Interacting with NPCs

Some NPCs run through long and rambling introductions. Players get bored and find ways to spice these moments up.

None of that is surprising, but I do find it cool that people take a Rocky Horror Show style approach to interacting with the speeches. They’re not just passing the time by talking about football or Lady GaGa, they’re actually interacting with the text. These are just a few examples from yesterday’s raid.

The maltese translation is just one minor example of how hanging out with people from other countries broadens your horizons … or something

combotext

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5 thoughts on “Interacting with NPCs

  1. It strikes me that /yelling cues for Saurfang’s comments in that encounter has the genuine advantage of making the dialogue make sense. Otherwise the conversation just goes:

    “I am more powerful than you ever were.”
    “We named him Dranosh”
    “Well that’s nice dad, but I was boasting here. And why are you talking about me in the third person. Gee is it any wonder I went evil.”

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