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	<title>Comments on: [SWTOR] 10 things you need to know about consumables</title>
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	<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/</link>
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		<title>By: SWTOR: Inadvertantly picking the road more traveled &#171; Bio Break</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17128</link>
		<dc:creator><![CDATA[SWTOR: Inadvertantly picking the road more traveled &#171; Bio Break]]></dc:creator>
		<pubDate>Tue, 10 Jan 2012 19:42:30 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17128</guid>
		<description><![CDATA[[...] those out on a chart (I was stumbling onto these in game and had no idea what they really were).  Spinks does a great job going over the different type of consumables, and I know that&#8217;ll change my [...]]]></description>
		<content:encoded><![CDATA[<p>[...] those out on a chart (I was stumbling onto these in game and had no idea what they really were).  Spinks does a great job going over the different type of consumables, and I know that&#8217;ll change my [...]</p>
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	<item>
		<title>By: Tobold</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17126</link>
		<dc:creator><![CDATA[Tobold]]></dc:creator>
		<pubDate>Tue, 10 Jan 2012 08:01:09 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17126</guid>
		<description><![CDATA[If you are a Biochemist, you can use purple stim packs, adrenals, and medpacks which aren&#039;t consumed on use. I&#039;m not sure I would use 15-second adrenals in any other version, they get expensive for such a short effect.]]></description>
		<content:encoded><![CDATA[<p>If you are a Biochemist, you can use purple stim packs, adrenals, and medpacks which aren&#8217;t consumed on use. I&#8217;m not sure I would use 15-second adrenals in any other version, they get expensive for such a short effect.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17124</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 18:17:37 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17124</guid>
		<description><![CDATA[Sure thing, we&#039;ll work something out ;)]]></description>
		<content:encoded><![CDATA[<p>Sure thing, we&#8217;ll work something out <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Xintia</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17123</link>
		<dc:creator><![CDATA[Xintia]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 15:43:05 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17123</guid>
		<description><![CDATA[Reading through all this made me realize just how much I have neglected this particular aspect of the game.  I suppose it is a lingering result of my recent time in WoW where I don&#039;t think I used a non-flask consumable since Burning Crusade. :P  Which is even more odd since my highest level character in SW:TOR is a biochemist.  I do love those reusable medpacs.]]></description>
		<content:encoded><![CDATA[<p>Reading through all this made me realize just how much I have neglected this particular aspect of the game.  I suppose it is a lingering result of my recent time in WoW where I don&#8217;t think I used a non-flask consumable since Burning Crusade. <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />   Which is even more odd since my highest level character in SW:TOR is a biochemist.  I do love those reusable medpacs.</p>
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		<title>By: Zoso</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17122</link>
		<dc:creator><![CDATA[Zoso]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 11:49:25 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17122</guid>
		<description><![CDATA[Ah, handy; from having a bit of a completionist streak on the first few planets, plus a bit of space and PvP XP, I&#039;d been a few levels over most of the quests I was running, but I&#039;ve focused in on the story recently and had a spot of difficulty with a couple of same/higher level elites on Tatooine.  My companion had some really low level gear, which probably didn&#039;t help, but sounds like I should hit up my friendly local biochem dealer for a bit of a boost too...

