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	<title>Comments on: What&#8217;s a good size for a raid instance?</title>
	<atom:link href="http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/</link>
	<description>MMOs and game design</description>
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	<item>
		<title>By: motstandet</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2558</link>
		<dc:creator><![CDATA[motstandet]]></dc:creator>
		<pubDate>Wed, 12 Aug 2009 13:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2558</guid>
		<description><![CDATA[31 bosses was a &quot;joke&quot;, according to Ghostcrawler.

&lt;i&gt;Then in an example on how we don&#039;t want raids to rotate in tanks, I wanted to pick what I hoped was a ridiculous number so that players wouldn&#039;t try and and deduce from my answer how many bosses Icecrown has. 

Sadly, my sarcasm doesn&#039;t translate well to the forums. :)&lt;/i&gt;

http://blue.mmo-champion.com/12/19110156318-31-bosses-in-icecrown-raid.html]]></description>
		<content:encoded><![CDATA[<p>31 bosses was a &#8220;joke&#8221;, according to Ghostcrawler.</p>
<p><i>Then in an example on how we don&#8217;t want raids to rotate in tanks, I wanted to pick what I hoped was a ridiculous number so that players wouldn&#8217;t try and and deduce from my answer how many bosses Icecrown has. </p>
<p>Sadly, my sarcasm doesn&#8217;t translate well to the forums. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </i></p>
<p><a href="http://blue.mmo-champion.com/12/19110156318-31-bosses-in-icecrown-raid.html" rel="nofollow">http://blue.mmo-champion.com/12/19110156318-31-bosses-in-icecrown-raid.html</a></p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2540</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 23:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2540</guid>
		<description><![CDATA[I&#039;d be OK with this actually. Put in something big and complex and give players options as to how they tackle it and then leave them alone to manage things themselves.

It&#039;s how DKP first originated. There would be drama but I think we&#039;d evolve ways to deal with things, and that might also be quite interesting.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d be OK with this actually. Put in something big and complex and give players options as to how they tackle it and then leave them alone to manage things themselves.</p>
<p>It&#8217;s how DKP first originated. There would be drama but I think we&#8217;d evolve ways to deal with things, and that might also be quite interesting.</p>
]]></content:encoded>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2539</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 23:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2539</guid>
		<description><![CDATA[Could be! Or 31 jormugandrs in the same room maybe ...]]></description>
		<content:encoded><![CDATA[<p>Could be! Or 31 jormugandrs in the same room maybe &#8230;</p>
]]></content:encoded>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2538</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 22:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2538</guid>
		<description><![CDATA[Gosh, what a recipe for drama.

&quot;Hey guys I dont need anything off the first 6 bosses we have on farm so we&#039;ll extend and wipe all week on boss #7&quot;

That will go down well, I don&#039;t think.]]></description>
		<content:encoded><![CDATA[<p>Gosh, what a recipe for drama.</p>
<p>&#8220;Hey guys I dont need anything off the first 6 bosses we have on farm so we&#8217;ll extend and wipe all week on boss #7&#8243;</p>
<p>That will go down well, I don&#8217;t think.</p>
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		<title>By: Ferrel</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2537</link>
		<dc:creator><![CDATA[Ferrel]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2537</guid>
		<description><![CDATA[You&#039;re absolutely right. It is a lot easier to wrangle two or three groups of cats than four.

I like the epic scale of large raids but I honestly don&#039;t miss the logistics. I think back to my EQ1 days and marvel at the fact that the average raid contained more people than my entire EQ2 guild did.

At least, back then, however, you could make it work with a solid core, a majority of average and a few plan bad players. The smaller and tighter it gets the more each individual person must focus. It is a good balance.

I just like being able to do everything with my core ^_~]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re absolutely right. It is a lot easier to wrangle two or three groups of cats than four.</p>
<p>I like the epic scale of large raids but I honestly don&#8217;t miss the logistics. I think back to my EQ1 days and marvel at the fact that the average raid contained more people than my entire EQ2 guild did.</p>
<p>At least, back then, however, you could make it work with a solid core, a majority of average and a few plan bad players. The smaller and tighter it gets the more each individual person must focus. It is a good balance.</p>
<p>I just like being able to do everything with my core ^_~</p>
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	<item>
		<title>By: theerivs</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2536</link>
		<dc:creator><![CDATA[theerivs]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2536</guid>
		<description><![CDATA[My favorite...Gruul. I like to hit it, and quit it.]]></description>
		<content:encoded><![CDATA[<p>My favorite&#8230;Gruul. I like to hit it, and quit it.</p>
]]></content:encoded>
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	<item>
		<title>By: Dugrik</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2535</link>
		<dc:creator><![CDATA[Dugrik]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 19:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2535</guid>
		<description><![CDATA[Could it be 31 one-room instances, each with one boss?]]></description>
		<content:encoded><![CDATA[<p>Could it be 31 one-room instances, each with one boss?</p>
]]></content:encoded>
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	<item>
		<title>By: Anjin</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2533</link>
		<dc:creator><![CDATA[Anjin]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 18:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2533</guid>
		<description><![CDATA[I&#039;m wondering if Blizzard will make the excuse that this is why they add the raid lockout extension. Let the instance reset every seven days if you want to farm the first few bosses or extending until you&#039;ve marched all the way to Arthas.

Of course, Delany is probably right. They&#039;ll probably set it up as a series of interconnected wings.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m wondering if Blizzard will make the excuse that this is why they add the raid lockout extension. Let the instance reset every seven days if you want to farm the first few bosses or extending until you&#8217;ve marched all the way to Arthas.</p>
<p>Of course, Delany is probably right. They&#8217;ll probably set it up as a series of interconnected wings.</p>
]]></content:encoded>
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		<title>By: Delany</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2531</link>
		<dc:creator><![CDATA[Delany]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 16:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2531</guid>
		<description><![CDATA[Think wings.]]></description>
		<content:encoded><![CDATA[<p>Think wings.</p>
]]></content:encoded>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/08/11/whats-a-good-size-for-a-raid-instance/#comment-2530</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 15:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=1960#comment-2530</guid>
		<description><![CDATA[I&#039;m sure it would be possible to do something smart with optional bosses, winged areas, shortcuts, keys, and maybe the kind of one use key that you&#039;re talking about here.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sure it would be possible to do something smart with optional bosses, winged areas, shortcuts, keys, and maybe the kind of one use key that you&#8217;re talking about here.</p>
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