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	<title>Comments on: Peace on Earth and RMT to Games Companies</title>
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	<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/</link>
	<description>MMOs and game design</description>
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		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4055</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 09:08:28 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4055</guid>
		<description><![CDATA[I, personally, wouldn&#039;t mind a $25 monthly fee. It would still be a bargain compared to cinema or other stuff.


On the other side I played Magic: the Gathering and I couldn&#039;t resist. I spent a few thousands on cards until I quit, twice. I will never touch that great game (M:TG) again, that&#039;s the only way I can keep this under control. I can leave, but I can&#039;t resist. :-)]]></description>
		<content:encoded><![CDATA[<p>I, personally, wouldn&#8217;t mind a $25 monthly fee. It would still be a bargain compared to cinema or other stuff.</p>
<p>On the other side I played Magic: the Gathering and I couldn&#8217;t resist. I spent a few thousands on cards until I quit, twice. I will never touch that great game (M:TG) again, that&#8217;s the only way I can keep this under control. I can leave, but I can&#8217;t resist. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4054</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 08:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4054</guid>
		<description><![CDATA[I&#039;m not saying it&#039;s good for us. Codemasters is a UK company and I&#039;d like to see them do well. I think they&#039;ve been shafted here.

It&#039;s good for Turbine because they are getting customers who in the normal run of things would have used a different DDO provider. It&#039;s free money, basically they have annexed all the new DDO players in Codemasters&#039; turf because CM is hamstrung by this rotten court case.

For Turbine it&#039;s free money.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not saying it&#8217;s good for us. Codemasters is a UK company and I&#8217;d like to see them do well. I think they&#8217;ve been shafted here.</p>
<p>It&#8217;s good for Turbine because they are getting customers who in the normal run of things would have used a different DDO provider. It&#8217;s free money, basically they have annexed all the new DDO players in Codemasters&#8217; turf because CM is hamstrung by this rotten court case.</p>
<p>For Turbine it&#8217;s free money.</p>
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		<title>By: Dblade</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4052</link>
		<dc:creator><![CDATA[Dblade]]></dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4052</guid>
		<description><![CDATA[Which would you prefer though? This, or them losing the item shop and raising subs to $20-25 us a month?

The reason why they do this is because the base sub fee hasn&#039;t changed in ten years. Development costs keep rising, and I&#039;m guessing they think item malls are going to be less harmful than rising sub prices on everyone in terms of player retention.]]></description>
		<content:encoded><![CDATA[<p>Which would you prefer though? This, or them losing the item shop and raising subs to $20-25 us a month?</p>
<p>The reason why they do this is because the base sub fee hasn&#8217;t changed in ten years. Development costs keep rising, and I&#8217;m guessing they think item malls are going to be less harmful than rising sub prices on everyone in terms of player retention.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4051</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 19:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4051</guid>
		<description><![CDATA[Single player games are also increasingly getting downloadable content as part of the ongoing deal (I know dragon age claims they have 2 years worth of DLC that they&#039;re going to release every few months.)]]></description>
		<content:encoded><![CDATA[<p>Single player games are also increasingly getting downloadable content as part of the ongoing deal (I know dragon age claims they have 2 years worth of DLC that they&#8217;re going to release every few months.)</p>
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		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4049</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 18:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4049</guid>
		<description><![CDATA[Aye, I&#039;m more of a single player gamer m&#039;self.  That said, I know exactly what I&#039;m getting with games that let me buy content, like W101, Puzzle Pirates, DDO or the granddaddy Guild Wars.  That&#039;s why they have some of my money, while Sony and Blizzard are still on my black list.]]></description>
		<content:encoded><![CDATA[<p>Aye, I&#8217;m more of a single player gamer m&#8217;self.  That said, I know exactly what I&#8217;m getting with games that let me buy content, like W101, Puzzle Pirates, DDO or the granddaddy Guild Wars.  That&#8217;s why they have some of my money, while Sony and Blizzard are still on my black list.</p>
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		<title>By: Elnia</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4048</link>
		<dc:creator><![CDATA[Elnia]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 16:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4048</guid>
		<description><![CDATA[I will talk more about this in my soon to be published post but a significant issue for me now is trust. The problem it seems to me is the assumption that players don&#039;t care about funding when in fact they do. At least I do. I think it&#039;s unethical to be changing funding models in the middle of the game because that is in essence bait and switch. 

Honestly, this development is not only making me reconsider my commitment to WoW it&#039;s making me reconsider my commitment to gaming period. Chaos is not entertaining to me; if there is nothing I can rely on I&#039;d rather go back to single player where I know what I&#039;m buying from the start. Single player is more limiting but it&#039;s also more certain and certainty has value to me.]]></description>
		<content:encoded><![CDATA[<p>I will talk more about this in my soon to be published post but a significant issue for me now is trust. The problem it seems to me is the assumption that players don&#8217;t care about funding when in fact they do. At least I do. I think it&#8217;s unethical to be changing funding models in the middle of the game because that is in essence bait and switch. </p>
<p>Honestly, this development is not only making me reconsider my commitment to WoW it&#8217;s making me reconsider my commitment to gaming period. Chaos is not entertaining to me; if there is nothing I can rely on I&#8217;d rather go back to single player where I know what I&#8217;m buying from the start. Single player is more limiting but it&#8217;s also more certain and certainty has value to me.</p>
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		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4047</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 16:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4047</guid>
		<description><![CDATA[How long until we can buy more character slots?]]></description>
		<content:encoded><![CDATA[<p>How long until we can buy more character slots?</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4046</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 15:45:53 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4046</guid>
		<description><![CDATA[Turbine was especially busy at experimenting with various payment options.

