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	<title>Comments on: [GW2] Keeps, Auctions, Boulders, and reasons to WvW</title>
	<atom:link href="http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/</link>
	<description>MMOs and game design</description>
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		<title>By: Wirehead &#171; In An Age</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21458</link>
		<dc:creator><![CDATA[Wirehead &#171; In An Age]]></dc:creator>
		<pubDate>Thu, 13 Sep 2012 12:01:57 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21458</guid>
		<description><![CDATA[[...] I have obviously been posting a lot about Guild Wars 2, mainly because that is what I have been doing for the last few weeks. There are some additional such posts in the pipeline. But behind all this seeming enthusiasm lies the similar feeling of&#8230; offness that Spinks talked about. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I have obviously been posting a lot about Guild Wars 2, mainly because that is what I have been doing for the last few weeks. There are some additional such posts in the pipeline. But behind all this seeming enthusiasm lies the similar feeling of&#8230; offness that Spinks talked about. [...]</p>
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		<title>By: carrandas</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21427</link>
		<dc:creator><![CDATA[carrandas]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 11:18:49 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21427</guid>
		<description><![CDATA[It surprised me to see that at lvl 27 I could already buy 320 gems.

At this rate, I should be able to buy 800 gems next week and use them to buy 3 extra character slots.]]></description>
		<content:encoded><![CDATA[<p>It surprised me to see that at lvl 27 I could already buy 320 gems.</p>
<p>At this rate, I should be able to buy 800 gems next week and use them to buy 3 extra character slots.</p>
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		<title>By: silvertemplar</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21423</link>
		<dc:creator><![CDATA[silvertemplar]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 05:48:06 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21423</guid>
		<description><![CDATA[I&#039;m with you about the story and immersion problem. I can&#039;t place my finger on it, but coming from a very compelling story based MMO like The Secret World and even SWTOR, i&#039;m just not feeling the cohesion and story in GW2. I think it might be the thing where gameplay is very broken up in so many options, creating the illusion that the game is not linear (when it is essentially) .

I&#039;ve had to roll all the classes because i couldn&#039;t find one that just works for me. I think the combat is ok, but lacks variety during the actual combat in the long run.  I mean this in the sense that Arenanet seems to have designed the skill/abilities in such a way that you get locked down to a specific set of skills for the entire game. Unlike GW1, you can&#039;t really customize your range of skills, you will always have 2-3 skills on your bar that is very situational and not necessarily applicable for most fights. So now you constantly switch weapons back and forth to get to the other 2 abilities,

The dodge mechanism is very similar to what they did in Secret World, but overall i&#039;m feeling a little restricted with my options in GW2. Once you&#039;ve unlocked all the weapons (which is basically within your first 2-3 levels) the allure of gaining and learning new skills wear off (because there is none) . The utility slots help a bit, but alot of them ends up being passive or very long cooldowns.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m with you about the story and immersion problem. I can&#8217;t place my finger on it, but coming from a very compelling story based MMO like The Secret World and even SWTOR, i&#8217;m just not feeling the cohesion and story in GW2. I think it might be the thing where gameplay is very broken up in so many options, creating the illusion that the game is not linear (when it is essentially) .</p>
<p>I&#8217;ve had to roll all the classes because i couldn&#8217;t find one that just works for me. I think the combat is ok, but lacks variety during the actual combat in the long run.  I mean this in the sense that Arenanet seems to have designed the skill/abilities in such a way that you get locked down to a specific set of skills for the entire game. Unlike GW1, you can&#8217;t really customize your range of skills, you will always have 2-3 skills on your bar that is very situational and not necessarily applicable for most fights. So now you constantly switch weapons back and forth to get to the other 2 abilities,</p>
<p>The dodge mechanism is very similar to what they did in Secret World, but overall i&#8217;m feeling a little restricted with my options in GW2. Once you&#8217;ve unlocked all the weapons (which is basically within your first 2-3 levels) the allure of gaining and learning new skills wear off (because there is none) . The utility slots help a bit, but alot of them ends up being passive or very long cooldowns.</p>
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		<title>By: João Carlos</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21420</link>
		<dc:creator><![CDATA[João Carlos]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 17:01:20 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21420</guid>
		<description><![CDATA[@Spidubic

Diferent faction (Vigil or Priory or Whisper), diferent story (and they send you to diferent zones too). And inside the faction story there are diferent options for follow the story (for example, the non-player race you will be friendly, but I guess that the 3 options are based at your race and not the faction your choose).

