I didn’t make a great job of my predictions last year. TAGN has a super gaming roundup of 2011, covering what actually did happen. I was right about mobile gaming becoming ever more popular although I’m not sure any specific game has rivalled Angry Birds yet for popularity, and also right about the Android market [...]
Archive for December, 2011
Out with the old year, in with the new. MMO predictions for 2012
Posted in general mmo, tagged 2012, archeage, ccp, dominus, EVE online, pandaria, predictions, swtor, tera, the secret world, wow on December 31, 2011 | 19 Comments »
[SWTOR] Notes on bonus missions, slicing nerfs, did WoW ruin PUGS?
Posted in general mmo, tagged auction house, augment, bonus missions, crafting, crit, pugs, slicing, spaceport, swtor, wow on December 30, 2011 | 18 Comments »
This is a screenshot of my character riding a speeder along a river in Aldaraan, which is a very pretty planet. Because the speeder hovers anyway, there’s no real need to ever swim again once you have one. My trousers aren’t actually green – character classes in SWTOR have strong colour schemes and Sith Warrior [...]
[SWTOR] Let me tell you about my character (Sith Warrior – minor spoilers), and notes on difficulty
Posted in general mmo, tagged difficulty, flashpoints, mandalorian raiders, planets, quests, sith warrior, swtor, tanking, tattooine on December 27, 2011 | 3 Comments »
Fortunately (?) for my loyal readers, Bioware decided to put a maintenance window in from 10am-4pm local time today. Which means that now that I’ve figured out screenshots, I can talk more about my sith warrior and why I love it. EA did note in a recent press release that over 850k sith warriors have [...]
[SWTOR] More impressions, is crafting broken, locating screenshots
Posted in general mmo, tagged biochem, class quest, companions, crafting, dialogue, directory, implants, impressions, malavai quinn, screenshots, slicing, swtor, where are the screenshots on December 26, 2011 | 12 Comments »
There’s a dilemma that hits every gaming blogger when a new release comes out and you have limited time. And that is how much time to spend playing vs how much time to spend blogging about it. I’ve been playing a fair amount of SWTOR lately, and am unashamedly really enjoying the game. Particular high [...]
[SWTOR] Are we there yet?
Posted in general mmo, tagged bioware, board rage, early start, first impressions, preorder, sith warrior, swtor on December 14, 2011 | 30 Comments »
Bioware have taken the fairly brave step of allowing new players into their shiny new servers/ game in waves, depending on when they entered their pre-order codes into their accounts. Naturally this has spawned some classic board-rage on the official boards from people who don’t think they got their money’s worth. I don’t normally have [...]
[Blizzard] Plan B in patch 4.3, and Diablo 3 trailer
Posted in general mmo, tagged 4.3, auction house, balance, blizzard, challenge, cinematic, diablo 3, hard mode, trailer, wow on December 11, 2011 | 7 Comments »
Happy Sunday! Let’s start with a link to the new D3 trailer that was premiered last night (this is an RPS link since the Spike TV one is inaccessible to people in my region. ) If you want to compare with previous ones: this is the cinematic they released last summer. and here’s the cinematic [...]
Does playing shooters make you a war criminal?
Posted in general mmo, tagged geneva convention, international red cross, red cross, shooter, war criminal on December 9, 2011 | 6 Comments »
Well, obviously not because it doesn’t involve killing actual real people. However the International Red Cross has recently been discussing video games, and you could be excused for thinking that the they wanted to take several zillion CoD players to tribunal from reading the news headlines. Fortunately for common sense, delegates at the 31st International [...]
[WoW] What goes up must come down: how easy is this patch exactly?
Posted in general mmo, tagged 4.3, difficulty on December 8, 2011 | 22 Comments »
I’m not playing WoW at the moment but after a week of irritating computer problems at this end, my beloved was able to log into the new patch this week and try running some of the new heroic instances with a mixture of PUG and guildies. His thoughts: They’re fun, but that was easier than [...]
[SWTOR] More thoughts from beta (space combat, PvP, etc.)
Posted in general mmo, tagged beta, body, female, huttball, preview, pvp, sith warrior, space combat, swtor on December 5, 2011 | 16 Comments »
This was the last weekend of beta testing for The Old Republic, and now the servers are down and being wiped. Hopefully some of the team get a few days downtime too before the craziness of launch. The changes from last week’s build were noticeable. I think graphics were improved, servers seemed more stable (we [...]