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	<title>Comments on: Why Superhero MMOs have failed us</title>
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	<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/</link>
	<description>MMOs and game design</description>
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	<item>
		<title>By: cacaman</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-21301</link>
		<dc:creator><![CDATA[cacaman]]></dc:creator>
		<pubDate>Mon, 03 Sep 2012 09:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-21301</guid>
		<description><![CDATA[well I bet middle age and fantasy are sooo original and cool...]]></description>
		<content:encoded><![CDATA[<p>well I bet middle age and fantasy are sooo original and cool&#8230;</p>
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		<title>By: Tom Paulo</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-10335</link>
		<dc:creator><![CDATA[Tom Paulo]]></dc:creator>
		<pubDate>Mon, 02 Aug 2010 19:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-10335</guid>
		<description><![CDATA[DC Online should be good fun, but still as an mmo, it will have massive limitations.]]></description>
		<content:encoded><![CDATA[<p>DC Online should be good fun, but still as an mmo, it will have massive limitations.</p>
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	<item>
		<title>By: Tom Paulo</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-10334</link>
		<dc:creator><![CDATA[Tom Paulo]]></dc:creator>
		<pubDate>Mon, 02 Aug 2010 19:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-10334</guid>
		<description><![CDATA[If they had a game which was mainly solo-play, but you could have 8 player online co-op, destructible environments, good storyline (to date, marvel ultimate alliance has been my favorite storyline) and combat, then it would be the best game ever.

Where mmos fail, is that the controls arent as cool as some combat games, and it is nice to see physics when you pummel people. And the biggest problem is that by the time you are lvl 40, if you go up against a legendary thing, youre about as usefull as you were at lvl 20. AKA by the time your level 40 you should feel like a god, which is impossible in an mmo.

basically fuse Champions Online with GTA 4, Batman Arkham Asylum, and Red Faction Guerilla - no matter what the cost, and you will have the best game ever.]]></description>
		<content:encoded><![CDATA[<p>If they had a game which was mainly solo-play, but you could have 8 player online co-op, destructible environments, good storyline (to date, marvel ultimate alliance has been my favorite storyline) and combat, then it would be the best game ever.</p>
<p>Where mmos fail, is that the controls arent as cool as some combat games, and it is nice to see physics when you pummel people. And the biggest problem is that by the time you are lvl 40, if you go up against a legendary thing, youre about as usefull as you were at lvl 20. AKA by the time your level 40 you should feel like a god, which is impossible in an mmo.</p>
<p>basically fuse Champions Online with GTA 4, Batman Arkham Asylum, and Red Faction Guerilla &#8211; no matter what the cost, and you will have the best game ever.</p>
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	<item>
		<title>By: A holiday, a holiday, the first one of the year! Best of 2009. &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-5221</link>
		<dc:creator><![CDATA[A holiday, a holiday, the first one of the year! Best of 2009. &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 09:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-5221</guid>
		<description><![CDATA[[...] Why Superhero MMOs have failed us [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Why Superhero MMOs have failed us [...]</p>
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	<item>
		<title>By: Super-MMO, pas si super que çà ? &#171; Xapur&#39;s Blog</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-3033</link>
		<dc:creator><![CDATA[Super-MMO, pas si super que çà ? &#171; Xapur&#39;s Blog]]></dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-3033</guid>
		<description><![CDATA[[...] pas si super que çà&#160;?    Un article interessant trouvé sur la toile (en anglais, je préviens  ), concernant les MMORPG de [...]]]></description>
		<content:encoded><![CDATA[<p>[...] pas si super que çà&nbsp;?    Un article interessant trouvé sur la toile (en anglais, je préviens  ), concernant les MMORPG de [...]</p>
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	<item>
		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-3003</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Mon, 07 Sep 2009 13:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-3003</guid>
		<description><![CDATA[&gt; Have a dependent NPC who gets into trouble and needs to be saved a lot

Corki. :-)]]></description>
		<content:encoded><![CDATA[<p>&gt; Have a dependent NPC who gets into trouble and needs to be saved a lot</p>
<p>Corki. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: sente</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-2987</link>
		<dc:creator><![CDATA[sente]]></dc:creator>
		<pubDate>Sat, 05 Sep 2009 17:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-2987</guid>
		<description><![CDATA[For me superhero MMOs works quite well, but that is perhaps because I do not view my characters much as &quot;superheroes&quot;, but rather &quot;odd characters with special abilities&quot;.

