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	<title>Comments on: 5 Challenges for Cataclysm</title>
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		<title>By: Helen Bright</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-9560</link>
		<dc:creator><![CDATA[Helen Bright]]></dc:creator>
		<pubDate>Thu, 08 Jul 2010 12:49:02 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-9560</guid>
		<description><![CDATA[The whole dynamic needs to change, and that&#039;s where Blizzard come in. All the starting zones are having a total reform, and every quest in 1-60 Azeroth (according to Blizz that&#039;s EVERY quest) is going - and being replaced by new ones.
We need a new way to play, not just new classes or races.
As for the amount of centent - it looks pretty huge. Deadmines 85+ Heroic?
@Frems and Kiseran. Any profession (or talent or whatever) that everyone needs to take is just eventually a &quot;time sink&quot;. Spend hour after hour levelling it up just to be the same as everyone else.
They should look at EvE and the in depth economic model, guild V guild combat with proper guild halls.
There are a lot of things they could do. Cataclysm though seems more like a re-envisioning of the existing rather than anything truly new.
The difficult &quot;third expansion&quot;]]></description>
		<content:encoded><![CDATA[<p>The whole dynamic needs to change, and that&#8217;s where Blizzard come in. All the starting zones are having a total reform, and every quest in 1-60 Azeroth (according to Blizz that&#8217;s EVERY quest) is going &#8211; and being replaced by new ones.<br />
We need a new way to play, not just new classes or races.<br />
As for the amount of centent &#8211; it looks pretty huge. Deadmines 85+ Heroic?<br />
@Frems and Kiseran. Any profession (or talent or whatever) that everyone needs to take is just eventually a &#8220;time sink&#8221;. Spend hour after hour levelling it up just to be the same as everyone else.<br />
They should look at EvE and the in depth economic model, guild V guild combat with proper guild halls.<br />
There are a lot of things they could do. Cataclysm though seems more like a re-envisioning of the existing rather than anything truly new.<br />
The difficult &#8220;third expansion&#8221;</p>
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		<title>By: Episode 82 &#8211; Giant Wooden Spoon &#171; Twisted Nether Blogcast</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6881</link>
		<dc:creator><![CDATA[Episode 82 &#8211; Giant Wooden Spoon &#171; Twisted Nether Blogcast]]></dc:creator>
		<pubDate>Tue, 30 Mar 2010 20:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6881</guid>
		<description><![CDATA[[...] 5 Challenges for Cataclysm (link) (Tobold&#8217;s MMORPG Blog) Patch 3.3.3 This week (link) (Alterac Volley) Newbie Helper: Choosing [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 5 Challenges for Cataclysm (link) (Tobold&#8217;s MMORPG Blog) Patch 3.3.3 This week (link) (Alterac Volley) Newbie Helper: Choosing [...]</p>
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		<title>By: Kiseran</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6760</link>
		<dc:creator><![CDATA[Kiseran]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 18:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6760</guid>
		<description><![CDATA[Some comments to the challenges you identified:

1.)
There are quite some people who totally dislike PvP in any incarnation. No matter how big battlegrounds become, those won&#039;t be impressed or enthralled.

3.)
There are quite some hardcore raiders (or former hardcore raiders) who simply think that raiding isn&#039;t worth it anymore. In vanilla raiders were close to halfgods.. everyone looked up to them and their gear made sure that they were the best in every single activity this game had to offer. Today being a raider means that you are pretty much normal, everyone (including yourself) knows that you are nothing special and the gear you aquire is only useful for raiding iteself. It can&#039;t even be used to overgear 5-mans because you can do that easily without raiding. In short: Raiding is an activity that takes up much time, forces you to cope with people you may not like so much and offers less rewards than ever.

&quot;For alt-fans, an old worlde revamp, new races, and 5 new zones will certainly keep people busy for awhile&quot;

That might be a overly optimistic view. I think most people who really are altoholics already have 4-7 characters and most people have several classes they don&#039;t like. New races are cool but they don&#039;t help me if I have no classes left that interest me. Hell I already started classes I already have on 80 on new servers just to stay busy..

