Something Arb and I noticed this week is that people seem to get chattier in Outland. Maybe there’s something in the water, but we’ve encountered a few people in level 70-80 instances who just wanted to hear the sound of their own virtual voice. There was the guy who told the story about how his [...]
Archive for April, 2010
It came from the PUG: PUGs say the funniest things!
Posted in general mmo, warcraft, tagged chatter, it came from the pug on April 30, 2010 | 14 Comments »
Thought of the Day: Sometimes we just want to be noticed
Posted in general mmo, tagged electioneering, essential features, leaflets, notice, vote for me on April 30, 2010 | 7 Comments »
One of the side-effects of a general election campaign here is that we get much more mail than usual because of political leafletting. The contents of the leaflets are irrelevant, other than any identifiers on the front and the name of the person to whom it is addressed. This is because most people throw them [...]
SWTOR, GW2: A game trailer is not a film trailer
Posted in general mmo, guild wars 2, star wars, tagged dual wield, guild wars 2, gw2, hype, i want to play that, lightsaber, manifesto, steam, swtor, trailer on April 29, 2010 | 10 Comments »
You know that you have seen a really good piece of game hype when your reaction is not, “Ooo, pretty,” “I want to see more of that,” “great music, I’ll be humming that all night,” or even “I wonder how they’ll balance that?” but instead, “I want to PLAY that!” It’s a very visceral reaction. [...]
Do you like being a small cog in a big machine?
Posted in general mmo, tagged economy size, massive, mmorpg, raid size, small cog in a big machine, world size on April 28, 2010 | 17 Comments »
Space is big. You just won’t believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space. – Hitchhikers’ Guide to the Galaxy Discussing raid sizes yesterday, it’s clear that some people just enjoy the experience [...]
The slow but inevitable death of 25 man raiding
Posted in general mmo, tanking, warcraft, tagged 10 man, 25 man, badges, cataclysm, points, raid changes, the death of 25 man raids on April 27, 2010 | 49 Comments »
As widely reported, yesterday Blizzard released their plans for changing the raid game in Cataclysm. My bullet point summary: They like having 10 man and 25 man versions of the same raids, so that will continue *cough* lazy *cough* They like the Ulduar/ ICC scheme where raid leaders could decide whether to stick to normal [...]
On taking a break from your main, and then going back to it
Posted in general mmo, tanking, warcraft, tagged alts, break, bryntroll, cataclysm, elitist, holiday, homesick, mains, multiple servers, spinks on April 26, 2010 | 9 Comments »
It’s fantastic to have an MMO which has a single server. All your mates are there. You don’t have to worry about whether your server will end up being under-populated and dead, or whether all the hardcore gank guilds will pick it. You know that all the best guilds will be there, because there isn’t [...]
Let’s Play Dwarf Fortress
Posted in geekery, links, single player games, storytelling, tagged ascii, captain duck, complex, control keys, df2010, dwarf fortress, how to go down, newbie, play along, simulation, tutorial on April 24, 2010 | 5 Comments »
Are you ready for a grand adventure in architecture, engineering, dwarven culture, and 101 exciting ways to kill off a dwarven civilisation? Dwarf Fortress is a free, notoriously complex simulation game in which a handful of dwarves set off from the Mountainhome to construct a new dwarven paradise. The dwarves themselves are somewhat autonomous – [...]
Entrepreneurs! Put WoW on your business plans!
Posted in warcraft, tagged entrepreneur, experience, stanford, wow on April 23, 2010 | 9 Comments »
Venturebeat links to a lecture given at Stanford University last week in which a former director of Xenox PARC explains how raid and guild leading in WoW could be really useful experience for entrepreneurs. Why so? learn to work with groups learn to give and to handle criticism learn to use crowdsourcing an environment where [...]