The Mission Architect system in City of Heroes/Villains provide some options to play out the type of stories you are talking about. But it is still very much an on rails system and there is very little dynamic options.

I love creating story arcs in MA, but it can get frustrating trying to add more depth and not resort to walls of text that few will read - which is also not the best way to tell a story in a game.]]></description>
		<content:encoded><![CDATA[<p>For me superhero MMOs works quite well, but that is perhaps because I do not view my characters much as &#8220;superheroes&#8221;, but rather &#8220;odd characters with special abilities&#8221;.</p>
<p>The Mission Architect system in City of Heroes/Villains provide some options to play out the type of stories you are talking about. But it is still very much an on rails system and there is very little dynamic options.</p>
<p>I love creating story arcs in MA, but it can get frustrating trying to add more depth and not resort to walls of text that few will read &#8211; which is also not the best way to tell a story in a game.</p>
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	<item>
		<title>By: Rem</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-2967</link>
		<dc:creator><![CDATA[Rem]]></dc:creator>
		<pubDate>Fri, 04 Sep 2009 09:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-2967</guid>
		<description><![CDATA[I&#039;m neither an expert on superheroes, nor on superhero MMOs, but I&#039;d think that part of the problem is, that pretty much every game (MMO or not) turns you into some sort of a superhero by the very simplified definition, that you&#039;re (significantly) stronger than all the baddies you&#039;re fighting. So, all that&#039;s left for the supposedly superhero-MMO is to stick you in a rubber suit.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m neither an expert on superheroes, nor on superhero MMOs, but I&#8217;d think that part of the problem is, that pretty much every game (MMO or not) turns you into some sort of a superhero by the very simplified definition, that you&#8217;re (significantly) stronger than all the baddies you&#8217;re fighting. So, all that&#8217;s left for the supposedly superhero-MMO is to stick you in a rubber suit.</p>
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	<item>
		<title>By: Anakh</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-2961</link>
		<dc:creator><![CDATA[Anakh]]></dc:creator>
		<pubDate>Fri, 04 Sep 2009 05:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-2961</guid>
		<description><![CDATA[I think a main part of the problem is that it is hard for me to accept a superhero needing to &quot;level up.&quot; I enjoyed COH and am having a lot of fun with CO so far, but I certainly recognize the limitations in the games. Really a superhero game would be the perfect setting in which to remove levelling from the equation. A game where everyone started as a full-on, badass superhero or villain and the game was all about their interactions, plots, epic battles, and some of the things you mentioned, if done well, would be a really cool game to play - I&#039;m not sure it would technically be a MMORPG, but it would be cool.]]></description>
		<content:encoded><![CDATA[<p>I think a main part of the problem is that it is hard for me to accept a superhero needing to &#8220;level up.&#8221; I enjoyed COH and am having a lot of fun with CO so far, but I certainly recognize the limitations in the games. Really a superhero game would be the perfect setting in which to remove levelling from the equation. A game where everyone started as a full-on, badass superhero or villain and the game was all about their interactions, plots, epic battles, and some of the things you mentioned, if done well, would be a really cool game to play &#8211; I&#8217;m not sure it would technically be a MMORPG, but it would be cool.</p>
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	<item>
		<title>By: slurms</title>
		<link>http://spinksville.wordpress.com/2009/09/03/why-superhero-mmos-have-failed-us/#comment-2958</link>
		<dc:creator><![CDATA[slurms]]></dc:creator>
		<pubDate>Thu, 03 Sep 2009 22:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2139#comment-2958</guid>
		<description><![CDATA[and that&#039;s why you need to go get Arkham Asylum...that game ROCKS (review coming as soon as I beat it)]]></description>
		<content:encoded><![CDATA[<p>and that&#8217;s why you need to go get Arkham Asylum&#8230;that game ROCKS (review coming as soon as I beat it)</p>
]]></content:encoded>
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