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	<title>Comments on: Lies that NPCs tell you, Part 1</title>
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	<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/</link>
	<description>MMOs and game design</description>
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		<title>By: Adventurer Historian</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10146</link>
		<dc:creator><![CDATA[Adventurer Historian]]></dc:creator>
		<pubDate>Sat, 24 Jul 2010 05:26:06 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10146</guid>
		<description><![CDATA[Well, he was. Go pick on someone your own size!]]></description>
		<content:encoded><![CDATA[<p>Well, he was. Go pick on someone your own size!</p>
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		<title>By: Moth Twiceborn</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10073</link>
		<dc:creator><![CDATA[Moth Twiceborn]]></dc:creator>
		<pubDate>Thu, 22 Jul 2010 14:09:52 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10073</guid>
		<description><![CDATA[Many of the bosses do get rather smug if they happen to kill a party member. Especially in ICC. I seem to remember Doom Lord Kazzak being particularly pleased, seeing as every player he killed increased his power...]]></description>
		<content:encoded><![CDATA[<p>Many of the bosses do get rather smug if they happen to kill a party member. Especially in ICC. I seem to remember Doom Lord Kazzak being particularly pleased, seeing as every player he killed increased his power&#8230;</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10068</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Thu, 22 Jul 2010 06:02:45 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10068</guid>
		<description><![CDATA[I just think you have to be careful with rhetorical questions, because they do invite the player/s to answer them (and that can either be really immersive or anti-immersive depending on how it&#039;s done).

For example, there&#039;s a single player instance in LOTRO where you walk around Rivendell with Frodo and he&#039;s asking a lot of rhetorical questions. It&#039;s very clear that the intention is that you can answer them if you feel like roleplaying the scene.

This one comes very close to breaking the fourth wall and reminding the player that they&#039;re in a game.]]></description>
		<content:encoded><![CDATA[<p>I just think you have to be careful with rhetorical questions, because they do invite the player/s to answer them (and that can either be really immersive or anti-immersive depending on how it&#8217;s done).</p>
<p>For example, there&#8217;s a single player instance in LOTRO where you walk around Rivendell with Frodo and he&#8217;s asking a lot of rhetorical questions. It&#8217;s very clear that the intention is that you can answer them if you feel like roleplaying the scene.</p>
<p>This one comes very close to breaking the fourth wall and reminding the player that they&#8217;re in a game.</p>
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		<title>By: nugget</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10066</link>
		<dc:creator><![CDATA[nugget]]></dc:creator>
		<pubDate>Thu, 22 Jul 2010 03:26:45 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10066</guid>
		<description><![CDATA[Well I dunno...

At one part in Minister Cho&#039;s Estate (starter mission in Guild Wars: Factions), one of your NPCs declares that you must go with Master Togo to &#039;die gloriously&#039; (or something along that line).

When you are in absolutely no danger of dying...

...maybe delusional optimism does fit better into NPC lines than possibly non-delusional (if you&#039;re really, really bad) pessimism.]]></description>
		<content:encoded><![CDATA[<p>Well I dunno&#8230;</p>
<p>At one part in Minister Cho&#8217;s Estate (starter mission in Guild Wars: Factions), one of your NPCs declares that you must go with Master Togo to &#8216;die gloriously&#8217; (or something along that line).</p>
<p>When you are in absolutely no danger of dying&#8230;</p>
<p>&#8230;maybe delusional optimism does fit better into NPC lines than possibly non-delusional (if you&#8217;re really, really bad) pessimism.</p>
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		<title>By: Katherine</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10062</link>
		<dc:creator><![CDATA[Katherine]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 22:56:06 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10062</guid>
		<description><![CDATA[&quot;I think I made an angry poopoo!&quot;

