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	<title>Comments on: [SWTOR] Why I still want to play this thing!</title>
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	<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/</link>
	<description>MMOs and game design</description>
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		<title>By: Maya, Max and MMOs: Mental Muscle Memory &#171; Tish Tosh Tesh</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-15179</link>
		<dc:creator><![CDATA[Maya, Max and MMOs: Mental Muscle Memory &#171; Tish Tosh Tesh]]></dc:creator>
		<pubDate>Thu, 30 Jun 2011 13:15:36 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-15179</guid>
		<description><![CDATA[[...] in a bad position between wanting to innovate and being stuck with gamers in a mental rut.  (That rut may not even be a bad place, for that matter&#8230; even if it might hold back the potential of the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in a bad position between wanting to innovate and being stuck with gamers in a mental rut.  (That rut may not even be a bad place, for that matter&#8230; even if it might hold back the potential of the [...]</p>
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		<title>By: Utakata</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14980</link>
		<dc:creator><![CDATA[Utakata]]></dc:creator>
		<pubDate>Wed, 15 Jun 2011 01:55:50 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14980</guid>
		<description><![CDATA[Oh dear god, now you&#039;ve mentioned it...there absolutely has to be better models than a) raiding. One of the big reasons why I am leaving WoW. :(]]></description>
		<content:encoded><![CDATA[<p>Oh dear god, now you&#8217;ve mentioned it&#8230;there absolutely has to be better models than a) raiding. One of the big reasons why I am leaving WoW. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: epic.ben</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14979</link>
		<dc:creator><![CDATA[epic.ben]]></dc:creator>
		<pubDate>Wed, 15 Jun 2011 00:32:23 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14979</guid>
		<description><![CDATA[There&#039;s definitely an absence of innovation.  But there have to be better models than a) raiding, or b) PvP, to focus an MMO around :)]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s definitely an absence of innovation.  But there have to be better models than a) raiding, or b) PvP, to focus an MMO around <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Roq</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14978</link>
		<dc:creator><![CDATA[Roq]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 22:42:36 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14978</guid>
		<description><![CDATA[I reckon your blog is spot on. In addition, a mechanic I&#039;d like to see in SWTOR is one of the ideas Arenanet are promoting for GW2, which is that the presence of other players in PvE can only be a benefit - so no kill steals, node competitions, loot ninjas etc. You should always be pleased (or at least neutral) to others appearing on the same quest.]]></description>
		<content:encoded><![CDATA[<p>I reckon your blog is spot on. In addition, a mechanic I&#8217;d like to see in SWTOR is one of the ideas Arenanet are promoting for GW2, which is that the presence of other players in PvE can only be a benefit &#8211; so no kill steals, node competitions, loot ninjas etc. You should always be pleased (or at least neutral) to others appearing on the same quest.</p>
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		<title>By: Simon Jones who is blogless</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14977</link>
		<dc:creator><![CDATA[Simon Jones who is blogless]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 21:51:16 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14977</guid>
		<description><![CDATA[What else is there to compare it to?

WoW pretty much defined modern Hot Key style mmo gaming and it&#039;s broken every single on of it&#039;s competitors over the knee of solid game design to the point where everything else that isn&#039;t markedly different is going to be more WoW because being slightly different isn&#039;t generally enough.]]></description>
		<content:encoded><![CDATA[<p>What else is there to compare it to?</p>
<p>WoW pretty much defined modern Hot Key style mmo gaming and it&#8217;s broken every single on of it&#8217;s competitors over the knee of solid game design to the point where everything else that isn&#8217;t markedly different is going to be more WoW because being slightly different isn&#8217;t generally enough.</p>
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		<title>By: Daily Heroics, World Without WotLK and Looking Forward To Things &#124; MMO Melting Pot</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14976</link>
		<dc:creator><![CDATA[Daily Heroics, World Without WotLK and Looking Forward To Things &#124; MMO Melting Pot]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 17:32:40 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14976</guid>
		<description><![CDATA[[...] [SWTOR] Why I Still Want To Play This Thing &#8211; Welcome To Spinksville: &#8220;What I am expecting from SWTOR is exactly Bioware mechanics and storytelling ‘bolted on’ to an MMO core, which probably will have a lot in common with WoW-type games. So telling me it’s like that is really not a turn-off.&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] [SWTOR] Why I Still Want To Play This Thing &#8211; Welcome To Spinksville: &#8220;What I am expecting from SWTOR is exactly Bioware mechanics and storytelling ‘bolted on’ to an MMO core, which probably will have a lot in common with WoW-type games. So telling me it’s like that is really not a turn-off.&#8221; [...]</p>
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		<title>By: dmosbon</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14975</link>
		<dc:creator><![CDATA[dmosbon]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 16:41:08 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14975</guid>
		<description><![CDATA[I find MMO gamers to be the hardest to fathom when it comes to their expectations - yes I use to be one - do they really want a gaming experience that becomes more like work than entertainment?

