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	<title>Comments on: 10 reasons why Tanks shout at Healers</title>
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	<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/</link>
	<description>MMOs and game design</description>
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		<title>By: Ellorien</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-5176</link>
		<dc:creator><![CDATA[Ellorien]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 07:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-5176</guid>
		<description><![CDATA[VERY late reply, but I just had to say it.

Wow @ you guys getting all up on your high horses about what you would do if someone shouted at you, and how you would never put up with that behavior, etc., etc.

Learn to tell a tongue-in-cheek post from a serious one?  It&#039;s a humorous post and you&#039;re sitting there getting all huffy about it.]]></description>
		<content:encoded><![CDATA[<p>VERY late reply, but I just had to say it.</p>
<p>Wow @ you guys getting all up on your high horses about what you would do if someone shouted at you, and how you would never put up with that behavior, etc., etc.</p>
<p>Learn to tell a tongue-in-cheek post from a serious one?  It&#8217;s a humorous post and you&#8217;re sitting there getting all huffy about it.</p>
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	<item>
		<title>By: gnomeaggedon</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4436</link>
		<dc:creator><![CDATA[gnomeaggedon]]></dc:creator>
		<pubDate>Sat, 28 Nov 2009 22:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4436</guid>
		<description><![CDATA[There will be a response... Just got to cut it down to 10 reasons why I shout at my tanks]]></description>
		<content:encoded><![CDATA[<p>There will be a response&#8230; Just got to cut it down to 10 reasons why I shout at my tanks</p>
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		<title>By: nugget</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4402</link>
		<dc:creator><![CDATA[nugget]]></dc:creator>
		<pubDate>Thu, 26 Nov 2009 08:29:50 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4402</guid>
		<description><![CDATA[Unusually short post for nugget!

As both a tank, and a healer (and DPS for stress-free giggles), this post makes me sad inside in so many ways.

*snuffles away, batter all soggy*]]></description>
		<content:encoded><![CDATA[<p>Unusually short post for nugget!</p>
<p>As both a tank, and a healer (and DPS for stress-free giggles), this post makes me sad inside in so many ways.</p>
<p>*snuffles away, batter all soggy*</p>
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		<title>By: Genda</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4395</link>
		<dc:creator><![CDATA[Genda]]></dc:creator>
		<pubDate>Wed, 25 Nov 2009 16:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4395</guid>
		<description><![CDATA[As a Shaman healer on my main, I can tell you emphatically the three things that wipe a raid most often in my experience.

1. Tanks who pull like they are in their Superman underoos.  They don&#039;t tell anyone when they are going to pull, they run off to pull while I&#039;m drinking, or they pull half the instance when that isn&#039;t appropriate for the group composition.  Some tanks have a &quot;just keep me healed&quot; attitude.  Tanks are notoriously bad at math, and don&#039;t realize that depending on the fight, I may be able to heal through 2500-3000 DPS in BURSTS, and if you get yourself into a situation where you are taking 5000 DPS and I&#039;m the only healer I couldn&#039;t do it if I were Jesus himself.

2. Healers that don&#039;t know their assignments or get their ass dead early in the fight.  There&#039;s one druid in my guild who is expert at this.  It&#039;s usually #1 above.  Healers that don&#039;t know how to manage their mana are also deadly.  These are usually the know-it-all healers, which makes it doubly annoying.  Also annoying are Druids who Innervate themselves when they are doing the raid healing.  Come on, man!

3. A raid that doesn&#039;t know how to aggro/damage manage as a team.  This probably should be #1 on this list, as more often than not, our raids wipe when people who should be taking aggro/damage do so, and consume healing resources.  Many of my heals take a second or three.  If 5 of you are taking damage, 1 or 3 of you are going to die before I can get heals off.  Don&#039;t even shout for heals.  I need to concentrate on my assignment.  Having to chain-heal other healers is a pain too.

Something for everyone to remember about healing.  We don&#039;t have a bottomless mana pool.  As a shaman, I can drop a totem, and in a long fight drop it a second time (cooldown) to refresh mana.  I can also pop a pot.  Once.  So if all you happy raiders that aren&#039;t the MT or the OT are running around taking damage you are endangering your tank and healer, and thus your raid.  In the holy trinity of raiding tanks and healers are 1a and 1b, and the rest of you all are 2.  Don&#039;t agree?  Run without one or the other.  Rogues and huntards, I&#039;m talking to you.  Quit effing getting aggro.

