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	<title>Comments on: 9 Ways to Justify Changes in the Lore</title>
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	<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/</link>
	<description>MMOs and game design</description>
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		<title>By: /AFK &#8211; What the What? Edition &#171; Bio Break</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7385</link>
		<dc:creator><![CDATA[/AFK &#8211; What the What? Edition &#171; Bio Break]]></dc:creator>
		<pubDate>Sun, 25 Apr 2010 13:10:40 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7385</guid>
		<description><![CDATA[[...] LORE! [...]]]></description>
		<content:encoded><![CDATA[<p>[...] LORE! [...]</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7296</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 14:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7296</guid>
		<description><![CDATA[That is awesome :)]]></description>
		<content:encoded><![CDATA[<p>That is awesome <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Klepsacovic</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7295</link>
		<dc:creator><![CDATA[Klepsacovic]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 14:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7295</guid>
		<description><![CDATA[No mention of All the history writers in the universe are really awful and constantly get things wrong&quot;?  I love that one.  Makes it seem realistic.]]></description>
		<content:encoded><![CDATA[<p>No mention of All the history writers in the universe are really awful and constantly get things wrong&#8221;?  I love that one.  Makes it seem realistic.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7292</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 12:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7292</guid>
		<description><![CDATA[That&#039;s &#039;bait and switch&#039; plus &#039;a wizard did it&#039; ;)]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s &#8216;bait and switch&#8217; plus &#8216;a wizard did it&#8217; <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Bane</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7291</link>
		<dc:creator><![CDATA[Bane]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 11:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7291</guid>
		<description><![CDATA[PA have added a 10th way: &quot;the president&#039;s internet&quot; aka &lt;a href=&quot;http://www.penny-arcade.com/comic/2010/4/19/machinations/&quot; rel=&quot;nofollow&quot;&gt;make it up&lt;/a&gt; as you go along :-)]]></description>
		<content:encoded><![CDATA[<p>PA have added a 10th way: &#8220;the president&#8217;s internet&#8221; aka <a href="http://www.penny-arcade.com/comic/2010/4/19/machinations/" rel="nofollow">make it up</a> as you go along <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Uzi</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7290</link>
		<dc:creator><![CDATA[Uzi]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 11:22:03 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7290</guid>
		<description><![CDATA[Time Travel makes a particularly good &#039;Its magic&#039; responce. Crossing over into &#039;and it was all a dream&#039; as the current Dr Who show seems about to launch on...dont like that the Daleks invaded earth...well they didnt. Not in this timeline anyhoo. 

Another version of Time Travel is the old fashioned Fast Forward. I still cackle about the look on my players faces when they realised they&#039;re x-files/delta green campaign was simply the old Mountains of Maddness game they had just played fast forwarded a few generations and that the corpse stealing bad dudes were in fact their old semi-imortal PC&#039;s still saving the world one brain at a time......]]></description>
		<content:encoded><![CDATA[<p>Time Travel makes a particularly good &#8216;Its magic&#8217; responce. Crossing over into &#8216;and it was all a dream&#8217; as the current Dr Who show seems about to launch on&#8230;dont like that the Daleks invaded earth&#8230;well they didnt. Not in this timeline anyhoo. </p>
<p>Another version of Time Travel is the old fashioned Fast Forward. I still cackle about the look on my players faces when they realised they&#8217;re x-files/delta green campaign was simply the old Mountains of Maddness game they had just played fast forwarded a few generations and that the corpse stealing bad dudes were in fact their old semi-imortal PC&#8217;s still saving the world one brain at a time&#8230;&#8230;</p>
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	<item>
		<title>By: Usiel</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7289</link>
		<dc:creator><![CDATA[Usiel]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 11:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7289</guid>
		<description><![CDATA[Now everything becomes clearer.

I was actually surprised when I recognised that it was a french game (and therefore not published in english), because of it&#039;s deep sympathy for British humor.
I really commiserate you, the us version had some severe changes. The books nearly made me learn french again, until they translated the rulebooks into German. Which I hadn&#039;t expected at all.]]></description>
		<content:encoded><![CDATA[<p>Now everything becomes clearer.</p>
<p>I was actually surprised when I recognised that it was a french game (and therefore not published in english), because of it&#8217;s deep sympathy for British humor.<br />
I really commiserate you, the us version had some severe changes. The books nearly made me learn french again, until they translated the rulebooks into German. Which I hadn&#8217;t expected at all.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7288</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 11:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7288</guid>
		<description><![CDATA[I totally didn&#039;t have Yorick the Mad in min^D^D^D^D^D ... ok, that&#039;s exactly what I was thinking of ;) But damn, it was fun.

