Back when I was playing Dark Age of Camelot, it was pretty much de rigeur for anyone playing seriously to run two accounts. One for the main character/s and one for a buffbot. It was a ‘feature’ of that game that there was one buffing spec, and that buffs could be cast out of group and stayed up until the buffee got killed. Also, buffs were immensely powerful.
So you could log your accounts on, buff up your main, park the buffbot somewhere safe/ out of the way, and go play with your superpowered main character.
Surprisingly few people ever complained about this, and eventually as I said, most semi-serious players got another account and levelled up a buffbot. I remember when running big public master level raids, it was quite common for people to ask if they could bring their buffbot along and set it on follow (the master level raids gave characters new master level abilities if they completed them.)
You also occasionally hear about people ‘multiboxing’ in WoW, which means running multiple accounts simultaneously for fun and profit. I know people who have multiple WoW accounts for trading purposes, but I never really felt it was necessary.
I was thinking about this when reading a blog post this week about the Monocalypse which commented that serious EVE players had several alt accounts.
Have you ever run multiple accounts in a single game? Do you like the idea that it’s an option? Has it had good/ bad effects on games you play?
(This is, btw, the most accepted form of pay to win in subscription games, and has been around for a very long time indeed.)