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	<title>Comments on: Thought of the Day: Leadership, boredom and MMOs</title>
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	<link>http://spinksville.wordpress.com/2010/05/14/thought-of-the-day-leadership-boredom-and-mmos/</link>
	<description>MMOs and game design</description>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2010/05/14/thought-of-the-day-leadership-boredom-and-mmos/#comment-7931</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Fri, 14 May 2010 15:12:07 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=3735#comment-7931</guid>
		<description><![CDATA[You already mentioned open grouping and dynamic events, GW2&#039;s take and advancement of WAR&#039;s public quests. SWTOR&#039;s lead designer wrote a nice article about the advantages and disadvantages of sandbox games and theme parks.

He said a mix of both is good. Basically, he claimed they will offer the best of both worlds and offer STORY as another pillar of game design on top of that.

The idea is sound, the theory is nice - but will it work? Mixing a STORY and a SANDBOX is not easy. Some might even claim it does not work at all.]]></description>
		<content:encoded><![CDATA[<p>You already mentioned open grouping and dynamic events, GW2&#8242;s take and advancement of WAR&#8217;s public quests. SWTOR&#8217;s lead designer wrote a nice article about the advantages and disadvantages of sandbox games and theme parks.</p>
<p>He said a mix of both is good. Basically, he claimed they will offer the best of both worlds and offer STORY as another pillar of game design on top of that.</p>
<p>The idea is sound, the theory is nice &#8211; but will it work? Mixing a STORY and a SANDBOX is not easy. Some might even claim it does not work at all.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/05/14/thought-of-the-day-leadership-boredom-and-mmos/#comment-7929</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Fri, 14 May 2010 14:13:09 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=3735#comment-7929</guid>
		<description><![CDATA[Sounds fun :) I could imagine it&#039;s much easier to find a fight when you roam to wherever the action is and don&#039;t have to stay around to defend any home turf (or do you have territory as well?)

I remember in WAR, the bigger, more organised PvP guilds always &#039;volunteered&#039; for the scouting runs, leaving everyone else to guard the forts.]]></description>
		<content:encoded><![CDATA[<p>Sounds fun <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I could imagine it&#8217;s much easier to find a fight when you roam to wherever the action is and don&#8217;t have to stay around to defend any home turf (or do you have territory as well?)</p>
<p>I remember in WAR, the bigger, more organised PvP guilds always &#8216;volunteered&#8217; for the scouting runs, leaving everyone else to guard the forts.</p>
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	<item>
		<title>By: Firespirit</title>
		<link>http://spinksville.wordpress.com/2010/05/14/thought-of-the-day-leadership-boredom-and-mmos/#comment-7928</link>
		<dc:creator><![CDATA[Firespirit]]></dc:creator>
		<pubDate>Fri, 14 May 2010 13:41:36 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=3735#comment-7928</guid>
		<description><![CDATA[My guild is struggling with the bench too.  

We are in dire need of a bench healer or two.  On the other hand, we have WAY too many DPS on our bench.  And we are struggling with the exact issue that you mentioned here - how do we reward people for being on the bench?]]></description>
		<content:encoded><![CDATA[<p>My guild is struggling with the bench too.  </p>
<p>We are in dire need of a bench healer or two.  On the other hand, we have WAY too many DPS on our bench.  And we are struggling with the exact issue that you mentioned here &#8211; how do we reward people for being on the bench?</p>
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	<item>
		<title>By: Cow Nose the 50 Pound Cat</title>
		<link>http://spinksville.wordpress.com/2010/05/14/thought-of-the-day-leadership-boredom-and-mmos/#comment-7926</link>
		<dc:creator><![CDATA[Cow Nose the 50 Pound Cat]]></dc:creator>
		<pubDate>Fri, 14 May 2010 12:07:37 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=3735#comment-7926</guid>
		<description><![CDATA[This is why I run a guild in DarkFall who is KOS to everyone in the game, that way we can have fun and action everywhere with the least amount of boredom.]]></description>
		<content:encoded><![CDATA[<p>This is why I run a guild in DarkFall who is KOS to everyone in the game, that way we can have fun and action everywhere with the least amount of boredom.</p>
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