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	<title>Comments on: Link hard, with a vengeance</title>
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	<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/</link>
	<description>MMOs and game design</description>
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	<item>
		<title>By: elimeny</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4179</link>
		<dc:creator><![CDATA[elimeny]]></dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4179</guid>
		<description><![CDATA[Well, I can definitely see the argument for that being interesting - however, that would have been completely superfluous to the entire point of the survey, which was to inform others of the basics of your healing class, not to write people&#039;s blog posts for them.

I mean, &quot;interesting answers&quot; is going to be subjective, of course, but tons of people gave really interesting and humorous responses, like Tamarind at Righteous Orbs. 

The purpose was to get people to understand the other healers on a healing team. Honestly, I had no idea it would get so popular, but that really was why I hadn&#039;t intended on it being some kind of meme. I was planning on breaking down the responses into a spreadsheet in uber-geek fashion, and analyzing them that way. But I keep getting distracted by all the really funny and interesting stuff coming out of it.]]></description>
		<content:encoded><![CDATA[<p>Well, I can definitely see the argument for that being interesting &#8211; however, that would have been completely superfluous to the entire point of the survey, which was to inform others of the basics of your healing class, not to write people&#8217;s blog posts for them.</p>
<p>I mean, &#8220;interesting answers&#8221; is going to be subjective, of course, but tons of people gave really interesting and humorous responses, like Tamarind at Righteous Orbs. </p>
<p>The purpose was to get people to understand the other healers on a healing team. Honestly, I had no idea it would get so popular, but that really was why I hadn&#8217;t intended on it being some kind of meme. I was planning on breaking down the responses into a spreadsheet in uber-geek fashion, and analyzing them that way. But I keep getting distracted by all the really funny and interesting stuff coming out of it.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4152</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Wed, 11 Nov 2009 19:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4152</guid>
		<description><![CDATA[I thought it was a dull survey that didn&#039;t encourage interesting answers. I mean, you&#039;d really have to struggle to answer that in a way that was interesting to read. Sure, Jong can do it ... but no one else can or did. If I was doing a survey for healers, I&#039;d throw in a few fun questions such as &#039;what was the most entertaining wipe that you personally caused?&#039; -- that sort of thing.]]></description>
		<content:encoded><![CDATA[<p>I thought it was a dull survey that didn&#8217;t encourage interesting answers. I mean, you&#8217;d really have to struggle to answer that in a way that was interesting to read. Sure, Jong can do it &#8230; but no one else can or did. If I was doing a survey for healers, I&#8217;d throw in a few fun questions such as &#8216;what was the most entertaining wipe that you personally caused?&#8217; &#8212; that sort of thing.</p>
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		<title>By: Miss Medicina</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4151</link>
		<dc:creator><![CDATA[Miss Medicina]]></dc:creator>
		<pubDate>Wed, 11 Nov 2009 19:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4151</guid>
		<description><![CDATA[&quot;Also, I’ve seen a lot of rather tedious tank and healer questionnaires going around? Who the hell cares what your favourite spell is? *facepalm* It’s the whole package you should be looking at and how they fit together.&quot;

... You pick one question out of a 20 question survey out, poke at it, and then facepalm about people ignoring the &quot;whole package&quot;? really? The entire point of the 20 questions was to inform others of the basics of a class/role combo they do not play.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Also, I’ve seen a lot of rather tedious tank and healer questionnaires going around? Who the hell cares what your favourite spell is? *facepalm* It’s the whole package you should be looking at and how they fit together.&#8221;</p>
<p>&#8230; You pick one question out of a 20 question survey out, poke at it, and then facepalm about people ignoring the &#8220;whole package&#8221;? really? The entire point of the 20 questions was to inform others of the basics of a class/role combo they do not play.</p>
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		<title>By: Bronte</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4102</link>
		<dc:creator><![CDATA[Bronte]]></dc:creator>
		<pubDate>Mon, 09 Nov 2009 11:28:22 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4102</guid>
		<description><![CDATA[Agree about Paladins. I have played Bronte (Dwarf Paladin) since November 23, 2004. I can outheal, and outtank just about anyone, save for a few extremely talented individuals. I can&#039;t vouch for DPS though, my Paladin was never big into the Ret tree.]]></description>
		<content:encoded><![CDATA[<p>Agree about Paladins. I have played Bronte (Dwarf Paladin) since November 23, 2004. I can outheal, and outtank just about anyone, save for a few extremely talented individuals. I can&#8217;t vouch for DPS though, my Paladin was never big into the Ret tree.</p>
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		<title>By: Veneretio</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4100</link>
		<dc:creator><![CDATA[Veneretio]]></dc:creator>
		<pubDate>Mon, 09 Nov 2009 10:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4100</guid>
		<description><![CDATA[Your WTF quote infuriates me in ways that I can only suppress so as to not draw attention to them. Sadly even bad publicity is good publicity so shutting the hell up is my only option.]]></description>
		<content:encoded><![CDATA[<p>Your WTF quote infuriates me in ways that I can only suppress so as to not draw attention to them. Sadly even bad publicity is good publicity so shutting the hell up is my only option.</p>
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		<title>By: howtoloseyourlifetoanmmorpg</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4089</link>
		<dc:creator><![CDATA[howtoloseyourlifetoanmmorpg]]></dc:creator>
		<pubDate>Sun, 08 Nov 2009 07:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4089</guid>
		<description><![CDATA[Green Armadillo waxes nostalgic about the good old days, with a pang of regret that the third &quot;trammel&quot; has arrived.

