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	<title>Comments on: Explaining the gold DKP run &#8211; everyone&#8217;s a winner</title>
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	<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/</link>
	<description>MMOs and game design</description>
	<lastBuildDate>Tue, 21 May 2013 14:36:12 +0000</lastBuildDate>
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		<title>By: In which players start realising that making gold on the WoW AH is ultimately pointless &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-15439</link>
		<dc:creator><![CDATA[In which players start realising that making gold on the WoW AH is ultimately pointless &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Thu, 28 Jul 2011 11:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-15439</guid>
		<description><![CDATA[[...] similarly made lots of gold and then gotten bored, you can see though where all the interest in gold DKP runs (where you bid for raid drops with gold) comes from. Players who have convinced themselves that the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] similarly made lots of gold and then gotten bored, you can see though where all the interest in gold DKP runs (where you bid for raid drops with gold) comes from. Players who have convinced themselves that the [...]</p>
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	<item>
		<title>By: fimmwolf</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-6458</link>
		<dc:creator><![CDATA[fimmwolf]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 03:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-6458</guid>
		<description><![CDATA[No, everyone is not a winner.


Here&#039;s what happens when gold farmers get out of control:
http://www.youtube.com/watch?v=qT1hjDtVeHw

And if the only requirement to join your raid is to have enough gold....]]></description>
		<content:encoded><![CDATA[<p>No, everyone is not a winner.</p>
<p>Here&#8217;s what happens when gold farmers get out of control:<br />
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='660' height='402' src='http://www.youtube.com/embed/qT1hjDtVeHw?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>And if the only requirement to join your raid is to have enough gold&#8230;.</p>
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	<item>
		<title>By: 2009 Cleanup &#171; Joel&#39;s Scattered Thoughts</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-5057</link>
		<dc:creator><![CDATA[2009 Cleanup &#171; Joel&#39;s Scattered Thoughts]]></dc:creator>
		<pubDate>Thu, 31 Dec 2009 17:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-5057</guid>
		<description><![CDATA[[...] Explaining the gold DKP run &#8211; everyone&#8217;s a winner from Welcome to Spinksville! [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Explaining the gold DKP run &#8211; everyone&#8217;s a winner from Welcome to Spinksville! [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Zee</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-4111</link>
		<dc:creator><![CDATA[Zee]]></dc:creator>
		<pubDate>Mon, 09 Nov 2009 15:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-4111</guid>
		<description><![CDATA[In level 23 now. 7 more to beat a whole lot of friends… :)
How long more to go? :(]]></description>
		<content:encoded><![CDATA[<p>In level 23 now. 7 more to beat a whole lot of friends… <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
How long more to go? <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: /AFK &#8211; October 18 &#171; Bio Break</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-3686</link>
		<dc:creator><![CDATA[/AFK &#8211; October 18 &#171; Bio Break]]></dc:creator>
		<pubDate>Sun, 18 Oct 2009 11:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-3686</guid>
		<description><![CDATA[[...] Spinks re: Gold DKP &#8211; &#8220;If there’s one thing that might make running an old raid instance more palatable, it is getting a nice cash pot at the end of the run.&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Spinks re: Gold DKP &#8211; &#8220;If there’s one thing that might make running an old raid instance more palatable, it is getting a nice cash pot at the end of the run.&#8221; [...]</p>
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		<title>By: Priestess</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-3671</link>
		<dc:creator><![CDATA[Priestess]]></dc:creator>
		<pubDate>Fri, 16 Oct 2009 02:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-3671</guid>
		<description><![CDATA[Some people posted about Gold sellers, we are not worried about our raiders buying gold. Sure someone could come in with 10k gold that they just bought illegally or legally farmed for (which in our loot notes and guild rules, we clearly specify that we do not condone or allow this behavior in guild. Gold buyers will be kicked for dishonesty and breaking Blizzard&#039;s rules), and buy a few pieces of loot; however, the rest of the raiders will benefit from this as well by receiving all of that person&#039;s gold. With the Gold-DKP system, everyone walks out with something.]]></description>
		<content:encoded><![CDATA[<p>Some people posted about Gold sellers, we are not worried about our raiders buying gold. Sure someone could come in with 10k gold that they just bought illegally or legally farmed for (which in our loot notes and guild rules, we clearly specify that we do not condone or allow this behavior in guild. Gold buyers will be kicked for dishonesty and breaking Blizzard&#8217;s rules), and buy a few pieces of loot; however, the rest of the raiders will benefit from this as well by receiving all of that person&#8217;s gold. With the Gold-DKP system, everyone walks out with something.</p>
]]></content:encoded>
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	<item>
		<title>By: Priestess</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-3670</link>
		<dc:creator><![CDATA[Priestess]]></dc:creator>
		<pubDate>Fri, 16 Oct 2009 02:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-3670</guid>
		<description><![CDATA[My guild currently uses Gold-dkp. We started using this system when Wrath came out. We start bids for main spec only. Its a silent bid the master looter. The winning bid is posted in officer chat (to keep the ML honest) and the winner is told to open trade with the ML over vent.  If no one needs the item for main spec, the ML opens it up to offspec bids. The minimum bid for all loot is 100 gold. At the end of the raid, the gold is added up, 10% of the total gold is the guild shares (guild buys flasks, pots, food and reduced repairs and enchants for raiders with its shares of gold), then the loot is divided up by 25 (# of raiders). Each raider gets a paycheck in the mail. This has been a great loot system for us. Even the people who do not farm gold (i.e. AH camping, profession CD happy people etc).., can get loot. Our highest paycheck has been over 2k gold for one raid night so even a poor soul can come to one raid and have plenty of gold to get up to par with gear.]]></description>
		<content:encoded><![CDATA[<p>My guild currently uses Gold-dkp. We started using this system when Wrath came out. We start bids for main spec only. Its a silent bid the master looter. The winning bid is posted in officer chat (to keep the ML honest) and the winner is told to open trade with the ML over vent.  If no one needs the item for main spec, the ML opens it up to offspec bids. The minimum bid for all loot is 100 gold. At the end of the raid, the gold is added up, 10% of the total gold is the guild shares (guild buys flasks, pots, food and reduced repairs and enchants for raiders with its shares of gold), then the loot is divided up by 25 (# of raiders). Each raider gets a paycheck in the mail. This has been a great loot system for us. Even the people who do not farm gold (i.e. AH camping, profession CD happy people etc).., can get loot. Our highest paycheck has been over 2k gold for one raid night so even a poor soul can come to one raid and have plenty of gold to get up to par with gear.</p>
]]></content:encoded>
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	<item>
		<title>By: Onehan</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-3669</link>
		<dc:creator><![CDATA[Onehan]]></dc:creator>
		<pubDate>Thu, 15 Oct 2009 23:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-3669</guid>
		<description><![CDATA[OK, what you are saying is totally not true.

