[NBI] Blog advice: Picture manipulation tools, and copyright

In my intro post for the NBI, I mentioned briefly tools that I use for writing up blog posts. What I didn’t mention was anything about prepping graphics for your posts, which for gaming bloggers will mostly involve screenshots.

If you are writing a blog that is very screenshot heavy or you want to do something fancier with graphics, this is likely going to be just a starting point. But for my purposes, the usual sorts of alterations I would make to screenshots involve cropping the screenshot down, and maybe touching up the image a bit if it has come out fairly dark.

A graphics manipulation program will also make it easier for you to lay out several pictures on the page, which you can do by combining them into a single new image that you fiddle around with until you are happy. Using cut and paste on the separate pictures to paste them into a new larger image as layers will let you move them around easily while you are working.  This, I have found by trial and error, is about a zillion times easier than trying to get separate image files laid out neatly in your HTML or word processor.

Once the image is in the blog post, you can use HTML/ formatting tools in your editor to position it. You can also adjust the size of the image in your editor via HTML or formatting tools, although the quality of the image may suffer a bit.

When you save the processed image file, you probably want to avoid using large graphics file types as that will make your page take longer to load. .jpg should be fine. (If you need more information than this about optimising for the web, it’s worth searching around via google as it’s a well trodden path with lots of good advice around.)

What I use

Image3

This is what I use, an old copy of Paintshop Pro (PSP) which we had a licence for in the house. It runs on just about anything (Windows based), and happily copes with anything I might ever want to do to my screenshots. If you feel like spending money on blogging tools, this one will serve you happily. I imagine the latest version does all sorts of fancy extra stuff, but this is good enough for me.

I’m also fond of being able to paste images from the clipboard direct into PSP. The picture above shows PSP with the ‘enhance photo’ menu open which is what I’d normally use to tweak the colour and contrast balance. All of these graphics programs allow you to easily roll back any changes if you don’t like how they look, so you can experiment a bit.

Free graphics manipulation packages

There are some good alternative graphics packages available.  These are three of the options available. GIMP and Paint.net both have large communities where you can ask any questions and find out about addons or tweaks. Picasa has Google behind it.

GIMP

GIMP is an open source program, and the link I have given here is to GIMP for Windows. It’s probably better known as a Linux program, but the Windows one works fine too.

gimp

It’s a very powerful graphics processing package, can be a bit fiddly to use, and if you want to use it I suggest paying close attention to the manual.

Picasa

Picasa is Google’s picture editor which was developed mostly to let people manage their photo albums online, but also lets you tweak and crop pictures for later use in blogs. You can download the client and use it offline to prepare pictures for publication/ upload.  It even has an option to upload your finished picture to Blogger (also a Google product).

picasa

It’s a nice simple tool without too many of the bells and whistles, and if you’re a bit nervous about diving into something like GIMP, this is probably the one I’d recommend you try for starters.

Paint.net

This started off as a student project to provide a freeware version of Microsoft Paint (avoid downloading OpenPDF by mistake from the same page, unless you really wanted it), and now has a fairly extensive following online.

paintnet

I’d place this as a sort of happy medium between GIMP and Picasa in terms of complexity.

And those are just the start

There are also online tools which let you load up your graphic and manipulate it online, specialist tools which provide specific automated manipulations if you want to make your screenshots look like a funky collage or write your own text onto a picture of Einstein (hey don’t ask me, I just find this stuff), etc.

But you’ll likely find that most people use an offline tool to prep their pictures.

Copyright note

I am not a lawyer, but if you don’t own the copyright for an image, you should check with the person who does before you post it on your blog. Games companies typically don’t mind if you use media from their site, especially if you are praising the game (that’s why they make it available from the site in the first place).

If you want to check out libraries of photos, the Creative Commons on Flickr has pictures made available under a variety of licenses if you want to use them. The most basic is the attribution license, under which owners allow you to use their pictures in return for a link and an attribution (which is basic good manners anyway). So that’s one place to start. Different blog writers probably have their own favourite picture repositories, and no I’ve no idea where Rivs gets his hot chick pictures Smile

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21 thoughts on “[NBI] Blog advice: Picture manipulation tools, and copyright

  1. Woooow, Paintshop Pro. Blast from the past! I did my first gifs and buttons for late 90s websites in PSP.

    Speaking of photos, I recently started playing around with a new WordPress plugin. It’s called PhotoDropper and allows you to enter a search term that will show you Creative Commons photos for that search term. You can select one, and that photo will be added to your media library and inserted into your current post. Works really well.

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