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	<title>Comments on: [Cataclysm] Praise where praise is due, and the high cost of tradeskilling</title>
	<atom:link href="http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/</link>
	<description>MMOs and game design</description>
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		<title>By: Dyre42</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12552</link>
		<dc:creator><![CDATA[Dyre42]]></dc:creator>
		<pubDate>Fri, 10 Dec 2010 01:32:11 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12552</guid>
		<description><![CDATA[&quot;So if you are levelling a tradeskill at the moment, that’s your opportunity cost.&quot;

I decided to level Leatherworking fast since there&#039;s so much free leather kin the Vash&#039;jir starting zone. I leveled 4 skinners to 525 in 3.5 hours and have been making great money selling greens. I got my main&#039;s LW skill to 500 in 2 days and am now back to questing since I need materials found off scaly creatures in higher level zones. I&#039;m having fun, making money, and not having to grind beasts endlessly to level up my crafting skill. So I&#039;ll get to 85 a day or two slower. I&#039;m already ahead of the game in every other way.]]></description>
		<content:encoded><![CDATA[<p>&#8220;So if you are levelling a tradeskill at the moment, that’s your opportunity cost.&#8221;</p>
<p>I decided to level Leatherworking fast since there&#8217;s so much free leather kin the Vash&#8217;jir starting zone. I leveled 4 skinners to 525 in 3.5 hours and have been making great money selling greens. I got my main&#8217;s LW skill to 500 in 2 days and am now back to questing since I need materials found off scaly creatures in higher level zones. I&#8217;m having fun, making money, and not having to grind beasts endlessly to level up my crafting skill. So I&#8217;ll get to 85 a day or two slower. I&#8217;m already ahead of the game in every other way.</p>
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	<item>
		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12551</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 18:23:21 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12551</guid>
		<description><![CDATA[Only if you&#039;re working with most 3D systems, largely based on CAD.  If you&#039;re working with Maya, on the other hand, the Y axis is &quot;up&quot; in worldspace, since conceptually, the standard 2D Cartesian plane is thought of as a movie screen on the wall rather than a drawing on a table.

Just sayin&#039;]]></description>
		<content:encoded><![CDATA[<p>Only if you&#8217;re working with most 3D systems, largely based on CAD.  If you&#8217;re working with Maya, on the other hand, the Y axis is &#8220;up&#8221; in worldspace, since conceptually, the standard 2D Cartesian plane is thought of as a movie screen on the wall rather than a drawing on a table.</p>
<p>Just sayin&#8217;</p>
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	<item>
		<title>By: Everblue</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12550</link>
		<dc:creator><![CDATA[Everblue]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 18:16:25 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12550</guid>
		<description><![CDATA[Not sure really. &quot;Lots of eight-footed things&quot; would be &quot;octopodes&quot;, wouldn&#039;t it?]]></description>
		<content:encoded><![CDATA[<p>Not sure really. &#8220;Lots of eight-footed things&#8221; would be &#8220;octopodes&#8221;, wouldn&#8217;t it?</p>
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	<item>
		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12549</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 17:05:33 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12549</guid>
		<description><![CDATA[If we&#039;re being pedantic it should be [Greek word for some multiple of eight] + podes, not Octo-]]></description>
		<content:encoded><![CDATA[<p>If we&#8217;re being pedantic it should be [Greek word for some multiple of eight] + podes, not Octo-</p>
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	<item>
		<title>By: Everblue</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12547</link>
		<dc:creator><![CDATA[Everblue]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 14:28:52 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12547</guid>
		<description><![CDATA[Also, the plural of &quot;octopus&quot; isn&#039;t &quot;octopi&quot;. It is &quot;octopodes&quot;. 

That is all.]]></description>
		<content:encoded><![CDATA[<p>Also, the plural of &#8220;octopus&#8221; isn&#8217;t &#8220;octopi&#8221;. It is &#8220;octopodes&#8221;. </p>
<p>That is all.</p>
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		<title>By: Tam</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12545</link>
		<dc:creator><![CDATA[Tam]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 13:27:29 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12545</guid>
		<description><![CDATA[I&#039;m &quot;achieving&quot; very little to be honest, atlhough the queues don&#039;t help.

Also.  Best.  Line.  Ever.

There are some little moments in the expansion content - there&#039;s a dude hanging from a meathook in a cave full of ogres and if you ask how he is research is going he gives you ... well ... a rather colourful answer.  I was delighted :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m &#8220;achieving&#8221; very little to be honest, atlhough the queues don&#8217;t help.</p>
<p>Also.  Best.  Line.  Ever.</p>
<p>There are some little moments in the expansion content &#8211; there&#8217;s a dude hanging from a meathook in a cave full of ogres and if you ask how he is research is going he gives you &#8230; well &#8230; a rather colourful answer.  I was delighted <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: ZombiePirate</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12537</link>
		<dc:creator><![CDATA[ZombiePirate]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 09:21:03 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12537</guid>
		<description><![CDATA[I only spend around an hour in Vash&#039;jir last night, by the time I had finished dinner I got in the queue then went and did the washing up. Came back and was still at least an hour left so logged into LOTRO on my new F2P account. I finally got into WoW an hour before bed time so ran through some quests but need more play time before making any proper judgments. Perhaps I should finish levelling my mining first in OL/Northrend so I can cash in and give the rest of the server the chance to be 85 by the weekend so things are calmer.   I did also create a new Worgen Hunter and the starting questline there is awesome!]]></description>
		<content:encoded><![CDATA[<p>I only spend around an hour in Vash&#8217;jir last night, by the time I had finished dinner I got in the queue then went and did the washing up. Came back and was still at least an hour left so logged into LOTRO on my new F2P account. I finally got into WoW an hour before bed time so ran through some quests but need more play time before making any proper judgments. Perhaps I should finish levelling my mining first in OL/Northrend so I can cash in and give the rest of the server the chance to be 85 by the weekend so things are calmer.   I did also create a new Worgen Hunter and the starting questline there is awesome!</p>
]]></content:encoded>
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	<item>
		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12536</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 09:05:09 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12536</guid>
		<description><![CDATA[I&#039;ve only played Vashj&#039;ir as alliance until know. The zone looks nice and the speed buff and mount eliminate the disadvantage of water. Still, it&#039;s 3D and I do not consider it fun to turn my camera 3 times until I&#039;m able to loot a mob. (Give us &quot;autolooting&quot;. If we get XP and reputation automatically on kill, why not also gold and items?)

