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	<title>Comments on: Crowd Control &#8212; the marmite of MMOs?</title>
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	<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/</link>
	<description>MMOs and game design</description>
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		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3432</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Wed, 30 Sep 2009 21:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3432</guid>
		<description><![CDATA[Agreed.  It&#039;s a layer of tactical thinking that I appreciate.  Yes, it&#039;s slower, but I&#039;m a soloer (me and my Bear) and in no rush to get to the endgame group-only content.]]></description>
		<content:encoded><![CDATA[<p>Agreed.  It&#8217;s a layer of tactical thinking that I appreciate.  Yes, it&#8217;s slower, but I&#8217;m a soloer (me and my Bear) and in no rush to get to the endgame group-only content.</p>
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		<title>By: JC</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3371</link>
		<dc:creator><![CDATA[JC]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 21:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3371</guid>
		<description><![CDATA[In EQ2, the CC classes (coercer and illusionist) are highly sought after, thought not really for their CC, but rather their other buffs, debuffs, aggro management, etc.  There are *some* instances where the CC is also highly sought after too, but that&#039;s still kinda rare.

For raiding, generally speaking, 1 coercer and 3 illusionists are wanted on each raid.

For grouping, coercers tend to be a little more in demand, since they buff the healer and melee dps, which works out great in short fights, plus coercers can stunlock a bit better than illusionists can, so this also bumps up their &quot;wanted-ness.&quot;

For soloing, if you can stun or mez it you can kill it.  As a result, most named mobs in the last 2 expansions have been made completely CC-immune to prevent solo-chanter-farming.

My main in EQ2 is a coercer.  Love her to death.  Rarely use mez, but am constantly using stuns, stifles, &amp; dazes.  Except on certain cc-immune mobs, a healer isn&#039;t really needed -- I can hold a mob to less than 7 attacks every 90 seconds (assuming perfect timing on my part and no resisted spells).  Of course, finding a mob where the fight actually lasts that long is another challenge. . . .

Anyway... CC classes are in high demand in EQ2, just not really for their actual CC.. more for stuns on the &quot;actively beat upon mob&quot; and for their buffs, power regen, aggro control, and dps.]]></description>
		<content:encoded><![CDATA[<p>In EQ2, the CC classes (coercer and illusionist) are highly sought after, thought not really for their CC, but rather their other buffs, debuffs, aggro management, etc.  There are *some* instances where the CC is also highly sought after too, but that&#8217;s still kinda rare.</p>
<p>For raiding, generally speaking, 1 coercer and 3 illusionists are wanted on each raid.</p>
<p>For grouping, coercers tend to be a little more in demand, since they buff the healer and melee dps, which works out great in short fights, plus coercers can stunlock a bit better than illusionists can, so this also bumps up their &#8220;wanted-ness.&#8221;</p>
<p>For soloing, if you can stun or mez it you can kill it.  As a result, most named mobs in the last 2 expansions have been made completely CC-immune to prevent solo-chanter-farming.</p>
<p>My main in EQ2 is a coercer.  Love her to death.  Rarely use mez, but am constantly using stuns, stifles, &amp; dazes.  Except on certain cc-immune mobs, a healer isn&#8217;t really needed &#8212; I can hold a mob to less than 7 attacks every 90 seconds (assuming perfect timing on my part and no resisted spells).  Of course, finding a mob where the fight actually lasts that long is another challenge. . . .</p>
<p>Anyway&#8230; CC classes are in high demand in EQ2, just not really for their actual CC.. more for stuns on the &#8220;actively beat upon mob&#8221; and for their buffs, power regen, aggro control, and dps.</p>
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		<title>By: unwize</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3358</link>
		<dc:creator><![CDATA[unwize]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 21:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3358</guid>
		<description><![CDATA[@mbp

CC is alive and well in LotRO. There was initially quite a lot of needless CC immunity in the regular Moria instances, but most of it was removed in subsequent updates. Bosses are still immune, as you&#039;d expect.