I think it&#039;s misleading and misplaced to make those comparisons.

devs never at any time placed designing a game we want to play over making money.  

RMT and sub MMORPG&#039;s are one in the same philosophically.  Devs at one time designed games that we&#039;d want to pay to play.

Yes, through it all they used what freedom they had to design a game with varied amounts of heart and soul.

They still do this.  The different way we play hasn&#039;t changed devs artistic desires or corrupted them in some kind of cthulu type manner.

It really operates more like a micro-government.  The things that are happening are based on capitalism and player &quot;votes&quot;.

Really what&#039;s happening is that players have voted and devs are giving us what we want, while still being able to make money.

But who am I to say he can&#039;t wax nostalgic at past gameplay that he or others miss now:)]]></description>
		<content:encoded><![CDATA[<p>Green Armadillo waxes nostalgic about the good old days, with a pang of regret that the third &#8220;trammel&#8221; has arrived.</p>
<p>I think it&#8217;s misleading and misplaced to make those comparisons.</p>
<p>devs never at any time placed designing a game we want to play over making money.  </p>
<p>RMT and sub MMORPG&#8217;s are one in the same philosophically.  Devs at one time designed games that we&#8217;d want to pay to play.</p>
<p>Yes, through it all they used what freedom they had to design a game with varied amounts of heart and soul.</p>
<p>They still do this.  The different way we play hasn&#8217;t changed devs artistic desires or corrupted them in some kind of cthulu type manner.</p>
<p>It really operates more like a micro-government.  The things that are happening are based on capitalism and player &#8220;votes&#8221;.</p>
<p>Really what&#8217;s happening is that players have voted and devs are giving us what we want, while still being able to make money.</p>
<p>But who am I to say he can&#8217;t wax nostalgic at past gameplay that he or others miss now:)</p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4086</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Sun, 08 Nov 2009 03:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4086</guid>
		<description><![CDATA[Too late for your round-up I posted my take on the WoW pet store here:

http://stabbedup.blogspot.com/2009/11/wow-some-thoughts-on-game-economics.html

Executive summary:
If you want a panda and don&#039;t mind waiting a month or two buy one for 50 gold or so after the market crashes instead of paying £10 now.]]></description>
		<content:encoded><![CDATA[<p>Too late for your round-up I posted my take on the WoW pet store here:</p>
<p><a href="http://stabbedup.blogspot.com/2009/11/wow-some-thoughts-on-game-economics.html" rel="nofollow">http://stabbedup.blogspot.com/2009/11/wow-some-thoughts-on-game-economics.html</a></p>
<p>Executive summary:<br />
If you want a panda and don&#8217;t mind waiting a month or two buy one for 50 gold or so after the market crashes instead of paying £10 now.</p>
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		<title>By: Capn John</title>
		<link>http://spinksville.wordpress.com/2009/11/07/link-hard-with-a-vengeance/#comment-4080</link>
		<dc:creator><![CDATA[Capn John]]></dc:creator>
		<pubDate>Sat, 07 Nov 2009 16:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2662#comment-4080</guid>
		<description><![CDATA[Natsume really need to get off their collective arses and release a Harvest Moon: Online. They&#039;d make a killing if they did it right.]]></description>
		<content:encoded><![CDATA[<p>Natsume really need to get off their collective arses and release a Harvest Moon: Online. They&#8217;d make a killing if they did it right.</p>
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