Overall though enjoyed reading that.  Keep in mind that rarely is it healer&#039;s fault any more than it&#039;s tanks fault, or the raid&#039;s fault.  We screw up sometimes too.  Too is the key word there.  No one should be yelling at anyone.  Especially when that person has control over your armor repair bill.]]></description>
		<content:encoded><![CDATA[<p>As a Shaman healer on my main, I can tell you emphatically the three things that wipe a raid most often in my experience.</p>
<p>1. Tanks who pull like they are in their Superman underoos.  They don&#8217;t tell anyone when they are going to pull, they run off to pull while I&#8217;m drinking, or they pull half the instance when that isn&#8217;t appropriate for the group composition.  Some tanks have a &#8220;just keep me healed&#8221; attitude.  Tanks are notoriously bad at math, and don&#8217;t realize that depending on the fight, I may be able to heal through 2500-3000 DPS in BURSTS, and if you get yourself into a situation where you are taking 5000 DPS and I&#8217;m the only healer I couldn&#8217;t do it if I were Jesus himself.</p>
<p>2. Healers that don&#8217;t know their assignments or get their ass dead early in the fight.  There&#8217;s one druid in my guild who is expert at this.  It&#8217;s usually #1 above.  Healers that don&#8217;t know how to manage their mana are also deadly.  These are usually the know-it-all healers, which makes it doubly annoying.  Also annoying are Druids who Innervate themselves when they are doing the raid healing.  Come on, man!</p>
<p>3. A raid that doesn&#8217;t know how to aggro/damage manage as a team.  This probably should be #1 on this list, as more often than not, our raids wipe when people who should be taking aggro/damage do so, and consume healing resources.  Many of my heals take a second or three.  If 5 of you are taking damage, 1 or 3 of you are going to die before I can get heals off.  Don&#8217;t even shout for heals.  I need to concentrate on my assignment.  Having to chain-heal other healers is a pain too.</p>
<p>Something for everyone to remember about healing.  We don&#8217;t have a bottomless mana pool.  As a shaman, I can drop a totem, and in a long fight drop it a second time (cooldown) to refresh mana.  I can also pop a pot.  Once.  So if all you happy raiders that aren&#8217;t the MT or the OT are running around taking damage you are endangering your tank and healer, and thus your raid.  In the holy trinity of raiding tanks and healers are 1a and 1b, and the rest of you all are 2.  Don&#8217;t agree?  Run without one or the other.  Rogues and huntards, I&#8217;m talking to you.  Quit effing getting aggro.</p>
<p>Overall though enjoyed reading that.  Keep in mind that rarely is it healer&#8217;s fault any more than it&#8217;s tanks fault, or the raid&#8217;s fault.  We screw up sometimes too.  Too is the key word there.  No one should be yelling at anyone.  Especially when that person has control over your armor repair bill.</p>
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		<title>By: Sharing information in fights: Everyone&#8217;s a critic &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4386</link>
		<dc:creator><![CDATA[Sharing information in fights: Everyone&#8217;s a critic &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Wed, 25 Nov 2009 08:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4386</guid>
		<description><![CDATA[[...] Posts 10 reasons why Tanks shout at HealersHow to Patch Dragon Age Origins on PCDragon Age: So, what did you do at Redcliffe Castle?Becoming a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Posts 10 reasons why Tanks shout at HealersHow to Patch Dragon Age Origins on PCDragon Age: So, what did you do at Redcliffe Castle?Becoming a [...]</p>
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	<item>
		<title>By: Akasza</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4385</link>
		<dc:creator><![CDATA[Akasza]]></dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:15:25 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4385</guid>
		<description><![CDATA[The reasons a tank yells at healer are usually 2: 

1. A wipe 

2. (in heroics) Healer can&#039;t keep up with the pace. 

The reason 2, means: healer ran out of mana and needs to drink or doesn&#039;t know the instance well and got lost, or stumbled into a patrol etc. Same as people treat blue geared 25k HP tanks as dirt in heroic pugs because you should link [epic] to join heroic UK of course, they do the same to blue geared healers who can heal you through this but will finish at 40% mana instead of 90% and can&#039;t keep it up when you pull 3 packs at once. Actually timed CoS is better because you CANNOT pull 3 packs at once, spawning is gated one after another. 

The reason 1 can happen for many reasons. But it&#039;s always healing output + tank survivability + damage incoming. 

Maybe damage incoming was too high because you pulled 3 packs at once on that &quot;speed run&quot; or you stood in the fire tanking Koralon and thought &quot;doh they should heal me through this&quot;. 

Maybe the tank survivability was too low, you didn&#039;t use available cooldowns, turned back to adds or just your gear is borderline for the content you&#039;re trying. 