@Fremskritt: I expect Archaelogy to be mandatory for every serious character. A skill that gives you passive boni will always be either mandatory or useless.]]></description>
		<content:encoded><![CDATA[<p>Some comments to the challenges you identified:</p>
<p>1.)<br />
There are quite some people who totally dislike PvP in any incarnation. No matter how big battlegrounds become, those won&#8217;t be impressed or enthralled.</p>
<p>3.)<br />
There are quite some hardcore raiders (or former hardcore raiders) who simply think that raiding isn&#8217;t worth it anymore. In vanilla raiders were close to halfgods.. everyone looked up to them and their gear made sure that they were the best in every single activity this game had to offer. Today being a raider means that you are pretty much normal, everyone (including yourself) knows that you are nothing special and the gear you aquire is only useful for raiding iteself. It can&#8217;t even be used to overgear 5-mans because you can do that easily without raiding. In short: Raiding is an activity that takes up much time, forces you to cope with people you may not like so much and offers less rewards than ever.</p>
<p>&#8220;For alt-fans, an old worlde revamp, new races, and 5 new zones will certainly keep people busy for awhile&#8221;</p>
<p>That might be a overly optimistic view. I think most people who really are altoholics already have 4-7 characters and most people have several classes they don&#8217;t like. New races are cool but they don&#8217;t help me if I have no classes left that interest me. Hell I already started classes I already have on 80 on new servers just to stay busy..</p>
<p>@Fremskritt: I expect Archaelogy to be mandatory for every serious character. A skill that gives you passive boni will always be either mandatory or useless.</p>
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		<title>By: Uzi</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6752</link>
		<dc:creator><![CDATA[Uzi]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 13:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6752</guid>
		<description><![CDATA[Outland/Northrend fatigue is certainly going to be an issue allright. I&#039;m really not looking forward to that.

Alts-ville. Between DK&#039;s, BoA gear and the age old demand for tanks suddenly getting rewarded by &#039;insta-dungeon&#039; a lot of folk have leveled alts lately. Will even a make over of Azeroth and the new races make that hold our attention for _that_ long? 

I guess we&#039;ll find out but I also have my doubts.]]></description>
		<content:encoded><![CDATA[<p>Outland/Northrend fatigue is certainly going to be an issue allright. I&#8217;m really not looking forward to that.</p>
<p>Alts-ville. Between DK&#8217;s, BoA gear and the age old demand for tanks suddenly getting rewarded by &#8216;insta-dungeon&#8217; a lot of folk have leveled alts lately. Will even a make over of Azeroth and the new races make that hold our attention for _that_ long? </p>
<p>I guess we&#8217;ll find out but I also have my doubts.</p>
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		<title>By: A Post About WoW &#171; Procrastination Amplification</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6751</link>
		<dc:creator><![CDATA[A Post About WoW &#171; Procrastination Amplification]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 13:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6751</guid>
		<description><![CDATA[[...] to get me back into it. Cataclysm is on the horizon somewhat and people already talk about how it is or isn&#8217;t going to bring players back into the game. Below the break you&#8217;ll find a list of points [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to get me back into it. Cataclysm is on the horizon somewhat and people already talk about how it is or isn&#8217;t going to bring players back into the game. Below the break you&#8217;ll find a list of points [...]</p>
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		<title>By: Fremskritt</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6749</link>
		<dc:creator><![CDATA[Fremskritt]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 11:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6749</guid>
		<description><![CDATA[You didn&#039;t mention the new secondary profession, Archaeology. That is the part I am looking forward to the most, and I hope it will not turn out as a spruced up version of mining or something I NEED to have maxed. WoW often feels to me like a game where the gameplay centres around maxing everything, your level, your professions, your talents, your glyphs, even your gear, which is the most time consuming part to max out.

I certainly agree to the levelling through Outland and Northrend part, I feel that already with my alts, they always hit a wall at 60 and 70, and this will be only more pronounced in Cataclysm. Outland always felt kind of tacked onto vanilla content, and Northrend feels tacked onto Outland again. Not onto vanilla content, but onto content that already feels tacked on. This will only get worse for me as the new 80-85 content will feel tacked onto Northrend again.

