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	<title>Comments on: Some heroes are born, some are made, and some have heroism thrust upon them</title>
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	<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/</link>
	<description>MMOs and game design</description>
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		<title>By: Azuriel</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14752</link>
		<dc:creator><![CDATA[Azuriel]]></dc:creator>
		<pubDate>Wed, 25 May 2011 02:06:14 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14752</guid>
		<description><![CDATA[@Bertie

Fallout: New Vegas has the old-school, on rails &quot;level 20 giant radscorpians anywhere you shouldn&#039;t be&quot; and it (literally) kills any sense exploration you might have. It really reminds me as to why not many game companies use that model anymore. Fallout 3 was so amazing to me because once you hit level 2, you could basically wander anywhere across the entire map. Sure, there were some caves/cities that had Yaoi/Death Claws that no level 2 could handle, but the majority of the map was wide open to explore at your leisure. I cannot imagine someone having the same fun (or having any replay value) in these games-on-rails, Cataclysm-style.]]></description>
		<content:encoded><![CDATA[<p>@Bertie</p>
<p>Fallout: New Vegas has the old-school, on rails &#8220;level 20 giant radscorpians anywhere you shouldn&#8217;t be&#8221; and it (literally) kills any sense exploration you might have. It really reminds me as to why not many game companies use that model anymore. Fallout 3 was so amazing to me because once you hit level 2, you could basically wander anywhere across the entire map. Sure, there were some caves/cities that had Yaoi/Death Claws that no level 2 could handle, but the majority of the map was wide open to explore at your leisure. I cannot imagine someone having the same fun (or having any replay value) in these games-on-rails, Cataclysm-style.</p>
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		<title>By: Kialesse</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14751</link>
		<dc:creator><![CDATA[Kialesse]]></dc:creator>
		<pubDate>Tue, 24 May 2011 21:10:01 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14751</guid>
		<description><![CDATA[While I found the ideas that you were talking about intriguing, I totally failed to come up with an appropriate conversation-continuing comment...

...because you talking about the oppressed mages in DA2 just made my brain say, &quot;Help, help!  I&#039;m being repressed!&quot;

Then I wanted to go see the violence inherent in the system, and it all went downhill from there.  There were knights.  They said &quot;Ni!&quot;.

Attempting reboot.]]></description>
		<content:encoded><![CDATA[<p>While I found the ideas that you were talking about intriguing, I totally failed to come up with an appropriate conversation-continuing comment&#8230;</p>
<p>&#8230;because you talking about the oppressed mages in DA2 just made my brain say, &#8220;Help, help!  I&#8217;m being repressed!&#8221;</p>
<p>Then I wanted to go see the violence inherent in the system, and it all went downhill from there.  There were knights.  They said &#8220;Ni!&#8221;.</p>
<p>Attempting reboot.</p>
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		<title>By: Bertie</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14749</link>
		<dc:creator><![CDATA[Bertie]]></dc:creator>
		<pubDate>Tue, 24 May 2011 18:06:30 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14749</guid>
		<description><![CDATA[It probably doesn&#039;t help that level-scaled enemies are now the norm in single player RPGs such that you can take every enemy on the map from day one.  

(Semi-off topic:  Any decent PC or 360 RPGs out there with _relatively_ modern production values that start you out with the proverbial club and padded armor and roflstomp you if you have the audacity to move more than a few inches from the game start point without levelling up a bit?  Or to put it another way — modern RPGs whose levelling mechanics are 180% from Oblivion and its logical successors.  I mean, I like DA and all, but I&#039;m feeling the itch for an old school, Dragon Warrior/FF1 type thing.)]]></description>
		<content:encoded><![CDATA[<p>It probably doesn&#8217;t help that level-scaled enemies are now the norm in single player RPGs such that you can take every enemy on the map from day one.  </p>
<p>(Semi-off topic:  Any decent PC or 360 RPGs out there with _relatively_ modern production values that start you out with the proverbial club and padded armor and roflstomp you if you have the audacity to move more than a few inches from the game start point without levelling up a bit?  Or to put it another way — modern RPGs whose levelling mechanics are 180% from Oblivion and its logical successors.  I mean, I like DA and all, but I&#8217;m feeling the itch for an old school, Dragon Warrior/FF1 type thing.)</p>
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		<title>By: Klepsacovic</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14747</link>
		<dc:creator><![CDATA[Klepsacovic]]></dc:creator>
		<pubDate>Tue, 24 May 2011 14:16:08 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14747</guid>
		<description><![CDATA[I once played a game called Escape Velocity: Nova in which one of the storylines caused me to be literally enslaved by way of a brain implant, and forced to do the bidding of the evil overlords.  I couldn&#039;t buy most items or ships and most of my missions involved making and then betraying friends.

