Link hard, with a vengeance

  1. Tarsus explains why we should always blame the tanks and gives a reason for just about every situation.
  2. Blizzard’s new petshop has inspired KIASA to sing. Katy Perry had nothing on this.
  3. We’ve seen a lot of other blog reactions to the petstore. The majority accept that the pets aren’t a big deal, but there’s a pervasive sense of sadness – as if we’d seen the future and people aren’t sure if they like it (ultimately if it’s more profitable for devs to make social games and sell pretty pets than make big expansive virtual worlds with complex teamplay, then well …). Green Armadillo sums this up, asking if RMT is the third Trammel. Copra also expresses sadness at how the game is changing, philosophically.
  4. The Rampant Coyote wonders if too much choice is a good thing in games. Or is it too easy to get lost or distracted and actually miss the game’s goal. I’ve recently started playing both Uncharted 2 and Dragon Age Origins and sometimes being on tracks is awesome fun as long as the view (and, more importantly, the gameplay) is that good.
  5. Naissa (welcome back, by the way) has extensive lists of things she misses about WoW from times gone by, but also things she loves about the new content.
  6. Speaking of Uncharted 2, Kotaku posts an interview with one of the designers, discussing how achievements (trophies) can actually add to the gameplay of a game and how they deliberately structure them. It’s so much more directed than the random ‘lets make an achievement out of everything’ scattergun approach we see in MMOs.
  7. It’s not just zillions of people in the western world who are hooked on farmville. Farming Games are extraordinarily popular in China too (probably where Zynga nicked the idea from).
  8. Game By Night analyses some of the problems with guilds as a concept, especially in games which have levels. And suggests some possible solutions.
  9. It’s much easier for people interested in WoW raiding these days to just run a PUG for the Coliseum. Altadin discusses the problems this raises for raid guilds – if you ask someone to be on reserve for your raid, you’re actually asking them to save their locks and not to even go grab some badges in a PUG. Matticus takes another angle and notes that it’s much easier to recruit and gear up a newbie now, so why not widen the recruitment net?
  10. So your guild is breaking up, everyone is all out of enthusiasm, and even the officers are wishing they could just quit. Ferrel discusses how to neatly put the guild to sleep – not a situation anyone likes but these things happen.

And my wtf of the week is wow.com’s post this morning about paladins which notes:

paladins are forced to pay the hybrid tax three times over — because they can do it all without limiting themselves, they can’t do anything as well as other classes

Does anyone seriously think that paladins can’t heal or tank as well as other classes (hint: they’re probably ahead on both right now).? Or that their dps is way behind … e.g. warriors? It’s not. Everyone whines, but that was a silly thing to say with any editorial weight behind it.

Also, I’ve seen a lot of rather tedious tank and healer questionnaires going around? Who the hell cares what your favourite spell is? *facepalm* It’s the whole package you should be looking at and how they fit together.

But for the record, my favourite tank type to team up with are bears. Warrior/druid is just a nice combo with a lot of finesse, I find. Or maybe I just know good bear tanks.

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8 thoughts on “Link hard, with a vengeance

  1. Green Armadillo waxes nostalgic about the good old days, with a pang of regret that the third “trammel” has arrived.

    I think it’s misleading and misplaced to make those comparisons.

    devs never at any time placed designing a game we want to play over making money.

    RMT and sub MMORPG’s are one in the same philosophically. Devs at one time designed games that we’d want to pay to play.

    Yes, through it all they used what freedom they had to design a game with varied amounts of heart and soul.

    They still do this. The different way we play hasn’t changed devs artistic desires or corrupted them in some kind of cthulu type manner.

    It really operates more like a micro-government. The things that are happening are based on capitalism and player “votes”.

    Really what’s happening is that players have voted and devs are giving us what we want, while still being able to make money.

    But who am I to say he can’t wax nostalgic at past gameplay that he or others miss now:)

  2. Your WTF quote infuriates me in ways that I can only suppress so as to not draw attention to them. Sadly even bad publicity is good publicity so shutting the hell up is my only option.

  3. Agree about Paladins. I have played Bronte (Dwarf Paladin) since November 23, 2004. I can outheal, and outtank just about anyone, save for a few extremely talented individuals. I can’t vouch for DPS though, my Paladin was never big into the Ret tree.

  4. “Also, I’ve seen a lot of rather tedious tank and healer questionnaires going around? Who the hell cares what your favourite spell is? *facepalm* It’s the whole package you should be looking at and how they fit together.”

    … You pick one question out of a 20 question survey out, poke at it, and then facepalm about people ignoring the “whole package”? really? The entire point of the 20 questions was to inform others of the basics of a class/role combo they do not play.

    • I thought it was a dull survey that didn’t encourage interesting answers. I mean, you’d really have to struggle to answer that in a way that was interesting to read. Sure, Jong can do it … but no one else can or did. If I was doing a survey for healers, I’d throw in a few fun questions such as ‘what was the most entertaining wipe that you personally caused?’ — that sort of thing.

      • Well, I can definitely see the argument for that being interesting – however, that would have been completely superfluous to the entire point of the survey, which was to inform others of the basics of your healing class, not to write people’s blog posts for them.

        I mean, “interesting answers” is going to be subjective, of course, but tons of people gave really interesting and humorous responses, like Tamarind at Righteous Orbs.

        The purpose was to get people to understand the other healers on a healing team. Honestly, I had no idea it would get so popular, but that really was why I hadn’t intended on it being some kind of meme. I was planning on breaking down the responses into a spreadsheet in uber-geek fashion, and analyzing them that way. But I keep getting distracted by all the really funny and interesting stuff coming out of it.

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