At least I know I will have a blast levelling my main to 85.]]></description>
		<content:encoded><![CDATA[<p>You didn&#8217;t mention the new secondary profession, Archaeology. That is the part I am looking forward to the most, and I hope it will not turn out as a spruced up version of mining or something I NEED to have maxed. WoW often feels to me like a game where the gameplay centres around maxing everything, your level, your professions, your talents, your glyphs, even your gear, which is the most time consuming part to max out.</p>
<p>I certainly agree to the levelling through Outland and Northrend part, I feel that already with my alts, they always hit a wall at 60 and 70, and this will be only more pronounced in Cataclysm. Outland always felt kind of tacked onto vanilla content, and Northrend feels tacked onto Outland again. Not onto vanilla content, but onto content that already feels tacked on. This will only get worse for me as the new 80-85 content will feel tacked onto Northrend again.</p>
<p>At least I know I will have a blast levelling my main to 85.</p>
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		<title>By: Green Armadillo</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6748</link>
		<dc:creator><![CDATA[Green Armadillo]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 11:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6748</guid>
		<description><![CDATA[I don&#039;t know that they&#039;re necessarily expecting to hold endgame players for two years.  The priority is to make Azeroth a nice place to (re-)visit.  Yes, they&#039;re going to be delivering less resources for endgame players as they divert time to the old world, but there&#039;s no evidence that those players wouldn&#039;t have used up the content and/or left due to burnout anyway.  Besides, having the entire community too dead set on spending 100% of their time in WoW could actually be a problem in selling Blizzard&#039;s other games.  

As to the leaks, my strong suspicion is that they&#039;re not going to hold an external alpha.  The NDA was an utter joke the last time around, and having an NDA&#039;ed test would basically ensure that people googling alpha leaks will get keylogged.  If they&#039;re doing the alpha internally and jumping directly to beta, they&#039;re not necessarily behind yet - it took four months for each of the past two betas.  

Also, Blizzard tends to infodump just before things come up for public testing, and, sure enough, we&#039;ve had a bunch of really long walls of blue text on the gear revamps recently.....]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know that they&#8217;re necessarily expecting to hold endgame players for two years.  The priority is to make Azeroth a nice place to (re-)visit.  Yes, they&#8217;re going to be delivering less resources for endgame players as they divert time to the old world, but there&#8217;s no evidence that those players wouldn&#8217;t have used up the content and/or left due to burnout anyway.  Besides, having the entire community too dead set on spending 100% of their time in WoW could actually be a problem in selling Blizzard&#8217;s other games.  </p>
<p>As to the leaks, my strong suspicion is that they&#8217;re not going to hold an external alpha.  The NDA was an utter joke the last time around, and having an NDA&#8217;ed test would basically ensure that people googling alpha leaks will get keylogged.  If they&#8217;re doing the alpha internally and jumping directly to beta, they&#8217;re not necessarily behind yet &#8211; it took four months for each of the past two betas.  </p>
<p>Also, Blizzard tends to infodump just before things come up for public testing, and, sure enough, we&#8217;ve had a bunch of really long walls of blue text on the gear revamps recently&#8230;..</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6747</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 11:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6747</guid>
		<description><![CDATA[Very interesting, excellent questions.

I think Blizzard has to fight the &quot;endgame obsession&quot;.  The boss fight was the icing on the cake, not the whole experience. Also think of single player RPGs. While a different genre, it shows that the fun is the journey, not the slaughter of new bosses every other month.

I think the new levelling experience that Cataclysm will offer might provide the necessary sense of wonder to entice players again.

The problem is, many WoW players already have one or even several alts. While alt-players usually enjoy levelling, after a while they will start to loathe to play through the same content again to level up a new class if they already did it over and over again.

This is where a the new levelling experience, the revamped content and new zones can help new players to have an even better newbie experience and veteran players to smell the roses again.

But you are right, many of the veterans WILL start to loathe Outland especially, they already experienced it for years, then again with their DK.

But I agree, it takes a bit more to cure the World of Warcraft from the endgame raiding obsession. I wonder what they plan to breath even more life into the changed world. Because every excited newbies becomes a max level veteran sooner or later.

If this newbie was an alt, he is back to the same old badge-running in next to no time. Even faster with unnecessary misdevelopments like heirloom items that make levelling faster than it already is.



Food for thought: If there would be no levels (or every maxes quickly early on before the bulk of the game is &quot;over&quot;) but rather ability unlocks like in Guild Wars, they could re-use the whole world so much easier.

