Back in the day we used to walk uphill both ways to raids in the snow AND we enjoyed it!
Syncaine claims that his guild wiped over 400 times in AQ40 in Vanilla WoW, and he enjoyed every minute of it, dammit!
I’m in the happy situation (for the purposes of being able to make a point ) of having also raided AQ40 and Naxx in a 40 man raid guild in vanilla and there were many many things I enjoyed about that style of gaming. But I don’t think we wiped that many times, and certainly not on any single boss, and here is the reason. We couldn’t extend the raid locks back then. Every raid reset every week. So there was an actual limit of how much time you could spend wiping on a single boss. And in AQ40 in particular, it took ages to run back after a wipe. Oh and trash respawned after a couple of hours (I think that was the respawn time).
Anyhow I don’t want to get hung up on number of wipes. One of the differences between Olde Worlde raiding and new fangled raiding was that we did expect to spend a few weeks on each new boss, that was our normal situation. And that would involve a lot of wipes and learning. It’s just that because of the raid locks, you would also be interspersing this with farm raids. So the time you spent in your raids was a mixture of hard, frustrating wipes, and chilling out on older content, plus taking longer to get back after a wipe was also time to chat.
I don’t think even the hardest core raider is going to enjoy 400 wipes BACK TO BACK, especially when each wipe comes from a single mistake or unlucky random event after 10 minutes of demanding fighting. That’s maybe the key to endgame content.
Just one more quote from Syncaine:
And yes, at one point, between managing the guild, running raids, carrying ‘bads’, and main-tanking, it got a little much. But in all honesty, that was my fault.
If he were the only person who burned out for that reason then maybe it’s purely his fault. But a lot of people came out of vanilla WoW raiding and decided that it had been too much. I felt the same. Some of that comes down to the game.
Perhaps part of the definition of a newly hardcore hobbyist of any stripe is that they struggle to set boundaries on how much of their life they want to give over to the hobby. Maybe the experience of being a bit too hardcore for your own comfort is an important one for learning to set your own boundaries, I know it was for me.
(It’s the same reason as to why sometimes new graduates work crazy long hours and put up with awful conditions at work and then burn out where an older worker would not.)
That’s a good question!
Ratshag wonders why Blizzard always create the male models for new races first. What would be so bad about starting with the female model next time and using that as the baseline?
Azuriel opines that if MMOs are intended to be social games, it should be easier to find like minded players. Truth is, a lot of us fell into our current guilds or in-game social networks via a set of happy accidents. There might be a better way … why aren’t devs trying to find it instead of just going the solo route?
Oestrus asks why anyone thinks it’s a problem that WoW players could sell lion cub pets for in game gold? Who exactly is hurt by this?
Fulguralis asks whether readers are planning on taking Blizzard up on their annual pass.
Let me know what you think… not about why they’re doing this, but rather, if taken on face value, who this is for. Who will it sway? Who will it remain unmoved?
Food for thought
Cassandri of HoTs and DoTs reflects on her experience of running instances in normal and heroic mode as a new 85.
I’m tired of feeling like I’m not good enough, or somehow am the weakest part of the team, somehow dragging down the run into something slow or hopeless or pathetic. I hate feeling as though I need to be carried. Feeling as though I am being carried.
OK, so the press embargo on SWTOR beta testers is now gone. Ask a Jedi has a great set of links from around the net with some feedback. But why exactly does the press embargo have to drop before the player embargo? I’m tired of hearing that players won’t be neutral – that’s why I want to read their accounts!
Dusty Monk writes a comprehensive review of the F2P version of City of Heroes, particularly aimed at people who played in the past and are considering coming back. (I think given that it’s free, you might as well give it a shot and decide for yourself). Silverspar has been playing City of Heroes, and isn’t happy with the amount of content offered to the hero faction as opposed to the villain one.
Alas writes offers some feedback on what she(?) feels is missing in Blizzard’s current approach to raids, based on what went well in the past. As a commenter notes, this could be an example of how it’s just not possible to please all of the people all of the time. But the example of Karazhan is still a compelling one, and Alas isn’t the only person who would offer that as an example of raiding done right.
Dungeon Crawl recently removed mountain dwarves from their list of playable species. Naturally, this sparked a long and controversial comment thread.
Ask a Jedi (and yes, they get two links this time around!) wonders if being part of a guild in a MMO can teach players something useful about getting involved with their communities and local politics in real life.