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	<title>Comments on: Why can&#8217;t everyone tank? (aka What if everyone secretly hates me&#8230;)</title>
	<atom:link href="http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/</link>
	<description>MMOs and game design</description>
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	<item>
		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7324</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Wed, 21 Apr 2010 17:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7324</guid>
		<description><![CDATA[&gt; The reason CC was removed after TBC was because
&gt; so many people hated it.

Was that ever stated by Blizzard? I doubt it.

There was another problem with CC. Nobody took a Moonkin on Fury to hard heroics. Maybe that was the problem they wanted to solve with the removal of CC?

Or maybe they reduced the size of the pulls to remove a disadvantage of non-Paladin tanks. Swipe was reduced to 3 targets, TC to 4. The limit was removed after the instances were created. And smaller groups led to not using CC.

Or it happened by accident and the heroics were never intended to be that easy? The TBC heroics were way to hard. Maybe they made the same mistake to the other extreme.]]></description>
		<content:encoded><![CDATA[<p>&gt; The reason CC was removed after TBC was because<br />
&gt; so many people hated it.</p>
<p>Was that ever stated by Blizzard? I doubt it.</p>
<p>There was another problem with CC. Nobody took a Moonkin on Fury to hard heroics. Maybe that was the problem they wanted to solve with the removal of CC?</p>
<p>Or maybe they reduced the size of the pulls to remove a disadvantage of non-Paladin tanks. Swipe was reduced to 3 targets, TC to 4. The limit was removed after the instances were created. And smaller groups led to not using CC.</p>
<p>Or it happened by accident and the heroics were never intended to be that easy? The TBC heroics were way to hard. Maybe they made the same mistake to the other extreme.</p>
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		<title>By: Kris</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7321</link>
		<dc:creator><![CDATA[Kris]]></dc:creator>
		<pubDate>Wed, 21 Apr 2010 15:40:25 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7321</guid>
		<description><![CDATA[My amusement to the original commenter: If you think that tanks are the only ones really playing the game - and getting all the challenges (fun) - why arent you tanking?

There is a huge demand for tanks at all levels (bar HC raiding where that need narrows down considerably, but since only a few % of the WoW population does HC raiding it&#039;s not really an issue). 

Regarding CC: 
Lets not get washed away with a wrongful memory. The reason CC was removed after TBC was because so many people hated it. If you are the one marking or the one CCing, having to do it on every pull is just as repetative as a constant AoE fest.]]></description>
		<content:encoded><![CDATA[<p>My amusement to the original commenter: If you think that tanks are the only ones really playing the game &#8211; and getting all the challenges (fun) &#8211; why arent you tanking?</p>
<p>There is a huge demand for tanks at all levels (bar HC raiding where that need narrows down considerably, but since only a few % of the WoW population does HC raiding it&#8217;s not really an issue). </p>
<p>Regarding CC:<br />
Lets not get washed away with a wrongful memory. The reason CC was removed after TBC was because so many people hated it. If you are the one marking or the one CCing, having to do it on every pull is just as repetative as a constant AoE fest.</p>
]]></content:encoded>
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		<title>By: disciplinaryaction</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7318</link>
		<dc:creator><![CDATA[disciplinaryaction]]></dc:creator>
		<pubDate>Wed, 21 Apr 2010 13:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7318</guid>
		<description><![CDATA[As a healer, I vote for tank-love too. It&#039;s the funnest and most complex relationship in the game! Besides, how could someone drive you so crazy if they weren&#039;t integral to the team? :)]]></description>
		<content:encoded><![CDATA[<p>As a healer, I vote for tank-love too. It&#8217;s the funnest and most complex relationship in the game! Besides, how could someone drive you so crazy if they weren&#8217;t integral to the team? <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Sara Pickell</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7305</link>
		<dc:creator><![CDATA[Sara Pickell]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 21:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7305</guid>
		<description><![CDATA[&quot;He doesn’t like the puzzle aspect of organising a pull, and PvE has traditionally been a puzzle game.&quot;