It was pretty cool, except that the storylines weren&#039;t predictable, by which I mean just talking with some guy, with little indication of who he was, could trigger the main story line, locking out the others.  And so much of the game was about modification of your ships that suddenly you&#039;re stuck with the junk you have and a lot of the fun was lost.]]></description>
		<content:encoded><![CDATA[<p>I once played a game called Escape Velocity: Nova in which one of the storylines caused me to be literally enslaved by way of a brain implant, and forced to do the bidding of the evil overlords.  I couldn&#8217;t buy most items or ships and most of my missions involved making and then betraying friends.</p>
<p>It was pretty cool, except that the storylines weren&#8217;t predictable, by which I mean just talking with some guy, with little indication of who he was, could trigger the main story line, locking out the others.  And so much of the game was about modification of your ships that suddenly you&#8217;re stuck with the junk you have and a lot of the fun was lost.</p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14746</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Tue, 24 May 2011 13:41:16 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14746</guid>
		<description><![CDATA[They&#039;ve already lost!]]></description>
		<content:encoded><![CDATA[<p>They&#8217;ve already lost!</p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14745</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Tue, 24 May 2011 13:40:36 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14745</guid>
		<description><![CDATA[Ha ha, no not really but I guess I did for a few moments last night.]]></description>
		<content:encoded><![CDATA[<p>Ha ha, no not really but I guess I did for a few moments last night.</p>
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		<title>By: kiantremayne</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14744</link>
		<dc:creator><![CDATA[kiantremayne]]></dc:creator>
		<pubDate>Tue, 24 May 2011 10:30:53 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14744</guid>
		<description><![CDATA[I think we&#039;ve both got the same thing in mind. A hero isn&#039;t necessarily powerful - what a hero does is face an almost insurmountable challenge and prevail. Frodo is never powerful, but he&#039;s a hero.

Arguably, the closest I&#039;ve seen to heroes were people playing DAoC who got their fellow Hibernians organised and raiding relics, even though we were the outnumbered underdog realm.]]></description>
		<content:encoded><![CDATA[<p>I think we&#8217;ve both got the same thing in mind. A hero isn&#8217;t necessarily powerful &#8211; what a hero does is face an almost insurmountable challenge and prevail. Frodo is never powerful, but he&#8217;s a hero.</p>
<p>Arguably, the closest I&#8217;ve seen to heroes were people playing DAoC who got their fellow Hibernians organised and raiding relics, even though we were the outnumbered underdog realm.</p>
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		<title>By: kiantremayne</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14743</link>
		<dc:creator><![CDATA[kiantremayne]]></dc:creator>
		<pubDate>Tue, 24 May 2011 10:06:32 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14743</guid>
		<description><![CDATA[Doesn&#039;t that actually describe most MMO characters? Let&#039;s face it, it&#039;s not about rescuing peasants for the sake of rescuing them - you&#039;re only doing it because some guy with a question mark over his head promised to upgrade your pants if you rescued six of them. Note that once you&#039;ve rescued your quota, peasant #7 is SOL until the next &quot;hero&quot; comes along...]]></description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t that actually describe most MMO characters? Let&#8217;s face it, it&#8217;s not about rescuing peasants for the sake of rescuing them &#8211; you&#8217;re only doing it because some guy with a question mark over his head promised to upgrade your pants if you rescued six of them. Note that once you&#8217;ve rescued your quota, peasant #7 is SOL until the next &#8220;hero&#8221; comes along&#8230;</p>
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		<title>By: ZombiePirate</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14742</link>
		<dc:creator><![CDATA[ZombiePirate]]></dc:creator>
		<pubDate>Tue, 24 May 2011 08:50:20 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14742</guid>
		<description><![CDATA[One thing you don&#039;t tend to see is the anti-hero either, I can&#039;t think of many games whereby the chap you start out as is anything other than someone doing good things for good reasons. There are no Han Solos or Malcolm Reynolds&#039; to be found. Underdogs may be fun to play but taking someone from the opposite side of the line might also make for some interesting experiences if done correctly.]]></description>
		<content:encoded><![CDATA[<p>One thing you don&#8217;t tend to see is the anti-hero either, I can&#8217;t think of many games whereby the chap you start out as is anything other than someone doing good things for good reasons. There are no Han Solos or Malcolm Reynolds&#8217; to be found. Underdogs may be fun to play but taking someone from the opposite side of the line might also make for some interesting experiences if done correctly.</p>
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		<title>By: Nils</title>
		<link>http://spinksville.wordpress.com/2011/05/24/some-heroes-are-born-some-are-made-and-some-have-heroism-thrust-upon-them/#comment-14741</link>
		<dc:creator><![CDATA[Nils]]></dc:creator>
		<pubDate>Tue, 24 May 2011 08:47:44 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5462#comment-14741</guid>
		<description><![CDATA[I used blood magic more than once in front of the Templars. They couldn&#039;t care less. DA2 is just another Bioware game. Nicely done, but far from good. 
Gameplay wise they are sub-standard and story-wise they are light years worse than The Witcher 2.]]></description>
		<content:encoded><![CDATA[<p>I used blood magic more than once in front of the Templars. They couldn&#8217;t care less. DA2 is just another Bioware game. Nicely done, but far from good.<br />
Gameplay wise they are sub-standard and story-wise they are light years worse than The Witcher 2.</p>
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