So grinds in MMOs are out at the moment. Out is immersion and player engagement. It’s all about slick story based gameplay and/or lobby-based PvP/ PvE. It’s all about the casual F2P crowd who will drop a tenner on a cosmetic cloak because it’s shiny and it’s less than going out to tMcDonalds. (This incidentally is why Gevlon isn’t quite right about money as a measure for player engagement – some people demonstrably spend loads of cash on things they don’t care about.)
In many ways, playing LOTRO is the antithesis of all these things, which is why I find it so delightfully old school. I’ve mentioned before that I don’t find it very alt friendly, there are so many different things to do with your character that it tends to foster fewer, deeper alts rather than lots of shallow ones.
But their attitude to reputation grinds is very interesting. My new warden has just levelled high enough to have access to a zone/ dungeon called Goblintown. This is quite an interesting piece of design, it was brought in via a patch before Moria was released along with other rep dungeons, so it’s been in the game for several years now.
- 1. The main purpose of Goblintown is to let players grind reputation (with Rivendell in this case). It’s full of goblins. They drop reputation items. If you like grinding, you can go there either alone or in groups and kill goblins for your rep items until you get bored. It isn’t the only way to get reputation with the Rivendell elves, but I think it is the only way to max it out (I could be wrong on that though.)
- 2. It’s tied deeply into the lore. Goblintown is the goblin stronghold under the Misty Mountains where Bilbo met Gollum in The Hobbit. In fact, one of the introductory quests is from Bilbo himself, who sends the character off to scout out the secret entrance so that he can make sure he remembers the details correctly for his book. You can also explore and find the cave where Gollum used to live, it’s quite an interesting and well detailed dungeon.
- 3. Rivendell rep is purely optional. Unless you desperately want the reputation-based mount, there’s no special need to grind this rep at all. It is definitely a grind, but no one is forcing anyone to go there.
- 4. The reputation items are not bound. So people who like grinding can always sell them on the AH to people who want the rep and don’t like grinding.
- 5. Because it can be done solo or in a group, it makes for quite a chilled out kinship activity if people just want to hang out together and kill stuff in a social way (a sentence you won’t really see anywhere outside gaming.)
- 6. At this point in the game, it’s a mid level instance. So a high level character can just mow their way through very easily. If collecting reps is your thing, it can be a relaxing goal to work through for an endgame character.
I am sure I will get bored of Goblintown long, long before I have ground out Kindred rep (the highest level), but as a MMO player, I love that it’s there as an option. And I do want to explore and find Gollum’s cave sometime. (The player doesn’t actually get to meet him until Mirkwood though, I think.)
How do you feel about the idea of rep grinds, particularly as opposed to daily quests (which are a kind of grind I guess but seem more rigid in terms of how much you can/ should do per day.)