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	<title>Comments on: Random thoughts on PvP, co-operative play, and fun</title>
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	<link>http://spinksville.wordpress.com/2011/05/18/random-thoughts-on-pvp-co-operative-play-and-fun/</link>
	<description>MMOs and game design</description>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2011/05/18/random-thoughts-on-pvp-co-operative-play-and-fun/#comment-14660</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Wed, 18 May 2011 19:46:21 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5449#comment-14660</guid>
		<description><![CDATA[Everything is more fun in a shrubbery!]]></description>
		<content:encoded><![CDATA[<p>Everything is more fun in a shrubbery!</p>
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	<item>
		<title>By: Zoso</title>
		<link>http://spinksville.wordpress.com/2011/05/18/random-thoughts-on-pvp-co-operative-play-and-fun/#comment-14642</link>
		<dc:creator><![CDATA[Zoso]]></dc:creator>
		<pubDate>Wed, 18 May 2011 09:24:37 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5449#comment-14642</guid>
		<description><![CDATA[&lt;i&gt;the simple pleasure of being able to snipe at someone from cover&lt;/i&gt;

Heh, the general PvP experience you describe definitely applies in World of Tanks, but particularly that bit.  After playing a map a few times and getting a bit of a feel for it, there&#039;s much joy to be had setting up in a shrubbery overlooking a likely route for the enemy and plinking &#039;em as they go past...]]></description>
		<content:encoded><![CDATA[<p><i>the simple pleasure of being able to snipe at someone from cover</i></p>
<p>Heh, the general PvP experience you describe definitely applies in World of Tanks, but particularly that bit.  After playing a map a few times and getting a bit of a feel for it, there&#8217;s much joy to be had setting up in a shrubbery overlooking a likely route for the enemy and plinking &#8216;em as they go past&#8230;</p>
]]></content:encoded>
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		<title>By: kiantremayne</title>
		<link>http://spinksville.wordpress.com/2011/05/18/random-thoughts-on-pvp-co-operative-play-and-fun/#comment-14639</link>
		<dc:creator><![CDATA[kiantremayne]]></dc:creator>
		<pubDate>Wed, 18 May 2011 06:28:26 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5449#comment-14639</guid>
		<description><![CDATA[Spinks, watch out for stage 3 of your battleground experience - sheer frustration once you understand the objectives and how to win the match and see a large portion of your team ignoring them. Watching 3 of your team chase some elementalist&#039;s pet rock behind a tree while one of their guys holds on to the fang and /dances... :)]]></description>
		<content:encoded><![CDATA[<p>Spinks, watch out for stage 3 of your battleground experience &#8211; sheer frustration once you understand the objectives and how to win the match and see a large portion of your team ignoring them. Watching 3 of your team chase some elementalist&#8217;s pet rock behind a tree while one of their guys holds on to the fang and /dances&#8230; <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Nick Smith</title>
		<link>http://spinksville.wordpress.com/2011/05/18/random-thoughts-on-pvp-co-operative-play-and-fun/#comment-14637</link>
		<dc:creator><![CDATA[Nick Smith]]></dc:creator>
		<pubDate>Wed, 18 May 2011 06:10:55 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5449#comment-14637</guid>
		<description><![CDATA[I agree re Rift BGs (At my very low level, anyway). I also find I&#039;m playing better in Rift than I ever did in Warhammer (MY other BG experience). I feel like I have more time to think/react in Rift, rather than just twitch-keyhammering as I did a lot in Warhammer.]]></description>
		<content:encoded><![CDATA[<p>I agree re Rift BGs (At my very low level, anyway). I also find I&#8217;m playing better in Rift than I ever did in Warhammer (MY other BG experience). I feel like I have more time to think/react in Rift, rather than just twitch-keyhammering as I did a lot in Warhammer.</p>
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	<item>
		<title>By: Hirvox</title>
		<link>http://spinksville.wordpress.com/2011/05/18/random-thoughts-on-pvp-co-operative-play-and-fun/#comment-14635</link>
		<dc:creator><![CDATA[Hirvox]]></dc:creator>
		<pubDate>Wed, 18 May 2011 05:58:05 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5449#comment-14635</guid>
		<description><![CDATA[The co-op mode has several sections where one of the players goes through some sort of a gauntlet and the other has to indirectly help him from behind a glass. Sometimes you push buttons or make actual portals, but you can also use the built-in UI features to highlight portal locations, item dispensers, buttons and so on. There&#039;s also a built-in countdown tool for situations where timing is crucial.]]></description>
		<content:encoded><![CDATA[<p>The co-op mode has several sections where one of the players goes through some sort of a gauntlet and the other has to indirectly help him from behind a glass. Sometimes you push buttons or make actual portals, but you can also use the built-in UI features to highlight portal locations, item dispensers, buttons and so on. There&#8217;s also a built-in countdown tool for situations where timing is crucial.</p>
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