Imagine a world PvP event: Tauren Kitten stomping. Horde Tauren Druids stomp little kittens to honor nature, an Alliance PETA task force tries to rather stomp the evil Taurens...^^]]></description>
		<content:encoded><![CDATA[<p>Very interesting, excellent questions.</p>
<p>I think Blizzard has to fight the &#8220;endgame obsession&#8221;.  The boss fight was the icing on the cake, not the whole experience. Also think of single player RPGs. While a different genre, it shows that the fun is the journey, not the slaughter of new bosses every other month.</p>
<p>I think the new levelling experience that Cataclysm will offer might provide the necessary sense of wonder to entice players again.</p>
<p>The problem is, many WoW players already have one or even several alts. While alt-players usually enjoy levelling, after a while they will start to loathe to play through the same content again to level up a new class if they already did it over and over again.</p>
<p>This is where a the new levelling experience, the revamped content and new zones can help new players to have an even better newbie experience and veteran players to smell the roses again.</p>
<p>But you are right, many of the veterans WILL start to loathe Outland especially, they already experienced it for years, then again with their DK.</p>
<p>But I agree, it takes a bit more to cure the World of Warcraft from the endgame raiding obsession. I wonder what they plan to breath even more life into the changed world. Because every excited newbies becomes a max level veteran sooner or later.</p>
<p>If this newbie was an alt, he is back to the same old badge-running in next to no time. Even faster with unnecessary misdevelopments like heirloom items that make levelling faster than it already is.</p>
<p>Food for thought: If there would be no levels (or every maxes quickly early on before the bulk of the game is &#8220;over&#8221;) but rather ability unlocks like in Guild Wars, they could re-use the whole world so much easier.</p>
<p>Imagine a world PvP event: Tauren Kitten stomping. Horde Tauren Druids stomp little kittens to honor nature, an Alliance PETA task force tries to rather stomp the evil Taurens&#8230;^^</p>
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		<title>By: dwism</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6746</link>
		<dc:creator><![CDATA[dwism]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 10:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6746</guid>
		<description><![CDATA[I know that for me - as a endgame raider, Cataclysm still looks a bit... meh.
The big bad end-boss that wrath had, is not there. The Strange new lands (and almost as epic boss) of TBC is not there, and the grandness of the original WoW raid, does not seem to be there either. 
For me - so far - the game looks to be a lot about alts and dungeons (and maybe pvp, rated bgs sounds swell), and not so much about grinding for mats and consumables and raiding. 

I know that Deathwing, lore wise, is a grand enemy, but he has not been in game. Not like any of the previous ones. My guess is that I&#039;ll buy the game, play it for a couple of months then look for d3, swtor or just stop gaming on my pc altogether. cata, definitely does not seem to have any long lasting hold.]]></description>
		<content:encoded><![CDATA[<p>I know that for me &#8211; as a endgame raider, Cataclysm still looks a bit&#8230; meh.<br />
The big bad end-boss that wrath had, is not there. The Strange new lands (and almost as epic boss) of TBC is not there, and the grandness of the original WoW raid, does not seem to be there either.<br />
For me &#8211; so far &#8211; the game looks to be a lot about alts and dungeons (and maybe pvp, rated bgs sounds swell), and not so much about grinding for mats and consumables and raiding. </p>
<p>I know that Deathwing, lore wise, is a grand enemy, but he has not been in game. Not like any of the previous ones. My guess is that I&#8217;ll buy the game, play it for a couple of months then look for d3, swtor or just stop gaming on my pc altogether. cata, definitely does not seem to have any long lasting hold.</p>
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		<title>By: Sephirah</title>
		<link>http://spinksville.wordpress.com/2010/03/22/5-challenges-for-cataclysm/#comment-6744</link>
		<dc:creator><![CDATA[Sephirah]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 09:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3449#comment-6744</guid>
		<description><![CDATA[Two years for an xpac is really too much.
I canceled my subscription and be back in Cataclysm because:
1. I got bored from 4 months of ICC raiding and not another raid till 3.3.5 (we don&#039;t have 3.3.3 yet)
2. got many time consuming achievements (Loremaster, Exalted...) so I pratically depleted the soloable content
3. not really fond of PvP
4. not willing to level another alt through 80 levels
(I&#039;ve already 3 alts in the 70-80 range)

So what could I do from now to the yet announced Cataclysm release date?
With no beta out yet, now way it&#039;s released before autumn...]]></description>
		<content:encoded><![CDATA[<p>Two years for an xpac is really too much.<br />
I canceled my subscription and be back in Cataclysm because:<br />
1. I got bored from 4 months of ICC raiding and not another raid till 3.3.5 (we don&#8217;t have 3.3.3 yet)<br />
2. got many time consuming achievements (Loremaster, Exalted&#8230;) so I pratically depleted the soloable content<br />
3. not really fond of PvP<br />
4. not willing to level another alt through 80 levels<br />
(I&#8217;ve already 3 alts in the 70-80 range)</p>
<p>So what could I do from now to the yet announced Cataclysm release date?<br />
With no beta out yet, now way it&#8217;s released before autumn&#8230;</p>
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