But all stories start to converge at level 50+ for go to Orr fight the Elder Dragon Zhaitan.

I can just guess what they will do at the expansions, we will problably fight the other Elder Dragons.]]></description>
		<content:encoded><![CDATA[<p>@Spidubic</p>
<p>Diferent faction (Vigil or Priory or Whisper), diferent story (and they send you to diferent zones too). And inside the faction story there are diferent options for follow the story (for example, the non-player race you will be friendly, but I guess that the 3 options are based at your race and not the faction your choose).</p>
<p>But all stories start to converge at level 50+ for go to Orr fight the Elder Dragon Zhaitan.</p>
<p>I can just guess what they will do at the expansions, we will problably fight the other Elder Dragons.</p>
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		<title>By: Pai</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21419</link>
		<dc:creator><![CDATA[Pai]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 16:35:29 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21419</guid>
		<description><![CDATA[Talking to named NPCs, Scouts and Heart NPCs (before you complete their tasks) gives a zone&#039;s overall storyline. It&#039;s not upfront information though, and I&#039;m sure most people skip it.]]></description>
		<content:encoded><![CDATA[<p>Talking to named NPCs, Scouts and Heart NPCs (before you complete their tasks) gives a zone&#8217;s overall storyline. It&#8217;s not upfront information though, and I&#8217;m sure most people skip it.</p>
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		<title>By: mmogamerchick</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21418</link>
		<dc:creator><![CDATA[mmogamerchick]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 16:21:25 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21418</guid>
		<description><![CDATA[Your one statement about things melding together made me chuckle, mostly because I had a very similar conversation with a guildie just last night. He asked if I&#039;d been to that &quot;cool pirate town&quot; where you had to &quot;hold off pirate attacks&quot;. I was like, hmm, maaaaaybe? Because I *think* I know what he was talking about but to be honest it also feels like I&#039;ve been to half a dozen pirate villages and I&#039;ve probably had to fight pirate attacks at every one of them. Anyway, he thought it was pretty awesome, but then again he&#039;s also much lower level than me and hasn&#039;t been through as much as the map as I have.]]></description>
		<content:encoded><![CDATA[<p>Your one statement about things melding together made me chuckle, mostly because I had a very similar conversation with a guildie just last night. He asked if I&#8217;d been to that &#8220;cool pirate town&#8221; where you had to &#8220;hold off pirate attacks&#8221;. I was like, hmm, maaaaaybe? Because I *think* I know what he was talking about but to be honest it also feels like I&#8217;ve been to half a dozen pirate villages and I&#8217;ve probably had to fight pirate attacks at every one of them. Anyway, he thought it was pretty awesome, but then again he&#8217;s also much lower level than me and hasn&#8217;t been through as much as the map as I have.</p>
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		<title>By: Simon Jones who is Blogless</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21417</link>
		<dc:creator><![CDATA[Simon Jones who is Blogless]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 15:50:09 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21417</guid>
		<description><![CDATA[I have a similar issue with it regarding stickiness in that I&#039;ve played the game up to 60 and I have fun but it doesn&#039;t really feel like I&#039;m actually doing and that I could just as cheerfully walk away from it tomorrow and never play it again. There&#039;s a lack of meatiness to the experience.]]></description>
		<content:encoded><![CDATA[<p>I have a similar issue with it regarding stickiness in that I&#8217;ve played the game up to 60 and I have fun but it doesn&#8217;t really feel like I&#8217;m actually doing and that I could just as cheerfully walk away from it tomorrow and never play it again. There&#8217;s a lack of meatiness to the experience.</p>
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		<title>By: Spidubic</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21416</link>
		<dc:creator><![CDATA[Spidubic]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 15:32:29 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21416</guid>
		<description><![CDATA[So if I am leveling an alt I should choose a different faction than the one I choose on my main otherwise the story will be a repeat? If so good to know.]]></description>
		<content:encoded><![CDATA[<p>So if I am leveling an alt I should choose a different faction than the one I choose on my main otherwise the story will be a repeat? If so good to know.</p>
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		<title>By: rimecat</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21415</link>
		<dc:creator><![CDATA[rimecat]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 15:05:32 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21415</guid>
		<description><![CDATA[It&#039;s the humans.  I&#039;ve done Human, Slyvari, and Norn up to the high teens / low twenties and the racial storyline for the humans just does not stack against the others.  To the point that I plan to reroll my Thief to Sylvari or maybe Asura.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s the humans.  I&#8217;ve done Human, Slyvari, and Norn up to the high teens / low twenties and the racial storyline for the humans just does not stack against the others.  To the point that I plan to reroll my Thief to Sylvari or maybe Asura.</p>
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		<title>By: darkeye</title>
		<link>http://spinksville.wordpress.com/2012/09/11/gw2-keeps-auctions-boulders-and-reasons-to-wvw/#comment-21414</link>
		<dc:creator><![CDATA[darkeye]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 14:36:00 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6812#comment-21414</guid>
		<description><![CDATA[Sometimes the lands can seem a bit plain, but I like the consistency in that you can identify krytan architecture, and recognise the lionsguard havens, and that the Ascalon Settlement is similar in appearance to Ebonhawke.