But they went back to the terrible terrible terrible design of:

 - Get 2 quests. Kill 10 x, collect 10 a.
 - Return to quest hub
 - Get 2 new quests. Kill 10 y, collect 10 b at the exact same location as before. You&#039;ve already killed 5 y while killing your 10 x but you now have to kill again 5 x to be able to kill your 10 y.
 - Return to quest hub
 - Get 2 new quests. Kill 10 z, collect 10 c at the exact same location as before...
 - Breadcrumber to next hub.
 - Repeat

That&#039;s the worst quest design I&#039;ve ever seen in WoW. No chance to break out from the single quest line. Not like WotLK where you get all quests from a hub and just slaughter everything. Not like low level zones where you get roll-over quests. And with all the breadcrumber and map markers, you don&#039;t have any reason to explore the world. I wouldn&#039;t know where a single hub is, I&#039;m just following directions...

And why do the NPC always use /say and now whisper me their story? Do they think it&#039;s fun to follow their wall of text when it&#039;s mixed with their wall of text for 17 other players?

And not being able to fly in the TBC old world zones is also a huge failure... say hello, invisible wall north of the pestlands...]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve only played Vashj&#8217;ir as alliance until know. The zone looks nice and the speed buff and mount eliminate the disadvantage of water. Still, it&#8217;s 3D and I do not consider it fun to turn my camera 3 times until I&#8217;m able to loot a mob. (Give us &#8220;autolooting&#8221;. If we get XP and reputation automatically on kill, why not also gold and items?)</p>
<p>But they went back to the terrible terrible terrible design of:</p>
<p> &#8211; Get 2 quests. Kill 10 x, collect 10 a.<br />
 &#8211; Return to quest hub<br />
 &#8211; Get 2 new quests. Kill 10 y, collect 10 b at the exact same location as before. You&#8217;ve already killed 5 y while killing your 10 x but you now have to kill again 5 x to be able to kill your 10 y.<br />
 &#8211; Return to quest hub<br />
 &#8211; Get 2 new quests. Kill 10 z, collect 10 c at the exact same location as before&#8230;<br />
 &#8211; Breadcrumber to next hub.<br />
 &#8211; Repeat</p>
<p>That&#8217;s the worst quest design I&#8217;ve ever seen in WoW. No chance to break out from the single quest line. Not like WotLK where you get all quests from a hub and just slaughter everything. Not like low level zones where you get roll-over quests. And with all the breadcrumber and map markers, you don&#8217;t have any reason to explore the world. I wouldn&#8217;t know where a single hub is, I&#8217;m just following directions&#8230;</p>
<p>And why do the NPC always use /say and now whisper me their story? Do they think it&#8217;s fun to follow their wall of text when it&#8217;s mixed with their wall of text for 17 other players?</p>
<p>And not being able to fly in the TBC old world zones is also a huge failure&#8230; say hello, invisible wall north of the pestlands&#8230;</p>
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	<item>
		<title>By: Everblue</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12534</link>
		<dc:creator><![CDATA[Everblue]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 08:42:04 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12534</guid>
		<description><![CDATA[Well done on the z-axis. I award you one Victory Point for your maths knowledge.]]></description>
		<content:encoded><![CDATA[<p>Well done on the z-axis. I award you one Victory Point for your maths knowledge.</p>
]]></content:encoded>
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	<item>
		<title>By: arbitrary</title>
		<link>http://spinksville.wordpress.com/2010/12/09/cataclysm-praise-where-praise-is-due-and-the-high-cost-of-tradeskilling/#comment-12533</link>
		<dc:creator><![CDATA[arbitrary]]></dc:creator>
		<pubDate>Thu, 09 Dec 2010 07:32:36 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=4938#comment-12533</guid>
		<description><![CDATA[Am still terrified of starting the new areas, but that&#039;s my goal for today - to at least FIND it with my goblin and see if I can remember how to shaman. 

First heading to shops, but after that I&#039;m going to try and tackle it all.]]></description>
		<content:encoded><![CDATA[<p>Am still terrified of starting the new areas, but that&#8217;s my goal for today &#8211; to at least FIND it with my goblin and see if I can remember how to shaman. </p>
<p>First heading to shops, but after that I&#8217;m going to try and tackle it all.</p>
]]></content:encoded>
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