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	<title>Comments on: Player democracy, the FemShep dilemma, and why do we have unpopular classes/ races anyway?</title>
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	<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/</link>
	<description>MMOs and game design</description>
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		<title>By: Random Wow Thoughts: Draenei vs Worgen females, shortage of tanks &#171; Welcome to Spinksville!</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15732</link>
		<dc:creator><![CDATA[Random Wow Thoughts: Draenei vs Worgen females, shortage of tanks &#171; Welcome to Spinksville!]]></dc:creator>
		<pubDate>Sat, 13 Aug 2011 08:24:46 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15732</guid>
		<description><![CDATA[[...] Earlier this week I referred to a survey about the relative popularity of different class/ gender combos among WoW players. One of the things that came out of the survey is that Draenei are the race where players are most likely to pick a female character. And a commenter noted that worgen females (despite being the most recent race added to the Alliance side) were perceived as being a lot less attractive. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Earlier this week I referred to a survey about the relative popularity of different class/ gender combos among WoW players. One of the things that came out of the survey is that Draenei are the race where players are most likely to pick a female character. And a commenter noted that worgen females (despite being the most recent race added to the Alliance side) were perceived as being a lot less attractive. [...]</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15730</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Sat, 13 Aug 2011 05:32:41 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15730</guid>
		<description><![CDATA[I&#039;ve been really surprised at that response to her being blonde as well, especially when it comes from other women.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been really surprised at that response to her being blonde as well, especially when it comes from other women.</p>
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		<title>By: Aviena</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15727</link>
		<dc:creator><![CDATA[Aviena]]></dc:creator>
		<pubDate>Sat, 13 Aug 2011 02:52:04 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15727</guid>
		<description><![CDATA[I always play female characters in mmos/rpgs, probably because I spent my childhood waving my Game Boy Colour at my parents and shouting &quot;why do I have to be a boy!?&quot;. I don&#039;t mind playing male characters in games of other genres - Assassin&#039;s Creed? Final Fantasy? Portal? (Although I guess the situation is kind of reversed in Portal&#039;s case) - but if a game features a protagonist whose personality or decisions are shaped by the player, as in the case of Mass Effect or Dragon Age, a female option should be available. 

Regarding the Facebook voting for the new default femshep: I think it&#039;s nice to see Bioware upgrading her default look. Sheploo has a very high quality model compared to his female counterpart, who was just made with the character creator. I think the move is less likely to garner additional profits than it is goodwill amongst pre-existing ME fans.

I find it rather sad, though, that people are calling the BlondeShep the &quot;stereotypical&quot; or &quot;racist&quot; or &quot;teenage boy&quot; option. There was a thread on the Bioware forums a little while back in which people were posting pictures of actresses they thought would make a good model for the new FemShep, and the vast majority of the actresses were of vague ethnicity, but generally with dark hair and amazing cheekbones. What is it about Shepard&#039;s character that makes people (or at least the vocal forumgoers) think she can&#039;t be blonde? Are blondes somehow less badass than brunettes or redheads? (I myself am blonde so I might be a little bit biased. A little.)]]></description>
		<content:encoded><![CDATA[<p>I always play female characters in mmos/rpgs, probably because I spent my childhood waving my Game Boy Colour at my parents and shouting &#8220;why do I have to be a boy!?&#8221;. I don&#8217;t mind playing male characters in games of other genres &#8211; Assassin&#8217;s Creed? Final Fantasy? Portal? (Although I guess the situation is kind of reversed in Portal&#8217;s case) &#8211; but if a game features a protagonist whose personality or decisions are shaped by the player, as in the case of Mass Effect or Dragon Age, a female option should be available. </p>
<p>Regarding the Facebook voting for the new default femshep: I think it&#8217;s nice to see Bioware upgrading her default look. Sheploo has a very high quality model compared to his female counterpart, who was just made with the character creator. I think the move is less likely to garner additional profits than it is goodwill amongst pre-existing ME fans.</p>
<p>I find it rather sad, though, that people are calling the BlondeShep the &#8220;stereotypical&#8221; or &#8220;racist&#8221; or &#8220;teenage boy&#8221; option. There was a thread on the Bioware forums a little while back in which people were posting pictures of actresses they thought would make a good model for the new FemShep, and the vast majority of the actresses were of vague ethnicity, but generally with dark hair and amazing cheekbones. What is it about Shepard&#8217;s character that makes people (or at least the vocal forumgoers) think she can&#8217;t be blonde? Are blondes somehow less badass than brunettes or redheads? (I myself am blonde so I might be a little bit biased. A little.)</p>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15715</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Fri, 12 Aug 2011 08:15:48 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15715</guid>
		<description><![CDATA[With the question about the default model, it will be interesting to find out. I suspect the answer will be fewer because of a) lots of players will be importing their old Shep and b) the game has romance options so just as you experienced in DAO, even people who don&#039;t bother to customise will click the button for getting the gender they feel more comfortable with.]]></description>
		<content:encoded><![CDATA[<p>With the question about the default model, it will be interesting to find out. I suspect the answer will be fewer because of a) lots of players will be importing their old Shep and b) the game has romance options so just as you experienced in DAO, even people who don&#8217;t bother to customise will click the button for getting the gender they feel more comfortable with.</p>
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		<title>By: Azuriel</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15714</link>
		<dc:creator><![CDATA[Azuriel]]></dc:creator>
		<pubDate>Fri, 12 Aug 2011 05:23:58 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15714</guid>
		<description><![CDATA[Two things.

