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	<title>Comments on: Iconic Monsters</title>
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	<description>MMOs and game design</description>
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		<title>By: Dblade</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9775</link>
		<dc:creator><![CDATA[Dblade]]></dc:creator>
		<pubDate>Tue, 13 Jul 2010 17:44:38 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9775</guid>
		<description><![CDATA[EVE has no monsters period, except for some of the mutated rogue drones. Every mob in the game is a ship a player can use.]]></description>
		<content:encoded><![CDATA[<p>EVE has no monsters period, except for some of the mutated rogue drones. Every mob in the game is a ship a player can use.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9767</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 13 Jul 2010 13:37:41 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9767</guid>
		<description><![CDATA[There are undead murlocs in northrend, they&#039;re in howling fjord.]]></description>
		<content:encoded><![CDATA[<p>There are undead murlocs in northrend, they&#8217;re in howling fjord.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9766</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Tue, 13 Jul 2010 13:37:01 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9766</guid>
		<description><![CDATA[Oh if we&#039;re talking about D&amp;D then we have to mention &lt;a href=&quot;http://en.wikipedia.org/wiki/Rust_monster&quot; rel=&quot;nofollow&quot;&gt;Rust Monsters!&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>Oh if we&#8217;re talking about D&amp;D then we have to mention <a href="http://en.wikipedia.org/wiki/Rust_monster" rel="nofollow">Rust Monsters!</a></p>
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		<title>By: Melfina the Blue</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9765</link>
		<dc:creator><![CDATA[Melfina the Blue]]></dc:creator>
		<pubDate>Tue, 13 Jul 2010 13:23:53 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9765</guid>
		<description><![CDATA[off topic: I would kill for a hoodie with dancing baby murlocs on it.  Especially if they figured out how to add a chip that made the mrgurgle noise when pressed.  It would be awesome.

Most of the iconic monsters I think of come from D&amp;D, like the beholder or the tentacle-face guys, but the monster that will forever be etched in my brain is the Big Daddy from Bioshock. The first time I saw one of those scared the heck out of me, even though I&#039;d heard about them beforehand (and had a statue of one sitting on my bureau).]]></description>
		<content:encoded><![CDATA[<p>off topic: I would kill for a hoodie with dancing baby murlocs on it.  Especially if they figured out how to add a chip that made the mrgurgle noise when pressed.  It would be awesome.</p>
<p>Most of the iconic monsters I think of come from D&amp;D, like the beholder or the tentacle-face guys, but the monster that will forever be etched in my brain is the Big Daddy from Bioshock. The first time I saw one of those scared the heck out of me, even though I&#8217;d heard about them beforehand (and had a statue of one sitting on my bureau).</p>
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		<title>By: Kadomi</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9752</link>
		<dc:creator><![CDATA[Kadomi]]></dc:creator>
		<pubDate>Tue, 13 Jul 2010 06:27:37 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9752</guid>
		<description><![CDATA[More. How scary would a pack of undead murlocs be in ICC? Very scary. 

Gorlocs don&#039;t count as murlocs, they have the cute factor going on too much.

I do admit that the Winterfin quest chain in BT is one of my favorite ones in WoW. The tadpoles!]]></description>
		<content:encoded><![CDATA[<p>More. How scary would a pack of undead murlocs be in ICC? Very scary. </p>
<p>Gorlocs don&#8217;t count as murlocs, they have the cute factor going on too much.</p>
<p>I do admit that the Winterfin quest chain in BT is one of my favorite ones in WoW. The tadpoles!</p>
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		<title>By: Brian 'Psychochild' Green</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9744</link>
		<dc:creator><![CDATA[Brian 'Psychochild' Green]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 22:45:12 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9744</guid>
		<description><![CDATA[Spinks wrote:
&lt;i&gt;I picked my retailer because (I am not proud of this btw) there was a pre-order special of a baseball cap with a picture of a slime on it.&lt;/i&gt;

Spinks... you lie your friends, and I&#039;ll lie to mine, but let&#039;s not lie to each other, &#039;K? ;)

I think iconic monsters are something that stand out.  The slimes in &lt;i&gt;Dragon Warrior/Quest&lt;/i&gt; stand out because they had a face.  In most other games, slime monsters were formless enemies, based on D&amp;D&#039;s oozes, puddings, and jellies.  Flans were just such a funny name in the &lt;i&gt;Final Fantasy&lt;/i&gt; games.  Murlocs, as pointed out, had one of the harshest systems for new players along with a funny sound.

It&#039;s hard to pick just one iconic monster for &lt;i&gt;Meridian 59&lt;/i&gt;.  One of the things that I loved about the game was that it had so much originality to it.  Sure, there were the stock giant rats and baby spiders, but you quickly got into interesting monsters after that: fungus beasts, mutant ants, living trees that shot lightning bolts, two different groups of fey fighting for control of a location, etc.  I think the most iconic monsters was perhaps the troll.  Not entirely original to the game, but it was a very traditional (that is, pre-D&amp;D) take on the beasts: big brutes with knobby skin.  They were the first really &quot;hard&quot; monsters that newer players would encounter, so they left an definite impression.