Well no, actually we made that, what with our removing the debuff to spawn the small oozes, and then merging the oozes...]]></description>
		<content:encoded><![CDATA[<p>&#8220;I think I made an angry poopoo!&#8221;</p>
<p>Well no, actually we made that, what with our removing the debuff to spawn the small oozes, and then merging the oozes&#8230;</p>
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		<title>By: Michael</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10059</link>
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 19:15:32 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10059</guid>
		<description><![CDATA[So, what should the Black Knight say?  &quot;I see you&#039;re rather well geared and my chances of success are small so why don&#039;t I just give you my loot and you can let me go?&quot; or &quot;I&#039;m not quite sure I&#039;ll defeat you, but let&#039;s fight it out and may the better side win.&quot;  Would that be a more satisfying role-play of the situation than a Black Knight with a bit of hubris?]]></description>
		<content:encoded><![CDATA[<p>So, what should the Black Knight say?  &#8220;I see you&#8217;re rather well geared and my chances of success are small so why don&#8217;t I just give you my loot and you can let me go?&#8221; or &#8220;I&#8217;m not quite sure I&#8217;ll defeat you, but let&#8217;s fight it out and may the better side win.&#8221;  Would that be a more satisfying role-play of the situation than a Black Knight with a bit of hubris?</p>
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		<title>By: Andy</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10056</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 17:45:55 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10056</guid>
		<description><![CDATA[I usually /yes when the Black Knight asks that.

One thing that&#039;s always bugged me a bit about WoW bosses is the way they say the same thing at 95% health as they do at 2%, phases notwithstanding. It&#039;d be nice if they reacted more to their own state and that of the raid, e.g. becoming more and more arrrogant as people die, or more afraid/determined as their own health decreased.]]></description>
		<content:encoded><![CDATA[<p>I usually /yes when the Black Knight asks that.</p>
<p>One thing that&#8217;s always bugged me a bit about WoW bosses is the way they say the same thing at 95% health as they do at 2%, phases notwithstanding. It&#8217;d be nice if they reacted more to their own state and that of the raid, e.g. becoming more and more arrrogant as people die, or more afraid/determined as their own health decreased.</p>
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		<title>By: Ratshag</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10053</link>
		<dc:creator><![CDATA[Ratshag]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 14:33:01 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10053</guid>
		<description><![CDATA[&lt;a href=&quot;http://www.wowhead.com/npc=30180&quot; rel=&quot;nofollow&quot;&gt;Onu&#039;zun&lt;/a&gt; called Kinnavieve &quot;the ugliest person ever&quot;, the lying fluggerbupper.]]></description>
		<content:encoded><![CDATA[<p><a href="http://www.wowhead.com/npc=30180" rel="nofollow">Onu&#8217;zun</a> called Kinnavieve &#8220;the ugliest person ever&#8221;, the lying fluggerbupper.</p>
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		<title>By: Kobeathris</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10052</link>
		<dc:creator><![CDATA[Kobeathris]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 14:22:08 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10052</guid>
		<description><![CDATA[I dunno, when TOC 5 came out, Black Knight was pretty legit. I probably pugged the normal version 20-30 times for the Black Heart, which meant a lot of fresh 80s, and he is a challenge at appropriate gear level (see also, Loken, Anub5, Slad&#039;ran)]]></description>
		<content:encoded><![CDATA[<p>I dunno, when TOC 5 came out, Black Knight was pretty legit. I probably pugged the normal version 20-30 times for the Black Heart, which meant a lot of fresh 80s, and he is a challenge at appropriate gear level (see also, Loken, Anub5, Slad&#8217;ran)</p>
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		<title>By: ZombiePirate</title>
		<link>http://spinksville.wordpress.com/2010/07/21/lies-that-npcs-tell-you-part-1/#comment-10042</link>
		<dc:creator><![CDATA[ZombiePirate]]></dc:creator>
		<pubDate>Wed, 21 Jul 2010 10:11:45 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4085#comment-10042</guid>
		<description><![CDATA[&quot;You face not Malchezzar alone but the legions I command&quot; obviously by legions he is referring to the Infernals that land every couple minutes or so to AOE the DPS group, by the end of the fight they don&#039;t even outnumber the raid so hardly a legion...]]></description>
		<content:encoded><![CDATA[<p>&#8220;You face not Malchezzar alone but the legions I command&#8221; obviously by legions he is referring to the Infernals that land every couple minutes or so to AOE the DPS group, by the end of the fight they don&#8217;t even outnumber the raid so hardly a legion&#8230;</p>
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