1) The more interesting question, IMO, is how many gamers would choose the male Shepherd &lt;i&gt;if the female Shepherd was the default model&lt;/i&gt;? Personally, I tend to play plot-centric games the way I imagine the designers intended the game to be played. In games like Fallout or WoW, the game is 99% the same no matter what you do, so I go for aesthetics. In Dragon Age though, I went for aesthetics (picking a female character) and ended up in the strikingly bizarre position of &lt;i&gt;seducing a man&lt;/i&gt; only to have to later &lt;i&gt;convince him to get another party member pregnant&lt;/i&gt;. Had I just picked a generic dude, I could have cut out the middleman and got her pregnant myself, making the event far less creepy and much more emotional.

I know nothing about the plot of Mass Effect, but I do know you can have sex with aliens. Ergo, I will choose the male Shepherd on my first playthrough. 

Seriously though, that Dragon Age experience probably messed me up. Just remembering the frustration in navigating Alistair&#039;s romance dialog while shouting &quot;I would have had me at &#039;hello!&#039;&quot; paled in comparison to the horror of what I realized I was doing when he shirtlessly faded-to-black... with my female dwarf.

2) Even if only 18% of gamers chose the FemShep, the question should not be &quot;is it worth money to record all that dialog/etc?&quot; The question should be &quot;how expensive is it going to be versus the &lt;i&gt;chance&lt;/i&gt; that any of that 18% choose not to pick up the game as a result?&quot; If Bioware comes out ahead profit-wise as long as 5% of gamers choose one particular model, it is worth including that model by definition (up to a point, obviously). There is also the psychological benefit of having choices, even if you pick the same thing every time.]]></description>
		<content:encoded><![CDATA[<p>Two things.</p>
<p>1) The more interesting question, IMO, is how many gamers would choose the male Shepherd <i>if the female Shepherd was the default model</i>? Personally, I tend to play plot-centric games the way I imagine the designers intended the game to be played. In games like Fallout or WoW, the game is 99% the same no matter what you do, so I go for aesthetics. In Dragon Age though, I went for aesthetics (picking a female character) and ended up in the strikingly bizarre position of <i>seducing a man</i> only to have to later <i>convince him to get another party member pregnant</i>. Had I just picked a generic dude, I could have cut out the middleman and got her pregnant myself, making the event far less creepy and much more emotional.</p>
<p>I know nothing about the plot of Mass Effect, but I do know you can have sex with aliens. Ergo, I will choose the male Shepherd on my first playthrough. </p>
<p>Seriously though, that Dragon Age experience probably messed me up. Just remembering the frustration in navigating Alistair&#8217;s romance dialog while shouting &#8220;I would have had me at &#8216;hello!&#8217;&#8221; paled in comparison to the horror of what I realized I was doing when he shirtlessly faded-to-black&#8230; with my female dwarf.</p>
<p>2) Even if only 18% of gamers chose the FemShep, the question should not be &#8220;is it worth money to record all that dialog/etc?&#8221; The question should be &#8220;how expensive is it going to be versus the <i>chance</i> that any of that 18% choose not to pick up the game as a result?&#8221; If Bioware comes out ahead profit-wise as long as 5% of gamers choose one particular model, it is worth including that model by definition (up to a point, obviously). There is also the psychological benefit of having choices, even if you pick the same thing every time.</p>
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		<title>By: depizan</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15713</link>
		<dc:creator><![CDATA[depizan]]></dc:creator>
		<pubDate>Fri, 12 Aug 2011 03:40:00 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15713</guid>
		<description><![CDATA[Tallying up the women I know who play MMOs, one plays mainly male characters, one plays exclusively female characters, and the rest play a mixture - depending somewhat on what the character models look like.  Of course, most of the guys I know play a mixture, too.  (And one plays all female characters.)