Plus they&#039;d post on the forums all the time.  Wait, wrong type of trolls. ;P]]></description>
		<content:encoded><![CDATA[<p>Spinks wrote:<br />
<i>I picked my retailer because (I am not proud of this btw) there was a pre-order special of a baseball cap with a picture of a slime on it.</i></p>
<p>Spinks&#8230; you lie your friends, and I&#8217;ll lie to mine, but let&#8217;s not lie to each other, &#8216;K? <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I think iconic monsters are something that stand out.  The slimes in <i>Dragon Warrior/Quest</i> stand out because they had a face.  In most other games, slime monsters were formless enemies, based on D&amp;D&#8217;s oozes, puddings, and jellies.  Flans were just such a funny name in the <i>Final Fantasy</i> games.  Murlocs, as pointed out, had one of the harshest systems for new players along with a funny sound.</p>
<p>It&#8217;s hard to pick just one iconic monster for <i>Meridian 59</i>.  One of the things that I loved about the game was that it had so much originality to it.  Sure, there were the stock giant rats and baby spiders, but you quickly got into interesting monsters after that: fungus beasts, mutant ants, living trees that shot lightning bolts, two different groups of fey fighting for control of a location, etc.  I think the most iconic monsters was perhaps the troll.  Not entirely original to the game, but it was a very traditional (that is, pre-D&amp;D) take on the beasts: big brutes with knobby skin.  They were the first really &#8220;hard&#8221; monsters that newer players would encounter, so they left an definite impression.</p>
<p>Plus they&#8217;d post on the forums all the time.  Wait, wrong type of trolls. ;P</p>
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	<item>
		<title>By: elleseven</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9740</link>
		<dc:creator><![CDATA[elleseven]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 16:05:34 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9740</guid>
		<description><![CDATA[My very first iconic monster was on the Intellivison Advanced Dungeons &amp; Dragons: Treasure of Tarmin. It was the Minotaur that guarded the treasure. We had this see through wall scroll and we saw the Minotaur through the door.What shivers we got. We called up our friends to come watch as we tried to kill him for the first time.]]></description>
		<content:encoded><![CDATA[<p>My very first iconic monster was on the Intellivison Advanced Dungeons &amp; Dragons: Treasure of Tarmin. It was the Minotaur that guarded the treasure. We had this see through wall scroll and we saw the Minotaur through the door.What shivers we got. We called up our friends to come watch as we tried to kill him for the first time.</p>
]]></content:encoded>
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	<item>
		<title>By: Rhii</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9739</link>
		<dc:creator><![CDATA[Rhii]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 15:58:22 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9739</guid>
		<description><![CDATA[The flans from Final Fantasy were the first things I thought of when I saw the topic, but Mario&#039;s Goombas and Koopas are also very iconic!

A bit outside of the mainstream... I loved the Fruit *@#^%ers and Hobos from the Penny Arcade Adventure games. :P]]></description>
		<content:encoded><![CDATA[<p>The flans from Final Fantasy were the first things I thought of when I saw the topic, but Mario&#8217;s Goombas and Koopas are also very iconic!</p>
<p>A bit outside of the mainstream&#8230; I loved the Fruit *@#^%ers and Hobos from the Penny Arcade Adventure games. <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9738</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 15:19:57 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9738</guid>
		<description><![CDATA[Shadows in Kingdom Hearts show up almost everywhere.  They also have that &quot;cute but potentially bothersome&quot; vibe to &#039;em.

Oh, and Pikachu.]]></description>
		<content:encoded><![CDATA[<p>Shadows in Kingdom Hearts show up almost everywhere.  They also have that &#8220;cute but potentially bothersome&#8221; vibe to &#8216;em.</p>
<p>Oh, and Pikachu.</p>
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		<title>By: Bronte</title>
		<link>http://spinksville.wordpress.com/2010/07/12/iconic-monsters/#comment-9736</link>
		<dc:creator><![CDATA[Bronte]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 14:42:38 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4043#comment-9736</guid>
		<description><![CDATA[Iconic Monsters from (vanilla) WoW (for me):

World:
 - Hogger
 - Murlocs
 - Kobolds
 - Defias Dickheads
 - Stictches
Instanced:
 - Vaelstrasz
 - Chromaggus
 - C&#039;Thun]]></description>
		<content:encoded><![CDATA[<p>Iconic Monsters from (vanilla) WoW (for me):</p>
<p>World:<br />
 &#8211; Hogger<br />
 &#8211; Murlocs<br />
 &#8211; Kobolds<br />
 &#8211; Defias Dickheads<br />
 &#8211; Stictches<br />
Instanced:<br />
 &#8211; Vaelstrasz<br />
 &#8211; Chromaggus<br />
 &#8211; C&#8217;Thun</p>
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