If the tank is marking all the mobs, what puzzle, precisely, is the dps solving?]]></description>
		<content:encoded><![CDATA[<p>&#8220;He doesn’t like the puzzle aspect of organising a pull, and PvE has traditionally been a puzzle game.&#8221;</p>
<p>If the tank is marking all the mobs, what puzzle, precisely, is the dps solving?</p>
]]></content:encoded>
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		<title>By: Daria</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7302</link>
		<dc:creator><![CDATA[Daria]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 17:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7302</guid>
		<description><![CDATA[No no no!  I&#039;m a healer, love playing a healer and I like the system the way it is.  I love my tanks.  In a world without tanks where I had to keep alive a bunch of crazy, squishy dps it would be a nightmare for me.  
We are all just seeing the trivialities of running dungeons which most of the population is overgeared for, and if they aren&#039;t they will be soon enough.  That is the problem that needs fixing, not the holy trinity.]]></description>
		<content:encoded><![CDATA[<p>No no no!  I&#8217;m a healer, love playing a healer and I like the system the way it is.  I love my tanks.  In a world without tanks where I had to keep alive a bunch of crazy, squishy dps it would be a nightmare for me.<br />
We are all just seeing the trivialities of running dungeons which most of the population is overgeared for, and if they aren&#8217;t they will be soon enough.  That is the problem that needs fixing, not the holy trinity.</p>
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		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7299</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 15:11:06 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7299</guid>
		<description><![CDATA[The bit of LFD playing I did in my last WoW trial showed a similar trend in low level dungeons.  There, people aren&#039;t always overgeared for the content, but the low level dungeons I played could be handled without a tank without much trouble.  Maybe that&#039;s the dumbing down of the game, but I found it a lot more fun than waiting for a control freak tank.  (And the one time I did have to deal with a control freak, it was drudgery.  I only stuck with it because I wanted to see the dungeon, which was new to me.)]]></description>
		<content:encoded><![CDATA[<p>The bit of LFD playing I did in my last WoW trial showed a similar trend in low level dungeons.  There, people aren&#8217;t always overgeared for the content, but the low level dungeons I played could be handled without a tank without much trouble.  Maybe that&#8217;s the dumbing down of the game, but I found it a lot more fun than waiting for a control freak tank.  (And the one time I did have to deal with a control freak, it was drudgery.  I only stuck with it because I wanted to see the dungeon, which was new to me.)</p>
]]></content:encoded>
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	<item>
		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7298</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 15:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7298</guid>
		<description><![CDATA[I&#039;ve argued before that *every* class could have a tanking spec, a healing spec and a damage spec.  Priests tanking and Warriors healing might be weird, but hey, it&#039;s a good excuse to do things differently (though balancing would be... nutty).  Priests would tank with melee CC, maybe, Rogues with evasion, and so on.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve argued before that *every* class could have a tanking spec, a healing spec and a damage spec.  Priests tanking and Warriors healing might be weird, but hey, it&#8217;s a good excuse to do things differently (though balancing would be&#8230; nutty).  Priests would tank with melee CC, maybe, Rogues with evasion, and so on.</p>
]]></content:encoded>
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	<item>
		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7297</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 15:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7297</guid>
		<description><![CDATA[&quot;If the other classes were more survivable, how quickly do you think they’d ditch tanks?&quot;

Or, phrased another way, if it were a classless flexible system, what would people do?]]></description>
		<content:encoded><![CDATA[<p>&#8220;If the other classes were more survivable, how quickly do you think they’d ditch tanks?&#8221;</p>
<p>Or, phrased another way, if it were a classless flexible system, what would people do?</p>
]]></content:encoded>
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		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7263</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Mon, 19 Apr 2010 20:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7263</guid>
		<description><![CDATA[I often wonder why people attack the mob without the skull... or why two mobs in a heroic die within the same second yet it&#039;s a hard thing to do with Freyas add. :)

But serious, keeping a mob in CC is something most people can&#039;t do right. It&#039;s probably a combination of:

a) lack of interest. They just want to play.
b) tunnel vision. They just sheep their target and assist the tank. A sheep needs to be refreshed and sometimes it&#039;s even broken by accident by another players AE effect.
c) A sheep needs to be positioned to allow the tank to use AE abilities. You cannot wait 3 seconds after the pull and sheep. You have to sheep the instant the tank pulls. That means you have to focus on the game instead of the TV and you have to be in range before the tank pulls.

A good CC player in TBC was godsend.

As I said, the skill of 50% of the player base is below median. And the game is and will be designed for the whole 100%. Which is good.]]></description>
		<content:encoded><![CDATA[<p>I often wonder why people attack the mob without the skull&#8230; or why two mobs in a heroic die within the same second yet it&#8217;s a hard thing to do with Freyas add. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But serious, keeping a mob in CC is something most people can&#8217;t do right. It&#8217;s probably a combination of:</p>
<p>a) lack of interest. They just want to play.<br />
b) tunnel vision. They just sheep their target and assist the tank. A sheep needs to be refreshed and sometimes it&#8217;s even broken by accident by another players AE effect.<br />
c) A sheep needs to be positioned to allow the tank to use AE abilities. You cannot wait 3 seconds after the pull and sheep. You have to sheep the instant the tank pulls. That means you have to focus on the game instead of the TV and you have to be in range before the tank pulls.</p>
<p>A good CC player in TBC was godsend.</p>
<p>As I said, the skill of 50% of the player base is below median. And the game is and will be designed for the whole 100%. Which is good.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/04/19/why-cant-everyone-tank-aka-what-if-everyone-secretly-hates-me/#comment-7261</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Mon, 19 Apr 2010 19:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3597#comment-7261</guid>
		<description><![CDATA[Since when was using CC difficult? Especially if someone else is marking the mobs.]]></description>
		<content:encoded><![CDATA[<p>Since when was using CC difficult? Especially if someone else is marking the mobs.</p>
]]></content:encoded>
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