For myself, even though I tend to play a mixture, I don&#039;t think I&#039;d pick up a game that restricted some classes to one sex.  Maybe if there was a really, really good lore reason &lt;em&gt;and&lt;/em&gt; there were both female only and male only classes.  Maybe.]]></description>
		<content:encoded><![CDATA[<p>Tallying up the women I know who play MMOs, one plays mainly male characters, one plays exclusively female characters, and the rest play a mixture &#8211; depending somewhat on what the character models look like.  Of course, most of the guys I know play a mixture, too.  (And one plays all female characters.)</p>
<p>For myself, even though I tend to play a mixture, I don&#8217;t think I&#8217;d pick up a game that restricted some classes to one sex.  Maybe if there was a really, really good lore reason <em>and</em> there were both female only and male only classes.  Maybe.</p>
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		<title>By: Adrian</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15712</link>
		<dc:creator><![CDATA[Adrian]]></dc:creator>
		<pubDate>Thu, 11 Aug 2011 23:56:05 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15712</guid>
		<description><![CDATA[I think having female models available it is also to do with immersion.  You need female NPC anyway so the &quot;extra&quot; effort to animate the player model is not that great.  Immersion is very important for WoW.  I haven&#039;t played since Feb but I have played lots of other MMO&#039;s since and none of them get close to WoW when it comes to wanting to be in the world and keep playing.  I think this feeling is created by all the small immersion details that are everywhere and have been built up over the years (NPC, critters, the environments, the lore, nostagia, familiar names and characters, the jokes, the art style).  Azeroth would be a lot less &quot;sticky&quot; if the developers were to start cutting even more corners based on popular player choices.]]></description>
		<content:encoded><![CDATA[<p>I think having female models available it is also to do with immersion.  You need female NPC anyway so the &#8220;extra&#8221; effort to animate the player model is not that great.  Immersion is very important for WoW.  I haven&#8217;t played since Feb but I have played lots of other MMO&#8217;s since and none of them get close to WoW when it comes to wanting to be in the world and keep playing.  I think this feeling is created by all the small immersion details that are everywhere and have been built up over the years (NPC, critters, the environments, the lore, nostagia, familiar names and characters, the jokes, the art style).  Azeroth would be a lot less &#8220;sticky&#8221; if the developers were to start cutting even more corners based on popular player choices.</p>
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		<title>By: Mittenz</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15711</link>
		<dc:creator><![CDATA[Mittenz]]></dc:creator>
		<pubDate>Thu, 11 Aug 2011 22:29:23 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15711</guid>
		<description><![CDATA[Well the reason there are so few female worgen characters is that they changed the model to something so wildly unpopular. IMO.]]></description>
		<content:encoded><![CDATA[<p>Well the reason there are so few female worgen characters is that they changed the model to something so wildly unpopular. IMO.</p>
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		<title>By: Asa</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15710</link>
		<dc:creator><![CDATA[Asa]]></dc:creator>
		<pubDate>Thu, 11 Aug 2011 22:14:27 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15710</guid>
		<description><![CDATA[What if Bioware knew that players would organically choose to play bounty hunters as male 99% of the time?  Say they expect to lose money by creating female character models, voices, art for SWTOR.  That&#039;s certainly an argument for not including them in the game.  

But if they did that, the message to all players is that you can play any class you like if you choose a male but your female characters have fewer options just because of their sex.  In any game where players can choose male or female characters, offering anything less than perfect symmetry sends a strong message about how the developers consider gender equality.]]></description>
		<content:encoded><![CDATA[<p>What if Bioware knew that players would organically choose to play bounty hunters as male 99% of the time?  Say they expect to lose money by creating female character models, voices, art for SWTOR.  That&#8217;s certainly an argument for not including them in the game.  </p>
<p>But if they did that, the message to all players is that you can play any class you like if you choose a male but your female characters have fewer options just because of their sex.  In any game where players can choose male or female characters, offering anything less than perfect symmetry sends a strong message about how the developers consider gender equality.</p>
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		<title>By: Ian Rosenfield (@Orkchop)</title>
		<link>http://spinksville.wordpress.com/2011/08/11/player-democracy-the-femshep-dilemma-and-why-do-we-have-unpopular-classes-races-anyway/#comment-15709</link>
		<dc:creator><![CDATA[Ian Rosenfield (@Orkchop)]]></dc:creator>
		<pubDate>Thu, 11 Aug 2011 19:35:18 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=5716#comment-15709</guid>
		<description><![CDATA[The MMO Champion data was only for level 85 characters. Some of the numbers might be different if they looked at characters of all levels.

Also, the female Worgen numbers may be low because Blizzard didn&#039;t get the model to look right, so people don&#039;t want to play them as much.]]></description>
		<content:encoded><![CDATA[<p>The MMO Champion data was only for level 85 characters. Some of the numbers might be different if they looked at characters of all levels.</p>
<p>Also, the female Worgen numbers may be low because Blizzard didn&#8217;t get the model to look right, so people don&#8217;t want to play them as much.</p>
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