In the current top-end raid, a couple of chain mezzers is almost a necessity for dealing with the trash pulls, though even then, mob resist rates are just high enough to keep everyone on their toes.]]></description>
		<content:encoded><![CDATA[<p>@mbp</p>
<p>CC is alive and well in LotRO. There was initially quite a lot of needless CC immunity in the regular Moria instances, but most of it was removed in subsequent updates. Bosses are still immune, as you&#8217;d expect.</p>
<p>In the current top-end raid, a couple of chain mezzers is almost a necessity for dealing with the trash pulls, though even then, mob resist rates are just high enough to keep everyone on their toes.</p>
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		<title>By: mbp</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3357</link>
		<dc:creator><![CDATA[mbp]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 17:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3357</guid>
		<description><![CDATA[Well spotted Longasc that was the quest alright. I never thought of running back and forth, I just assumed that all three camps were attacked at the same time :) Mind you trying to co-ordinate that in a pug could have been tricky.

Nevertheless I still feel a little proud - I did hold one camp all on my ownio!

Obviously CC would be far more useful in a kinship group with voice chat for co-ordination. I am hearing distressing news that CC is not a feature of end game raiding in Lotro any more however. I amn&#039;t high enough to have tested this yet but apparently a huge number of mobs are immune.]]></description>
		<content:encoded><![CDATA[<p>Well spotted Longasc that was the quest alright. I never thought of running back and forth, I just assumed that all three camps were attacked at the same time <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Mind you trying to co-ordinate that in a pug could have been tricky.</p>
<p>Nevertheless I still feel a little proud &#8211; I did hold one camp all on my ownio!</p>
<p>Obviously CC would be far more useful in a kinship group with voice chat for co-ordination. I am hearing distressing news that CC is not a feature of end game raiding in Lotro any more however. I amn&#8217;t high enough to have tested this yet but apparently a huge number of mobs are immune.</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3354</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 12:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3354</guid>
		<description><![CDATA[typo, you rank higher in DPS if you just leave IMPORTANT, VITAL CC AND OTHER IMPORTANT THINGS to someone else, as your role is to top the DPS meters.

Talk about Rogues not kicking at the right time in Ulduar, as they spent all their energy on their attack skills.]]></description>
		<content:encoded><![CDATA[<p>typo, you rank higher in DPS if you just leave IMPORTANT, VITAL CC AND OTHER IMPORTANT THINGS to someone else, as your role is to top the DPS meters.</p>
<p>Talk about Rogues not kicking at the right time in Ulduar, as they spent all their energy on their attack skills.</p>
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	<item>
		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3353</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 12:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3353</guid>
		<description><![CDATA[I call it the DPS meter add-on addiction. You rank higher in the DPS meter if you give a damn about your damage ranking.

So basically, being a useless, damage-only-obsessed idiot is a good thing. :&gt;

Yeah, sad, but true. This wiped raids at Magtheridon, as the PRO players had to dps Magtheridon and left clicking the cubes to the newbies.

My first Magtheridon raid had my Warlock one of the the cube clickers, which is probably the only important thing to do during a Magtheridon raid. I am glad that it worked out.

One could say the DPS was needed and a new player could not provide as much, true. Still, the truth was that a top-geared Hunter and another Warlock had to find out who did more DPS. *yawn*]]></description>
		<content:encoded><![CDATA[<p>I call it the DPS meter add-on addiction. You rank higher in the DPS meter if you give a damn about your damage ranking.</p>
<p>So basically, being a useless, damage-only-obsessed idiot is a good thing. :&gt;</p>
<p>Yeah, sad, but true. This wiped raids at Magtheridon, as the PRO players had to dps Magtheridon and left clicking the cubes to the newbies.</p>
<p>My first Magtheridon raid had my Warlock one of the the cube clickers, which is probably the only important thing to do during a Magtheridon raid. I am glad that it worked out.</p>
<p>One could say the DPS was needed and a new player could not provide as much, true. Still, the truth was that a top-geared Hunter and another Warlock had to find out who did more DPS. *yawn*</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3352</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 12:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3352</guid>
		<description><![CDATA[Are you talking about the grave robber attacks on this island in Evendim? Two people are enough to kill the spawns fast enough to run back and forth.