Played Ascalon Catacombs for the first time at the weekend with a PUG, it was a fun experience and not as painful as I expected. Definitely trash mobs are tougher than some of the bosses, the mob of 3 rangers before the ranger boss hurt. It&#039;s funny seeing groups looking for heavy class wearer when if there is one thing that makes the dungeon go better, it&#039;s condition removal, and most classes have options for that. It felt scrappy, kiting and hiding behind pillars waiting on heal to be off cooldown, rezzing or running back but enjoyed it more for that.

Liked playing a msemer in a group setting, Feedback, Null Field and Moa Morph were all great skills. Probably not got the best timing for interrupts, but the way daze works i.e. a combination of silence and interrupt means it can be still be worthwhile to use Mantra of Distraction to shut down an elementalist for 4 secs.

Working on a full set of level 35 rare masquerade gear for my mesmer, it&#039;s expensive but surprisingly I was able to get tailoring from 125 to 150 by buying the mats off the TP and selling the rare chest armours for a profit, so gradually saving up til I can afford the full set, hopefully before others catch on and the market becomes too saturated. The masquerade set is that light armour that has gotten the most derision, so there is a market for skimpy clothes but it looks cool on males.]]></description>
		<content:encoded><![CDATA[<p>Sometimes the lands can seem a bit plain, but I like the consistency in that you can identify krytan architecture, and recognise the lionsguard havens, and that the Ascalon Settlement is similar in appearance to Ebonhawke.</p>
<p>Played Ascalon Catacombs for the first time at the weekend with a PUG, it was a fun experience and not as painful as I expected. Definitely trash mobs are tougher than some of the bosses, the mob of 3 rangers before the ranger boss hurt. It&#8217;s funny seeing groups looking for heavy class wearer when if there is one thing that makes the dungeon go better, it&#8217;s condition removal, and most classes have options for that. It felt scrappy, kiting and hiding behind pillars waiting on heal to be off cooldown, rezzing or running back but enjoyed it more for that.</p>
<p>Liked playing a msemer in a group setting, Feedback, Null Field and Moa Morph were all great skills. Probably not got the best timing for interrupts, but the way daze works i.e. a combination of silence and interrupt means it can be still be worthwhile to use Mantra of Distraction to shut down an elementalist for 4 secs.</p>
<p>Working on a full set of level 35 rare masquerade gear for my mesmer, it&#8217;s expensive but surprisingly I was able to get tailoring from 125 to 150 by buying the mats off the TP and selling the rare chest armours for a profit, so gradually saving up til I can afford the full set, hopefully before others catch on and the market becomes too saturated. The masquerade set is that light armour that has gotten the most derision, so there is a market for skimpy clothes but it looks cool on males.</p>
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