In which badges are traded in for epics and a hapless stranger is relentlessly mocked Anyone else finding these random heroics quite addictive? They’re very ‘just one more’ish and I’m still finding the whole setup to be successful beyond my imaginings. Is it just that the horrible players people talk about haven’t found the tool [...]
Archive for December, 2009
Random LFG in WoW: Day 2
Posted in warcraft, tagged 3.3, cross server lfg, day 2, lfg, random, warcraft on December 10, 2009 | 12 Comments »
Patch 3.3: How to spend your badges of triumph
Posted in warcraft, tagged 3.3, best value, conquest, gear list, heroism, how to spend badges, triumph, valor, what to buy first on December 10, 2009 | 2 Comments »
Now that patch 3.3 is live on the WoW servers, all heroic instances reward badges of triumph. If you use the random LFG tool, you will get two extra badges for each heroic you complete. And as you will also notice, there are vendors in the game for not only the triumph badges but also [...]
Screenshot of the Day: On my mark, unleash hell
Posted in tanking, warcraft, tagged lady deathwhisper, screenshot, unleash hell on December 10, 2009 | 4 Comments »
In MMOs, you can tell that a mob is female because it has big tits, even if it is an undead liche. Sadly this screenshot doesn’t really show off Lady Deathwhisper’s assets. I’m not really standing around like a hatstand on the right there. I’m …. uh … waiting for some adds to spawn or [...]
Random LFG in WoW: Day 1
Posted in tanking, warcraft, tagged cross server pugs, day 1, diary, oculus, random lfg on December 9, 2009 | 19 Comments »
In which well geared groups are happy to help a new 80 out, and everyone still hates the Oculus I had set this afternoon aside to try out some of the new content – yes, our patching here in the EU was very smooth as I predicted yesterday and instances were up, but yet to [...]
5 advantages of patching the day after the US
Posted in general mmo, lotro, warcraft, tagged 3.3, bug free, day after the us, eu, patching, smoother patches, updated addons on December 8, 2009 | 8 Comments »
Gone are the days of old when players on European servers had to wait months to get our patches; presumably while code was translated, bit by bit, into metric (which is, by the way, infinitely superior to imperial measures, except when it crashes space orbiters). We still patch after the US but these days, we [...]
Patch 3.3, one for the alchemists?
Posted in warcraft, tagged 3.3, alchemy, cooldown, titanium on December 7, 2009 | 4 Comments »
Being an alchemist in WoW has always been a solid choice from sheer utility if you actually like to just make things and sell them. It is also a solid, but unexciting money maker. Transmuting epic gems and selling flasks to raiders won’t make the massive amounts that inscription can manage, but doesn’t require the [...]
How much is a buff worth?
Posted in general mmo, warcraft, tagged buffs, ghostcrawler, mmo design, personal dps, tradeoff, utility, wrath on December 7, 2009 | 13 Comments »
It is a common trade-off in MMO design that players are asked to decide whether they’d prefer more damage or more utility for their character. Any talent spec scheme that lets you choose whether you’d prefer to spend points on buffs instead of on more damage is following this theme. With tanking or healing classes, [...]
Another day, another wallpaper
Posted in general mmo, guild wars 2, star wars, tagged animation, charr, classes, guild wars 2, races, video, wallpaper on December 5, 2009 | 7 Comments »
Yesterday saw two upcoming MMO teams with announcements about classes and races, complete with trailers and fun stuff to download like wallpaper for your PC. Guild Wars 2 presented a video showing their races. This is fantastically atmospheric stuff with great voice acting (Dragon Age players may recognise Oghren, and fans of The Guild will [...]