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	<title>Comments on: Thought of the Day: Measuring engagement with games</title>
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	<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/</link>
	<description>MMOs and game design</description>
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		<title>By: melponeme_k</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15656</link>
		<dc:creator><![CDATA[melponeme_k]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 23:14:14 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15656</guid>
		<description><![CDATA[I left WoW mainly because I felt it pushed too much social engagement on me.      The last straw for me wasn&#039;t the dungeon finder, it was the change to the Enchanting.  Allowing other players to bid on my character&#039;s crafting materials was just too much collectivization for me.

I don&#039;t miss the game a bit.

I do love Lotro and the players in that game aren&#039;t as intense.]]></description>
		<content:encoded><![CDATA[<p>I left WoW mainly because I felt it pushed too much social engagement on me.      The last straw for me wasn&#8217;t the dungeon finder, it was the change to the Enchanting.  Allowing other players to bid on my character&#8217;s crafting materials was just too much collectivization for me.</p>
<p>I don&#8217;t miss the game a bit.</p>
<p>I do love Lotro and the players in that game aren&#8217;t as intense.</p>
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		<title>By: Masterlooter</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15655</link>
		<dc:creator><![CDATA[Masterlooter]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 18:33:23 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15655</guid>
		<description><![CDATA[&quot;So the problem is: how to find other players who are similarly engaged with the game to you, will share the same engagement curve for awhile at least, and that you are able to get along with. That is to say, players who care about it as much as you do, but not too much more or too much less.&quot;

I don&#039;t have an answer for this, but would sure appreciate a solution to solve this problem.  After quitting WoW almost a year ago, it&#039;s been hard to get into other multiplayer games, namely due to having no personal connections within them.  

I have been looking for something like an online dating service, but for gaming.  Players could join &quot;groups&quot; before even entering the game - and could even play different games, instead of just one.  Why do my WoW/LotRO relationships need to be confined to just that one game?  I&#039;d also like to play Dungeon Siege, or Diablo, or what have you with the same group of friends.]]></description>
		<content:encoded><![CDATA[<p>&#8220;So the problem is: how to find other players who are similarly engaged with the game to you, will share the same engagement curve for awhile at least, and that you are able to get along with. That is to say, players who care about it as much as you do, but not too much more or too much less.&#8221;</p>
<p>I don&#8217;t have an answer for this, but would sure appreciate a solution to solve this problem.  After quitting WoW almost a year ago, it&#8217;s been hard to get into other multiplayer games, namely due to having no personal connections within them.  </p>
<p>I have been looking for something like an online dating service, but for gaming.  Players could join &#8220;groups&#8221; before even entering the game &#8211; and could even play different games, instead of just one.  Why do my WoW/LotRO relationships need to be confined to just that one game?  I&#8217;d also like to play Dungeon Siege, or Diablo, or what have you with the same group of friends.</p>
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		<title>By: Kring</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15652</link>
		<dc:creator><![CDATA[Kring]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 17:11:14 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15652</guid>
		<description><![CDATA[&gt; Gearscore, for all its faults, is a kind of way to measure engagement

In WoW it&#039;s only useful to measure _RAID_ engagement.

All other activities like dungeons, lore, playing the AH, collecting things aren&#039;t reflected in the gearscore.]]></description>
		<content:encoded><![CDATA[<p>&gt; Gearscore, for all its faults, is a kind of way to measure engagement</p>
<p>In WoW it&#8217;s only useful to measure _RAID_ engagement.</p>
<p>All other activities like dungeons, lore, playing the AH, collecting things aren&#8217;t reflected in the gearscore.</p>
]]></content:encoded>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15651</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 16:38:57 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15651</guid>
		<description><![CDATA[It does have safe areas. I don&#039;t know if it has end game safe areas but the first few planets are not contested and by design rvr is driven to just one of the 11 planets.]]></description>
		<content:encoded><![CDATA[<p>It does have safe areas. I don&#8217;t know if it has end game safe areas but the first few planets are not contested and by design rvr is driven to just one of the 11 planets.</p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15650</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 16:33:10 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15650</guid>
		<description><![CDATA[To be fair on Prime&#039;s community I post on their boards quite often and I&#039;ve never seen anyone else talk about this side of the game.]]></description>
		<content:encoded><![CDATA[<p>To be fair on Prime&#8217;s community I post on their boards quite often and I&#8217;ve never seen anyone else talk about this side of the game.</p>
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		<title>By: smakendahed</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15649</link>
		<dc:creator><![CDATA[smakendahed]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 12:15:16 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15649</guid>
		<description><![CDATA[Good point about the differences. That&#039;s something I&#039;ve noticed more and more while running a guild. It can be quite a pain especially when people are motivated to join because of success rather than what fits them. We try to be  upfront about recruiting; we&#039;re not an overly active or social guild and a lot of people just want to be on for the raids. 

We get people that want social focus or for lots of people to be on despite us warning them it&#039;s not us. We get people that join knowing they&#039;re creating an overflow but then they never want to sit. We have people join and the raid times don&#039;t suit them (bad day for them, too late, not enough, etc.). 