Maybe the healing output was too low, and while sometimes it&#039;s frustrating your personal &quot;tank healer&quot; DCed, be sure he hates it even more. Or maybe he had a snowbold on his back and no one bothered to take it off. 

I play a dual specced tanking / healing Paladin and that taught me whichever role I take, I never yell at the other one, unless I see he acts totally stupid. Because I know I could be in his shoes now. 

I only yell when I know if I actually were in his shoes, I&#039;d never play as crap as he did. No, I did not forget how it is to be new, undergeared, have bad latency, but there is a point when you see people have no clue whatsoever, and even after explaining tactics they fail to do what they were told.]]></description>
		<content:encoded><![CDATA[<p>The reasons a tank yells at healer are usually 2: </p>
<p>1. A wipe </p>
<p>2. (in heroics) Healer can&#8217;t keep up with the pace. </p>
<p>The reason 2, means: healer ran out of mana and needs to drink or doesn&#8217;t know the instance well and got lost, or stumbled into a patrol etc. Same as people treat blue geared 25k HP tanks as dirt in heroic pugs because you should link [epic] to join heroic UK of course, they do the same to blue geared healers who can heal you through this but will finish at 40% mana instead of 90% and can&#8217;t keep it up when you pull 3 packs at once. Actually timed CoS is better because you CANNOT pull 3 packs at once, spawning is gated one after another. </p>
<p>The reason 1 can happen for many reasons. But it&#8217;s always healing output + tank survivability + damage incoming. </p>
<p>Maybe damage incoming was too high because you pulled 3 packs at once on that &#8220;speed run&#8221; or you stood in the fire tanking Koralon and thought &#8220;doh they should heal me through this&#8221;. </p>
<p>Maybe the tank survivability was too low, you didn&#8217;t use available cooldowns, turned back to adds or just your gear is borderline for the content you&#8217;re trying. </p>
<p>Maybe the healing output was too low, and while sometimes it&#8217;s frustrating your personal &#8220;tank healer&#8221; DCed, be sure he hates it even more. Or maybe he had a snowbold on his back and no one bothered to take it off. </p>
<p>I play a dual specced tanking / healing Paladin and that taught me whichever role I take, I never yell at the other one, unless I see he acts totally stupid. Because I know I could be in his shoes now. </p>
<p>I only yell when I know if I actually were in his shoes, I&#8217;d never play as crap as he did. No, I did not forget how it is to be new, undergeared, have bad latency, but there is a point when you see people have no clue whatsoever, and even after explaining tactics they fail to do what they were told.</p>
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	<item>
		<title>By: We Fly Spitfires</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4383</link>
		<dc:creator><![CDATA[We Fly Spitfires]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 22:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4383</guid>
		<description><![CDATA[The idea of people shouting over a computer game is ridiculous yet I&#039;ve seen (heard it happen). If anyone shouted at me, I&#039;d just disband from them immediately.

I usually play tanks and I&#039;ve tanked for thousands of groups and done a few raids. I&#039;ve never felt like raising my voice at anyone, ever.]]></description>
		<content:encoded><![CDATA[<p>The idea of people shouting over a computer game is ridiculous yet I&#8217;ve seen (heard it happen). If anyone shouted at me, I&#8217;d just disband from them immediately.</p>
<p>I usually play tanks and I&#8217;ve tanked for thousands of groups and done a few raids. I&#8217;ve never felt like raising my voice at anyone, ever.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4382</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 21:24:10 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4382</guid>
		<description><![CDATA[Sure it is :)]]></description>
		<content:encoded><![CDATA[<p>Sure it is <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: foolsage</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4380</link>
		<dc:creator><![CDATA[foolsage]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 19:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4380</guid>
		<description><![CDATA[Sure.  Feedback is good, and can help people to improve and to avoid repeating mistakes.  Shouting isn&#039;t feedback though.]]></description>
		<content:encoded><![CDATA[<p>Sure.  Feedback is good, and can help people to improve and to avoid repeating mistakes.  Shouting isn&#8217;t feedback though.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2009/11/24/10-reasons-why-tanks-shout-at-healers/#comment-4379</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 19:35:48 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=2799#comment-4379</guid>
		<description><![CDATA[My point is just that sometimes it genuinely is the reason you died. There are some raid fights that work like that, and that&#039;s the feedback the healers need to get the allocations sorted out for the next (hopefully successful) try.]]></description>
		<content:encoded><![CDATA[<p>My point is just that sometimes it genuinely is the reason you died. There are some raid fights that work like that, and that&#8217;s the feedback the healers need to get the allocations sorted out for the next (hopefully successful) try.</p>
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