“People always ask me how long it takes to do my hair. I don’t know, I’m never there.”
- Dolly Parton
I thought I’d show off today a couple of my sets of cosmetic clothing on my mage in Rift. These are all made up of a mixture of drops which I thought looked cool, crafted gear, and PvP gear.
One thing you will also notice is how big a difference it makes to have access to dye because (da-da-DAH) you can make things match.
I like how the set with the red dress makes her look quite sweet and innocent, and the green set with the Loki-esque helm (yes that’s why it is all green) is rather more demonic. What a difference a hat makes!
I’m glad I decided to stick around with Rift after hitting 50. I know I’m not straight into expert dungeons like a more hardcore player would be, but I have hit rank 2 in PvP which gave access to some nicer gear, and been working on reps and the crafting (the horned hat is an epic one which I made myself.
PvP in this game is rather hit and miss, and there is a widespread belief that clerics are overpowered. I’ve been in warfronts where people explicitly said, “They have 5 clerics, we’re going to lose.” Valor, the PvP stat (think resiliance in WoW) seems to make a big difference to survivability as does going up in ranks which gives you access to more abilities from your PvP soul.
I find with my mage that I’m tending to pure CC in PvP because the healing just isn’t snappy enough, plus mages don’t have the inbuilt defences that clerics do. Although now I’m rank 2, I have better defences against being interrupted (interrupts are probably the most effective CC for mages because you can’t really do anything if you can’t cast, other classes have some melee soul options.)
But the main thing is that as long as I don’t try to run end to end warfronts, I quite enjoy them. I also like the general level 50 channel which is very civilised and on which people do actively make groups for world content like rift raids as well as expert dungeons (of which I did one, since I somehow seem to have gathered enough focus on my gear from somewhere, but we didn’t finish it.)
My main reservation on raids and T2 instances is that I have no intention of switching my souls around, now that I have found a combination that I like. I actually don’t care if it’s way off the max dps, I don’t even know if it is anyway, and I don’t intend to run any content where that would ever be an issue. I’d experiment with better rotations on what I have but I’m not ditching the build completely.
And this in a nutshell is one place where hard tuned raids fail. If there is really only a small numbers of acceptable ways to play a character in them, what happens when a player says, “OK, I don’t fancy that, can I have some endgame content for MY build please?”