This week’s pick up group story is a sad tale of miscommunication, failure on behalf of everyone involved (including yours truly) to act like grown ups, and some inventive griefing where the responsible player forgot just one key thing … The scene is Old Kingdom. I was tanking. The group was itching to move quickly [...]
Archive for February, 2010
It came from the PUG: When good players go bad!
Posted in general mmo, tanking, warcraft, tagged bored, frustrated, pick up group, player, pug, tricks of the trade on February 26, 2010 | 30 Comments »
[STO] The Tribble Evolution Flowchart
Posted in general mmo, links, star trek online, tagged flowchart, how to breed tribbles, kappatau, sto, tribble, tribble breeding, tribble evolution on February 26, 2010 | 6 Comments »
Tribble breeding may be one of the strangest mini-games to have ever hit any MMO ever. Actually breeding the things is very easy: Take your tribble. Put in an enclosed area (such as your inventory) with anything edible and spare space. Wait one hour. And that’s pretty much it. Given enough food, tribbles expand to [...]
I love the Ashen Verdict really
Posted in funny, general mmo, warcraft, tagged ashen verdict, captain amath, icecrown citadel on February 25, 2010 | 9 Comments »
Captain Arnath really is the whiniest Argent Crusader, you’d think he’d be happy to help one of our top apothecaries support the war effort but no … whine whine whine … I guess someone in Blizzard HQ didn’t like him much either. I can only applaud the weekly sacrificial blood elf.
Time to bring back the 40 man raids? Or what makes a good public raid anyway?
Posted in general mmo, star trek online, warcraft, tagged 40 man, cataclysm, cross server raid, crystalline entity, public raid, wow, wrath on February 24, 2010 | 18 Comments »
I had a chance to join a random pick up raid in STO recently. The window came up, I clicked yes to zone in and … It was … duh duh DUH … the crystalline entity! There were ships all over the place, no one had a clue what to do, local chat was buzzing, [...]
Thought of the Day: Don’t leave me hanging!
Posted in general mmo, warcraft, tagged arthas, hanging plot threads, icecrown citadel, mal'ganis on February 24, 2010 | 13 Comments »
Of all the issues with Icecrown Citadel, the most irritating by far is that Mal’Ganis doesn’t make an appearance. How annoying is that? Especially after you did a whole quest chain in Icecrown which ended with him running off and warning you that, “You’ll never defeat the Lich King without my help!” I guess he [...]
If you were a time-traveller…
Posted in general mmo, tagged economy, exploit, mmo, time machine, what would you do differently on February 22, 2010 | 27 Comments »
So assume you have a working time machine, and you don’t want to use it for anything boring like picking winning lottery tickets or teaching the Elizabethans about penicillin. Nope. Instead you decide to dip into your MMO of choice (or maybe even switch games altogether) and use your foreknowledge to have more fun in [...]
Which came first, the game or the story?
Posted in general mmo, tagged collectible card game, difficulty, dragon age, flux, GAME, minmax, story on February 20, 2010 | 13 Comments »
I’ve read a few posts recently on immersion in gaming, and Toskk summed up the problem neatly here. There are different types of immersion, and they don’t all happily coexist. If I’m immersed in a story, the absolute last thing I want to do is stop and min-max my character stats (or worse, be forced [...]
Allods Online, and Putting a Price on Virtual Goods
Posted in general mmo, tagged allods online, arisen, bag, cash shop, cyber zombie, empire, gpotato on February 19, 2010 | 14 Comments »
This week sees the soft launch of Allods Online, a fantasy MMO with steampunk and space opera influences from Russian based Astrum Nival. Although the game is free to play, they’ve been careful to emphasise the phrase subscriptionless, or no subscription required. Because of course, it’s only free up to the point where players dip [...]