But what worked and works for DDO does not have to apply for other games as well.

(besides that, I wonder that people suddenly love DDO now, it is not that different besides the payment scheme. And I know that many people quit in the early days because of the constant need for grouping in later areas and just because they got bored for this or that reason... I am amazed that the game still seems to be going strong. But it could turn out like Free Realms and lose a lot of steam. I am not commenting on Sony&#039;s fatal and fundamental change of the payment scheme which will negatively affect their game very soon.)

They are heading a bit towards a pay for content approach of their subscription game, LOTRO, too. The extra shared bank storage is a game mechanic, but they implemented it in a way that you can or rather MUST buy it, pay for it.

While the raids and the skirmish system are probably more than they added in their book updates that added the Evendim and Forochel areas, one must remember that these areas were totally for free and not part of various rather complex &quot;pay this for that and get that discount&quot; schemes. The same also happened in Guild Wars, which was initially totally micro-transaction free, the Sorrow&#039;s Furnace area was a massive update for free. They never ever produced something of similar scale and quality for free. The much small &quot;BMP&quot; (Bonus Mission Package) was part of a promotion and was later sold through the store, as were extra storage pane (=more chests, basically) suddenly available for quite some not so &quot;micro&quot; money.

The innocent and cute xmas presents, also connected to charity for PR&#039;s sake, opened the doors to the item mall that will become less and less innocent.

Basically, they try how far they can go. Greed usually tries till it burns its fingers. And this is sad, we seem to live in an area where MARKETING and PAYMENT SCHEMES are all the new buzz and hype, especially micro-transactions.

I would say they should rather make cool games and then be smart enough to find the fitting and proper payment scheme for it.

Adding RMT on top of subscription based games is an alarming trend and if it is good for anyone, only for the developers, for sure not for the greater good of the players.]]></description>
		<content:encoded><![CDATA[<p>Turbine was especially busy at experimenting with various payment options.</p>
<p>But what worked and works for DDO does not have to apply for other games as well.</p>
<p>(besides that, I wonder that people suddenly love DDO now, it is not that different besides the payment scheme. And I know that many people quit in the early days because of the constant need for grouping in later areas and just because they got bored for this or that reason&#8230; I am amazed that the game still seems to be going strong. But it could turn out like Free Realms and lose a lot of steam. I am not commenting on Sony&#8217;s fatal and fundamental change of the payment scheme which will negatively affect their game very soon.)</p>
<p>They are heading a bit towards a pay for content approach of their subscription game, LOTRO, too. The extra shared bank storage is a game mechanic, but they implemented it in a way that you can or rather MUST buy it, pay for it.</p>
<p>While the raids and the skirmish system are probably more than they added in their book updates that added the Evendim and Forochel areas, one must remember that these areas were totally for free and not part of various rather complex &#8220;pay this for that and get that discount&#8221; schemes. The same also happened in Guild Wars, which was initially totally micro-transaction free, the Sorrow&#8217;s Furnace area was a massive update for free. They never ever produced something of similar scale and quality for free. The much small &#8220;BMP&#8221; (Bonus Mission Package) was part of a promotion and was later sold through the store, as were extra storage pane (=more chests, basically) suddenly available for quite some not so &#8220;micro&#8221; money.</p>
<p>The innocent and cute xmas presents, also connected to charity for PR&#8217;s sake, opened the doors to the item mall that will become less and less innocent.</p>
<p>Basically, they try how far they can go. Greed usually tries till it burns its fingers. And this is sad, we seem to live in an area where MARKETING and PAYMENT SCHEMES are all the new buzz and hype, especially micro-transactions.</p>
<p>I would say they should rather make cool games and then be smart enough to find the fitting and proper payment scheme for it.</p>
<p>Adding RMT on top of subscription based games is an alarming trend and if it is good for anyone, only for the developers, for sure not for the greater good of the players.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4045</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4045</guid>
		<description><![CDATA[That&#039;s a good point, some people will really enjoy the chance to collect more stuff for something they like and will be happy to pay to get something cool to show off their fandom.

I had been thinking more of going to the cinema to see a film and getting gouged on prices for drinks and snacks because you&#039;re a captive audience.

But I like the band analogy.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a good point, some people will really enjoy the chance to collect more stuff for something they like and will be happy to pay to get something cool to show off their fandom.</p>
<p>I had been thinking more of going to the cinema to see a film and getting gouged on prices for drinks and snacks because you&#8217;re a captive audience.</p>
<p>But I like the band analogy.</p>
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		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2009/11/05/peace-on-earth-and-rmt-to-games-companies/#comment-4044</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2639#comment-4044</guid>
		<description><![CDATA[For Blizzard this only brings in more money for the shareholder. They already have more money than they can spend.

More money doesn&#039;t automatically mean that you will be able to speed up development, especially not if you already have enough money.

(I don&#039;t say they should speed up things or that they should spend more money.)]]></description>
		<content:encoded><![CDATA[<p>For Blizzard this only brings in more money for the shareholder. They already have more money than they can spend.</p>
<p>More money doesn&#8217;t automatically mean that you will be able to speed up development, especially not if you already have enough money.</p>
<p>(I don&#8217;t say they should speed up things or that they should spend more money.)</p>
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