You can probably also combine #4 with #6 to have a temporary crossover to an alternate universe and then have everyone&#039;s mind wiped to forget it happened.]]></description>
		<content:encoded><![CDATA[<p>I totally didn&#8217;t have Yorick the Mad in min^D^D^D^D^D &#8230; ok, that&#8217;s exactly what I was thinking of <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  But damn, it was fun.</p>
<p>You can probably also combine #4 with #6 to have a temporary crossover to an alternate universe and then have everyone&#8217;s mind wiped to forget it happened.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7287</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 10:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7287</guid>
		<description><![CDATA[I LOVE In Nomine Satanis. 

I used to write supplements for the American version, but those of us on the team who could read French used to envy Croc and Siroz so much because they could get away with just about anything. I have particularly fond memories of the french scenario where player angels get sent back in time to make sure that Jesus gets crucified.

And I agree about the storytelling. A great storyteller can turn a new plot element/ change in the lore into an amazing new story arc. Although I&#039;ve listed these excuses in a very tongue in cheek way, every single one of them can be awesome when done well.]]></description>
		<content:encoded><![CDATA[<p>I LOVE In Nomine Satanis. </p>
<p>I used to write supplements for the American version, but those of us on the team who could read French used to envy Croc and Siroz so much because they could get away with just about anything. I have particularly fond memories of the french scenario where player angels get sent back in time to make sure that Jesus gets crucified.</p>
<p>And I agree about the storytelling. A great storyteller can turn a new plot element/ change in the lore into an amazing new story arc. Although I&#8217;ve listed these excuses in a very tongue in cheek way, every single one of them can be awesome when done well.</p>
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	<item>
		<title>By: Usiel</title>
		<link>http://spinksville.wordpress.com/2010/04/20/8-ways-to-justify-changes-in-the-lore/#comment-7284</link>
		<dc:creator><![CDATA[Usiel]]></dc:creator>
		<pubDate>Tue, 20 Apr 2010 10:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://spinksville.wordpress.com/?p=3609#comment-7284</guid>
		<description><![CDATA[Actually they are Calamari-Goats ...

Spinks, did I ever mention, you have a strange sense of humor?

Its a very round up presentation of all current excuses for misconceptions.
Thanks for also bringing back some memorable moments of Pen &amp; Paper times, by the way, anybody knew &quot;In nomine Satanis&quot;? *Hach* The black humor...

I love history, that&#039;s probably a reason that I have problems accepting full Fantasy Worlds, where magic tears down all known boundaries. 

Lore changes separate the good Storyteller from the bad. It&#039;s like in a good book, with a dramatic change at the end. A good narrator will have given hints for the change, but the plot kept you away from recognising. While a bad narrator will just come up with the change like dragging a white bunny out of a hat.

A good plot usually has many side stories, that can be used to introduce changes, without appearing like dead ends.]]></description>
		<content:encoded><![CDATA[<p>Actually they are Calamari-Goats &#8230;</p>
<p>Spinks, did I ever mention, you have a strange sense of humor?</p>
<p>Its a very round up presentation of all current excuses for misconceptions.<br />
Thanks for also bringing back some memorable moments of Pen &amp; Paper times, by the way, anybody knew &#8220;In nomine Satanis&#8221;? *Hach* The black humor&#8230;</p>
<p>I love history, that&#8217;s probably a reason that I have problems accepting full Fantasy Worlds, where magic tears down all known boundaries. </p>
<p>Lore changes separate the good Storyteller from the bad. It&#8217;s like in a good book, with a dramatic change at the end. A good narrator will have given hints for the change, but the plot kept you away from recognising. While a bad narrator will just come up with the change like dragging a white bunny out of a hat.</p>
<p>A good plot usually has many side stories, that can be used to introduce changes, without appearing like dead ends.</p>
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