Don&#039;t try to make it work - either it does or it doesn&#039;t, accept it and find something that will work for you.]]></description>
		<content:encoded><![CDATA[<p>Good point about the differences. That&#8217;s something I&#8217;ve noticed more and more while running a guild. It can be quite a pain especially when people are motivated to join because of success rather than what fits them. We try to be  upfront about recruiting; we&#8217;re not an overly active or social guild and a lot of people just want to be on for the raids. </p>
<p>We get people that want social focus or for lots of people to be on despite us warning them it&#8217;s not us. We get people that join knowing they&#8217;re creating an overflow but then they never want to sit. We have people join and the raid times don&#8217;t suit them (bad day for them, too late, not enough, etc.). </p>
<p>Don&#8217;t try to make it work &#8211; either it does or it doesn&#8217;t, accept it and find something that will work for you.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15647</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 10:38:47 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15647</guid>
		<description><![CDATA[IIRC there was a sizeable minority who did play that way, but that was always hotly contested among other players. I honestly think that the playerbase is different these days (more tainted by Sirlin&#039;s views) and you wouldn&#039;t find all that many &#039;honourable&#039; PvP Realm vs Realm players around.

I know he represents the more hardcore ;) But I also don&#039;t much fancy a PvP game that doesn&#039;t have safe areas.]]></description>
		<content:encoded><![CDATA[<p>IIRC there was a sizeable minority who did play that way, but that was always hotly contested among other players. I honestly think that the playerbase is different these days (more tainted by Sirlin&#8217;s views) and you wouldn&#8217;t find all that many &#8216;honourable&#8217; PvP Realm vs Realm players around.</p>
<p>I know he represents the more hardcore <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  But I also don&#8217;t much fancy a PvP game that doesn&#8217;t have safe areas.</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15646</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 10:28:47 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15646</guid>
		<description><![CDATA[It&#039;s things like &quot;a real EVE player needs two accounts&quot; that scares people away. I don&#039;t know if it&#039;s true as I didn&#039;t continue playing EVE and never really reached the Corp Wars level.

Nobody can blame Stabs for analyzing Prime the way he does, but I find it unfortunate that you got that utter &quot;HARDCORE&quot; impression! :(

I am quite sure it scares people away. A lot of those who might enjoy it. I think that is doing Prime: Battle for Dominus a disservice. The game isn&#039;t even in Beta and I don&#039;t know anyone who played it so far.

Yes, it will be 3 Faction PvP but ... was DAOC that hardcore? Rather not.
It is highly speculative to assume that Prime will be only a game for the hardest of the hardcore and must be played the way Stabs suggested.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s things like &#8220;a real EVE player needs two accounts&#8221; that scares people away. I don&#8217;t know if it&#8217;s true as I didn&#8217;t continue playing EVE and never really reached the Corp Wars level.</p>
<p>Nobody can blame Stabs for analyzing Prime the way he does, but I find it unfortunate that you got that utter &#8220;HARDCORE&#8221; impression! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I am quite sure it scares people away. A lot of those who might enjoy it. I think that is doing Prime: Battle for Dominus a disservice. The game isn&#8217;t even in Beta and I don&#8217;t know anyone who played it so far.</p>
<p>Yes, it will be 3 Faction PvP but &#8230; was DAOC that hardcore? Rather not.<br />
It is highly speculative to assume that Prime will be only a game for the hardest of the hardcore and must be played the way Stabs suggested.</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15645</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 10:13:36 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15645</guid>
		<description><![CDATA[I thought it was a fair point. I have played games that were more like that, and I may be done with that kind of competitiveness now (unless the game can guarantee me a fairly supportive realm which I think would be hard in the modern day player base.)

But I did want to highlight it because for anyone who finds that type of game intriguing, it sounds as though it&#039;ll be really good.]]></description>
		<content:encoded><![CDATA[<p>I thought it was a fair point. I have played games that were more like that, and I may be done with that kind of competitiveness now (unless the game can guarantee me a fairly supportive realm which I think would be hard in the modern day player base.)</p>
<p>But I did want to highlight it because for anyone who finds that type of game intriguing, it sounds as though it&#8217;ll be really good.</p>
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		<title>By: Longasc</title>
		<link>http://spinksville.wordpress.com/2011/08/04/thought-of-the-day-measuring-engagement-with-games/#comment-15644</link>
		<dc:creator><![CDATA[Longasc]]></dc:creator>
		<pubDate>Thu, 04 Aug 2011 10:06:51 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5700#comment-15644</guid>
		<description><![CDATA[and after I read Stabs comments... don&#039;t let him scare you from people playing the system to the extreme. Just roar like a lion and some will run. :)]]></description>
		<content:encoded><![CDATA[<p>and after I read Stabs comments&#8230; don&#8217;t let him scare you from people playing the system to the extreme. Just roar like a lion and some will run. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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