Bioware should be successful with SWTOR but I hope it doesn&#039;t ruin their reputation in the process.]]></description>
		<content:encoded><![CDATA[<p>I find MMO gamers to be the hardest to fathom when it comes to their expectations &#8211; yes I use to be one &#8211; do they really want a gaming experience that becomes more like work than entertainment?</p>
<p>Bioware should be successful with SWTOR but I hope it doesn&#8217;t ruin their reputation in the process.</p>
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		<title>By: Utakata</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14974</link>
		<dc:creator><![CDATA[Utakata]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 16:20:50 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14974</guid>
		<description><![CDATA[It seems everyone is looking for something new and innovative in a MMO, but what is this new and innovative they are looking for? If a game is developed that it&#039;s UI, mechanics and progression are so far from the established norm...that it maybe unrecognizable to the point of being unplayable for many. This is why I suspect Bioware is taking a safe route by developing something already established and adding their own spin and improvements on it, as opposed to developing something entirely new that could end up driving many away.]]></description>
		<content:encoded><![CDATA[<p>It seems everyone is looking for something new and innovative in a MMO, but what is this new and innovative they are looking for? If a game is developed that it&#8217;s UI, mechanics and progression are so far from the established norm&#8230;that it maybe unrecognizable to the point of being unplayable for many. This is why I suspect Bioware is taking a safe route by developing something already established and adding their own spin and improvements on it, as opposed to developing something entirely new that could end up driving many away.</p>
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		<title>By: Andenthal</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14973</link>
		<dc:creator><![CDATA[Andenthal]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 16:19:59 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14973</guid>
		<description><![CDATA[Is it just me, or is it getting really old comparing every thing that comes out to WoW?  I understand the reasoning, but the phrase &quot;WoW clone&quot; is just getting tired.  

It&#039;s not unlike how EVERY cell phone review I read compares it&#039;s pluses and minues to the Iphone.]]></description>
		<content:encoded><![CDATA[<p>Is it just me, or is it getting really old comparing every thing that comes out to WoW?  I understand the reasoning, but the phrase &#8220;WoW clone&#8221; is just getting tired.  </p>
<p>It&#8217;s not unlike how EVERY cell phone review I read compares it&#8217;s pluses and minues to the Iphone.</p>
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		<title>By: Tyrion</title>
		<link>http://spinksville.wordpress.com/2011/06/14/swtor-why-i-still-want-to-play-this-thing/#comment-14972</link>
		<dc:creator><![CDATA[Tyrion]]></dc:creator>
		<pubDate>Tue, 14 Jun 2011 13:34:15 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5532#comment-14972</guid>
		<description><![CDATA[Kind of like Roq said above, I&#039;m not sure what&#039;s not to like.  I was never expecting Bioware to revolutionize the industry.  I was hoping that they would take all the working MMO blocks and tie them into a great game.  I&#039;m a fan of WoW even though I don&#039;t play anymore.  Put in Bioware story telling set in the Star Wars universe, add in housing (ships) and companions and I&#039;m just as excited as I was before E3.]]></description>
		<content:encoded><![CDATA[<p>Kind of like Roq said above, I&#8217;m not sure what&#8217;s not to like.  I was never expecting Bioware to revolutionize the industry.  I was hoping that they would take all the working MMO blocks and tie them into a great game.  I&#8217;m a fan of WoW even though I don&#8217;t play anymore.  Put in Bioware story telling set in the Star Wars universe, add in housing (ships) and companions and I&#8217;m just as excited as I was before E3.</p>
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