As you can see, my Naval Officer character in Pirates of the Burning Sea is going up in the world. This was taken approximately two coats ago – I’m measuring my levels in coats because every so often you get a career quest which is rewarded with a new title and piece of cosmetic clothing. [...]
Archive for January, 2011
[Pirates] The lure of a real world setting
Posted in general mmo, tagged free to play, naval officer, pirates of the burning sea, real world, uniform on January 31, 2011 | 6 Comments »
Can You Dig It?
Posted in general mmo, tagged archaeology, cataclysm, skeletal raptor on January 28, 2011 | 9 Comments »
Recently I’ve been doing quite a bit of Archaeology on my Horde level 85 char. This is the same char I switched over from Alliance and duoing with Spinks, to join her much larger guild over on the Horde side. I love being a goblin, I seriously do. But I’m finding it quite overwhelming to [...]
SWTOR rumoured to launch in September. DOOM foretold.
Posted in general mmo, star wars, tagged rumor, rumour, september, star wars, trooper on January 27, 2011 | 8 Comments »
We haven’t had a story in awhile about how SWTOR is inevitably doomed, but fortunately an analyst has stepped into the breath with a breathtaking report that “EA investors are wary.” But how does he know? Maybe he’s spoken to a few in the games industry, but we don’t know how he knows. So he’s [...]
Gaming culture: Bulletstorm and grown up kids
Posted in general mmo, tagged bulletstorm, grown up culture, man child bloodbath on January 26, 2011 | 17 Comments »
I’ve been working recently with people who are fans of computer games. “Great,” you think, “we’ll have so much in common.” Well … yes and no. They play shooters on consoles. I play PC games. They like corpse camping people in Black Ops and I’m not big on PvP. And I get this cognitive dissonance [...]
Brief look at the EVE character creator
Posted in general mmo, tagged brief look, character creator, eve, first impression, incarna on January 24, 2011 | 5 Comments »
If you are an EVE fan, you’ll by now be well aware of the upgrade to the character creator that came as part of the recent Incursion upgrade. My understanding is that Incursion itself is going to be in several parts, a phased approach to introducing a new expansion. The other features of the recent [...]
Can talking to NPCs ever be fun?
Posted in general mmo, tagged mmo, npcs, task resolution on January 22, 2011 | 12 Comments »
Justin Achilli (a name that’ll be familiar to Vampire tabletop players since he was line developer for White Wolf, now working on CCP’s new MMOs) wrote this week about task resolution systems for conversation. The vast majority of computer roleplaying games are designed with combat first and foremost. “Roleplaying” in a computer game context really [...]
[Cataclysm] Raiding Update with Bulletpoints
Posted in general mmo, tagged bullet points, cataclysm, raiding on January 21, 2011 | 9 Comments »
1. Good week for my raid group, we’ve knocked over Magmaw, Omnomtrom, and Halfus Wyrmbane in 25 man mode! Hurrah! (My kill of Halfus was in 10 man mode last week but I don’t think you can tell that from the Armoury feed.) 2. Still behind the ferals, rogues, death knights and enhancement shaman on [...]