You are right, CC rarely works in PUGs. I do not want to bash the value of CC or your role, just wonder if we are talking about the same quest here, which I would consider to be a rather unlucky example about the value of CC. :)]]></description>
		<content:encoded><![CDATA[<p>Are you talking about the grave robber attacks on this island in Evendim? Two people are enough to kill the spawns fast enough to run back and forth.</p>
<p>You are right, CC rarely works in PUGs. I do not want to bash the value of CC or your role, just wonder if we are talking about the same quest here, which I would consider to be a rather unlucky example about the value of CC. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Andrew</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3351</link>
		<dc:creator><![CDATA[Andrew]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 11:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3351</guid>
		<description><![CDATA[&quot;If you’re in a group where you’re expected to pull your weight dps wise, you CC at your own peril. &quot;

You must run with morons.  This is a counter-productive way of thinking from a group survival/success point of view.

Any good group understands that CC is vital, and employing it removes some of the caster&#039;s DPS potential.]]></description>
		<content:encoded><![CDATA[<p>&#8220;If you’re in a group where you’re expected to pull your weight dps wise, you CC at your own peril. &#8221;</p>
<p>You must run with morons.  This is a counter-productive way of thinking from a group survival/success point of view.</p>
<p>Any good group understands that CC is vital, and employing it removes some of the caster&#8217;s DPS potential.</p>
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		<title>By: Andrew</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3350</link>
		<dc:creator><![CDATA[Andrew]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 11:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3350</guid>
		<description><![CDATA[No, I don&#039;t believe that&#039;s true.  In a large group it&#039;s about the organization and working as a team.  It&#039;s about deciding what to CC, doing it, and then not breaking that CC.  It&#039;s about adapting on the fly when a CCer dies, and trying to control the mob in a different way.

The CC game is definitely NOT just fun for the CC classes.  (Case in point: I played a feral druid w/ not much CC, and I HATED the destruction of the CC game in wow)]]></description>
		<content:encoded><![CDATA[<p>No, I don&#8217;t believe that&#8217;s true.  In a large group it&#8217;s about the organization and working as a team.  It&#8217;s about deciding what to CC, doing it, and then not breaking that CC.  It&#8217;s about adapting on the fly when a CCer dies, and trying to control the mob in a different way.</p>
<p>The CC game is definitely NOT just fun for the CC classes.  (Case in point: I played a feral druid w/ not much CC, and I HATED the destruction of the CC game in wow)</p>
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		<title>By: mbp</title>
		<link>http://spinksville.wordpress.com/2009/09/25/crowd-control-the-marmite-of-mmos/#comment-3349</link>
		<dc:creator><![CDATA[mbp]]></dc:creator>
		<pubDate>Sun, 27 Sep 2009 11:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2310#comment-3349</guid>
		<description><![CDATA[I am currently levelling a Loremaster in Lotro, my first ever crowd control class. I love it. Soloing is a joy with the ability to tackle groups and even to solo bosses via the mezz/nuke/repeat method. Setting everything up takes time and thought but it is so rewarding when you solo kill mobs that dps focussed classes could never handle on their own. 

Grouping is a different issue. I have learned that mezzing in a pug almost never works. Pugs just aren&#039;t prepared to wait around while you set things up which is an absolute prerequisite of good crowd control. The few times I do get to use cc in a group though it is a good feeling like the other night when we did a fellowship quest which required three separate points to be defended. Because of the make-up of the group I ended up defending one point on my own against several elite attackers while the other points had multiple defenders. No other class could have handled that I think.]]></description>
		<content:encoded><![CDATA[<p>I am currently levelling a Loremaster in Lotro, my first ever crowd control class. I love it. Soloing is a joy with the ability to tackle groups and even to solo bosses via the mezz/nuke/repeat method. Setting everything up takes time and thought but it is so rewarding when you solo kill mobs that dps focussed classes could never handle on their own. </p>
<p>Grouping is a different issue. I have learned that mezzing in a pug almost never works. Pugs just aren&#8217;t prepared to wait around while you set things up which is an absolute prerequisite of good crowd control. The few times I do get to use cc in a group though it is a good feeling like the other night when we did a fellowship quest which required three separate points to be defended. Because of the make-up of the group I ended up defending one point on my own against several elite attackers while the other points had multiple defenders. No other class could have handled that I think.</p>
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