(D&#039;you need any guns for any companions or alts?  Maybe we could do a swap...)]]></description>
		<content:encoded><![CDATA[<p>Ah, handy; from having a bit of a completionist streak on the first few planets, plus a bit of space and PvP XP, I&#8217;d been a few levels over most of the quests I was running, but I&#8217;ve focused in on the story recently and had a spot of difficulty with a couple of same/higher level elites on Tatooine.  My companion had some really low level gear, which probably didn&#8217;t help, but sounds like I should hit up my friendly local biochem dealer for a bit of a boost too&#8230;</p>
<p>(D&#8217;you need any guns for any companions or alts?  Maybe we could do a swap&#8230;)</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17120</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:23:38 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17120</guid>
		<description><![CDATA[Totally viable, but I do like having  purple stims and med units available, particularly when content starts getting more difficult - you can buy those off the AH though rather than having to discover them yourself.]]></description>
		<content:encoded><![CDATA[<p>Totally viable, but I do like having  purple stims and med units available, particularly when content starts getting more difficult &#8211; you can buy those off the AH though rather than having to discover them yourself.</p>
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	<item>
		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17119</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:21:26 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17119</guid>
		<description><![CDATA[I was thinking of leveling my Biochem Sorc alt by making green stims and medpacs and just skipping the blue and purple stuff until high level. Do you think that&#039;s viable or is it better to get the reusable ones? Seems to me I&#039;d be outleveling it before I really used it much.]]></description>
		<content:encoded><![CDATA[<p>I was thinking of leveling my Biochem Sorc alt by making green stims and medpacs and just skipping the blue and purple stuff until high level. Do you think that&#8217;s viable or is it better to get the reusable ones? Seems to me I&#8217;d be outleveling it before I really used it much.</p>
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	<item>
		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17118</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:18:10 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17118</guid>
		<description><![CDATA[I think one can make a case for performance enhancing substances being present in Star Wars before it had computer games. The Mos Eisley cantina is clearly selling more than just beer, Han Solo is a smuggler who admits to smuggling &quot;spice&quot; - a term borrowed straight from Dune where it was an extreme performance enhancing drug.

Considering that the only thing inhibiting widespread use of drugs in the military in the real world is bad PR and employment legislation and soldiers and pilots still take them anyway is it unrealistic to imagine freelance adventurers bounty hunters and mercenaries looking for a chemical edge?]]></description>
		<content:encoded><![CDATA[<p>I think one can make a case for performance enhancing substances being present in Star Wars before it had computer games. The Mos Eisley cantina is clearly selling more than just beer, Han Solo is a smuggler who admits to smuggling &#8220;spice&#8221; &#8211; a term borrowed straight from Dune where it was an extreme performance enhancing drug.</p>
<p>Considering that the only thing inhibiting widespread use of drugs in the military in the real world is bad PR and employment legislation and soldiers and pilots still take them anyway is it unrealistic to imagine freelance adventurers bounty hunters and mercenaries looking for a chemical edge?</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17117</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:08:47 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17117</guid>
		<description><![CDATA[The oddity for me is the long stim buffs because I just don&#039;t see that they bring any interesting game mechanics. Either they&#039;re useful in which case everyone wants them all of the time, or else they&#039;re not and can be ignored. While healing potions and adrenals can be used as extra combat cooldowns, I just don&#039;t &#039;get&#039; the long buffs. There isn&#039;t even an especially interesting decision around which one to use. All they do is create a market for biochem.

But as ZP says, they were used in KOTOR. And it wouldn&#039;t really be out of place in a scifi game for people to be injecting stimpacs or quickheals or kolto fluid.]]></description>
		<content:encoded><![CDATA[<p>The oddity for me is the long stim buffs because I just don&#8217;t see that they bring any interesting game mechanics. Either they&#8217;re useful in which case everyone wants them all of the time, or else they&#8217;re not and can be ignored. While healing potions and adrenals can be used as extra combat cooldowns, I just don&#8217;t &#8216;get&#8217; the long buffs. There isn&#8217;t even an especially interesting decision around which one to use. All they do is create a market for biochem.</p>
<p>But as ZP says, they were used in KOTOR. And it wouldn&#8217;t really be out of place in a scifi game for people to be injecting stimpacs or quickheals or kolto fluid.</p>
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	<item>
		<title>By: Gravity</title>
		<link>http://spinksville.wordpress.com/2012/01/09/swtor-10-things-you-need-to-know-about-consumables/#comment-17116</link>
		<dc:creator><![CDATA[Gravity]]></dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:04:37 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6057#comment-17116</guid>
		<description><![CDATA[That&#039;s helpful thanks Spinks.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s helpful thanks Spinks.</p>
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