupid just to get a tick in a box (it&#039;s why I&#039;m not bothering with most of the holiday achievements).

Part of the fun of the Ulduar ones for us now is that we get to try them and decide which ones we think are fun, which ones need different strategies, and so on. I&#039;m sure there will be some we just decide not to bother with (like the Loatheb one in Naxx -- no one ever wanted to do it because it sounded so dull.)]]></description>
		<content:encoded><![CDATA[<p>I think that the whole idea of achievements works best if you see it as a buffet from which you pick and choose the ones that sound most fun or best suit your strengths or preferred play style.</p>
<p>It just doesn&#8217;t do it for me as a ticklist where you have to get as many as possible. I will never really be happy about the notion of having to do an achievement I consider to be stupid just to get a tick in a box (it&#8217;s why I&#8217;m not bothering with most of the holiday achievements).</p>
<p>Part of the fun of the Ulduar ones for us now is that we get to try them and decide which ones we think are fun, which ones need different strategies, and so on. I&#8217;m sure there will be some we just decide not to bother with (like the Loatheb one in Naxx &#8212; no one ever wanted to do it because it sounded so dull.)</p>
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		<title>By: *vlad*</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2308</link>
		<dc:creator><![CDATA[*vlad*]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 12:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2308</guid>
		<description><![CDATA[We have done FL achievements, but we don&#039;t have any desire to do them every week - we would rather get him down asap and get on with something more interesting.]]></description>
		<content:encoded><![CDATA[<p>We have done FL achievements, but we don&#8217;t have any desire to do them every week &#8211; we would rather get him down asap and get on with something more interesting.</p>
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	<item>
		<title>By: Grisan</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2307</link>
		<dc:creator><![CDATA[Grisan]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 11:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2307</guid>
		<description><![CDATA[Con-speed-atory

This is very easy if you have a group that can kill Freya with +2 or +3 keepers. Just kill the trash groups that are absolutely necessary to have enough room to maneuver and kill her with the keepers up. That shouldn&#039;t keep you longer than 10 - 15 minutes.]]></description>
		<content:encoded><![CDATA[<p>Con-speed-atory</p>
<p>This is very easy if you have a group that can kill Freya with +2 or +3 keepers. Just kill the trash groups that are absolutely necessary to have enough room to maneuver and kill her with the keepers up. That shouldn&#8217;t keep you longer than 10 &#8211; 15 minutes.</p>
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		<title>By: Gevlon</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2304</link>
		<dc:creator><![CDATA[Gevlon]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 09:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2304</guid>
		<description><![CDATA[I can tell you which achievement lies on the shoulder of the tanks: I choose you steelbraker. The rest just need fast DPS and acceptable tanks. This one cannot be done without perfect tanking.]]></description>
		<content:encoded><![CDATA[<p>I can tell you which achievement lies on the shoulder of the tanks: I choose you steelbraker. The rest just need fast DPS and acceptable tanks. This one cannot be done without perfect tanking.</p>
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		<title>By: Mordèth</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2303</link>
		<dc:creator><![CDATA[Mordèth]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 08:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2303</guid>
		<description><![CDATA[Good luck on the keepers hard mode. Hodir is a fun speed race and Thorims a pain in the behind ;) Freya is alot easier the you would think, atleast with 1 add up.]]></description>
		<content:encoded><![CDATA[<p>Good luck on the keepers hard mode. Hodir is a fun speed race and Thorims a pain in the behind <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Freya is alot easier the you would think, atleast with 1 add up.</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2009/07/28/welcome-to-hotel-hard-mode/#comment-2301</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Tue, 28 Jul 2009 07:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1887#comment-2301</guid>
		<description><![CDATA[Seems you are having a blast! Congrats on the nice &quot;WoW Heroes Score&quot;, you definitely have the most well rounded, exactly 2500. :)

What do you think about raid difficulty and the optional way to do them to get extra achievements.

I personally think it often asks players to do something in the silliest possibly imagineable way. So I am not a huge fan of the achievement tab and the ways it tells me to do things.

On the other hand, both my old alliance and horde guilds on Azshara and Frostwolf are struggling with Yogg-Saron. They are raiding it daily without success so far, according to one of my best friends who is still playing they have too many &quot;movement cripples&quot; and many players are on vacation.

I think Mrs. Spinks is a proper, tested and true raider! :)

But I wonder if 75% of all raiders are not just nothing else but loot hungry slackers?

Muckbeast questions some WoW and MMORPG design flaws, I found it to be quite interesting: http://www.frogdice.com/muckbeast/game_design/man-the-flamethrower-why-world-of-warcraft-is-badly-designed.html]]></description>
		<content:encoded><![CDATA[<p>Seems you are having a blast! Congrats on the nice &#8220;WoW Heroes Score&#8221;, you definitely have the most well rounded, exactly 2500. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>What do you think about raid difficulty and the optional way to do them to get extra achievements.</p>
<p>I personally think it often asks players to do something in the silliest possibly imagineable way. So I am not a huge fan of the achievement tab and the ways it tells me to do things.</p>
<p>On the other hand, both my old alliance and horde guilds on Azshara and Frostwolf are struggling with Yogg-Saron. They are raiding it daily without success so far, according to one of my best friends who is still playing they have too many &#8220;movement cripples&#8221; and many players are on vacation.</p>
<p>I think Mrs. Spinks is a proper, tested and true raider! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But I wonder if 75% of all raiders are not just nothing else but loot hungry slackers?</p>
<p>Muckbeast questions some WoW and MMORPG design flaws, I found it to be quite interesting: <a href="http://www.frogdice.com/muckbeast/game_design/man-the-flamethrower-why-world-of-warcraft-is-badly-designed.html" rel="nofollow">http://www.frogdice.com/muckbeast/game_design/man-the-flamethrower-why-world-of-warcraft-is-badly-designed.html</a></p>
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