I&#039;m pretty sure you didn&#039;t follow the link in the post.

http://elitistjerks.com/f15/t77416-gdkp_run_discussion_spread_your_server/


There are clear explanations to all of your &quot;what if&quot;s and &quot;I think&quot;s.]]></description>
		<content:encoded><![CDATA[<p>OK, what you are saying is totally not true.</p>
<p>I&#8217;m pretty sure you didn&#8217;t follow the link in the post.</p>
<p><a href="http://elitistjerks.com/f15/t77416-gdkp_run_discussion_spread_your_server/" rel="nofollow">http://elitistjerks.com/f15/t77416-gdkp_run_discussion_spread_your_server/</a></p>
<p>There are clear explanations to all of your &#8220;what if&#8221;s and &#8220;I think&#8221;s.</p>
]]></content:encoded>
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	<item>
		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-3646</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Thu, 15 Oct 2009 00:50:47 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-3646</guid>
		<description><![CDATA[This kind of &quot;bidding&quot; is very common in Aion Korea and Lineage II.

It works, because items are not soul-bound, they can be sold, auctioned - only if you equip them, they get bound to the character.


The problem is that it puts even more emphasis on Kinah/Gold/virtual money. Gold sellers are already rampant in Aion, and this system is water on their mills.
It also would not work in WoW because the system is not really friendly to this kind of distribution.]]></description>
		<content:encoded><![CDATA[<p>This kind of &#8220;bidding&#8221; is very common in Aion Korea and Lineage II.</p>
<p>It works, because items are not soul-bound, they can be sold, auctioned &#8211; only if you equip them, they get bound to the character.</p>
<p>The problem is that it puts even more emphasis on Kinah/Gold/virtual money. Gold sellers are already rampant in Aion, and this system is water on their mills.<br />
It also would not work in WoW because the system is not really friendly to this kind of distribution.</p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2009/10/13/explaining-the-gold-dkp-run-everyones-a-winner/#comment-3641</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Wed, 14 Oct 2009 19:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2451#comment-3641</guid>
		<description><![CDATA[Thinking about it some more I think it&#039;s probably going to work best in a game that is designed for this from the ground up.

It&#039;s a big lack in both EQ and WoW that there isn&#039;t a natural way to distribute loot so players have had to devise their own systems.

As Elnia and Spinks point out WoW is too vulnerable to gold sellers and the mechanisms for catching/preventing are insufficiently evolved.

If some genius comes up with an interesting raid game that is pretty well immune to gold sellers the gdkp would be great and would solve some of the WoW problems of raiders progressing past content that should keep them interested.

For all that it may well evolve in WoW to become popular. If it does then people who really don&#039;t want to grind and aren&#039;t worth a raid spot unless they are willing to splash cash should still be able to progress in the traditional way.]]></description>
		<content:encoded><![CDATA[<p>Thinking about it some more I think it&#8217;s probably going to work best in a game that is designed for this from the ground up.</p>
<p>It&#8217;s a big lack in both EQ and WoW that there isn&#8217;t a natural way to distribute loot so players have had to devise their own systems.</p>
<p>As Elnia and Spinks point out WoW is too vulnerable to gold sellers and the mechanisms for catching/preventing are insufficiently evolved.</p>
<p>If some genius comes up with an interesting raid game that is pretty well immune to gold sellers the gdkp would be great and would solve some of the WoW problems of raiders progressing past content that should keep them interested.</p>
<p>For all that it may well evolve in WoW to become popular. If it does then people who really don&#8217;t want to grind and aren&#8217;t worth a raid spot unless they are willing to splash cash should still be able to progress in the traditional way.</p>
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