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	<title>Comments on: Kickstarter, older games, and the packaging up of gaming nostalgia</title>
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	<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/</link>
	<description>MMOs and game design</description>
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		<title>By: Tesh</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22276</link>
		<dc:creator><![CDATA[Tesh]]></dc:creator>
		<pubDate>Fri, 30 Nov 2012 16:27:50 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22276</guid>
		<description><![CDATA[I loved the first KOTOR... I missed the KOTOR2 sale.  I&#039;m pretty sure I&#039;d want to play it with the mod, though.  I&#039;ve heard the ending is rather unsatisfying without it.]]></description>
		<content:encoded><![CDATA[<p>I loved the first KOTOR&#8230; I missed the KOTOR2 sale.  I&#8217;m pretty sure I&#8217;d want to play it with the mod, though.  I&#8217;ve heard the ending is rather unsatisfying without it.</p>
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		<title>By: Appreciating My Fellow Bloggers &#124;</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22274</link>
		<dc:creator><![CDATA[Appreciating My Fellow Bloggers &#124;]]></dc:creator>
		<pubDate>Fri, 30 Nov 2012 08:07:43 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22274</guid>
		<description><![CDATA[[...] Give That Money For? We Fly Spitfires – Is MMO Combat Really That Bad? Welcome to Spinksville – Kickstarter, Older Games, and The Packaging Up of Gaming Nostalgia West Karana – EQ2: A Wish For Wings That [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Give That Money For? We Fly Spitfires – Is MMO Combat Really That Bad? Welcome to Spinksville – Kickstarter, Older Games, and The Packaging Up of Gaming Nostalgia West Karana – EQ2: A Wish For Wings That [...]</p>
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		<title>By: Allan Anderson (@noodlenog)</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22270</link>
		<dc:creator><![CDATA[Allan Anderson (@noodlenog)]]></dc:creator>
		<pubDate>Thu, 29 Nov 2012 18:56:34 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22270</guid>
		<description><![CDATA[I&#039;m delighted to see Kotor 2 getting more exposure and just regard.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m delighted to see Kotor 2 getting more exposure and just regard.</p>
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		<title>By: Skaggy</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22262</link>
		<dc:creator><![CDATA[Skaggy]]></dc:creator>
		<pubDate>Thu, 29 Nov 2012 10:42:17 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22262</guid>
		<description><![CDATA[I&#039;m backing Greedmonger on kickstarter because it looks fun !]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m backing Greedmonger on kickstarter because it looks fun !</p>
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		<title>By: UnSubject</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22248</link>
		<dc:creator><![CDATA[UnSubject]]></dc:creator>
		<pubDate>Sat, 24 Nov 2012 03:40:50 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22248</guid>
		<description><![CDATA[As a note related to Loot Drop / Brenda Romero and Tom Hall&#039;s project, it was interesting to see that they had another project cancelled and had to let people go (http://www.develop-online.net/news/42357/Layoffs-at-Loot-Drop-as-Ghost-Recon-cancelled).

If they&#039;d been successful in their Kickstarter, it certainly would have raised issues about the potential future of the Old School RPG project. In fact, it still might if they choose to re-list that particular project.]]></description>
		<content:encoded><![CDATA[<p>As a note related to Loot Drop / Brenda Romero and Tom Hall&#8217;s project, it was interesting to see that they had another project cancelled and had to let people go (<a href="http://www.develop-online.net/news/42357/Layoffs-at-Loot-Drop-as-Ghost-Recon-cancelled" rel="nofollow">http://www.develop-online.net/news/42357/Layoffs-at-Loot-Drop-as-Ghost-Recon-cancelled</a>).</p>
<p>If they&#8217;d been successful in their Kickstarter, it certainly would have raised issues about the potential future of the Old School RPG project. In fact, it still might if they choose to re-list that particular project.</p>
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		<title>By: Stabs</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22246</link>
		<dc:creator><![CDATA[Stabs]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 13:52:55 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22246</guid>
		<description><![CDATA[I admire Kickstarter very much although I almost never give money to projects. It&#039;s wonderful that people can feel special being gaming philanthropists, almost like the patronage system of mediaeval times that artists like Michaelangelo worked under.

For me though it&#039;s a better deal to be a customer of a business than a patron of an artist. I figure that if anything that looks interesting on Kickstarter actually becomes a thing there will be an opportunity to buy it. When it works and plays rather than when it&#039;s a hope and a dream.

That doesn&#039;t mean I&#039;m not delighted and impressed that other people&#039;s dreams are given a chance to become reality through this rather innovative scheme.]]></description>
		<content:encoded><![CDATA[<p>I admire Kickstarter very much although I almost never give money to projects. It&#8217;s wonderful that people can feel special being gaming philanthropists, almost like the patronage system of mediaeval times that artists like Michaelangelo worked under.</p>
<p>For me though it&#8217;s a better deal to be a customer of a business than a patron of an artist. I figure that if anything that looks interesting on Kickstarter actually becomes a thing there will be an opportunity to buy it. When it works and plays rather than when it&#8217;s a hope and a dream.</p>
<p>That doesn&#8217;t mean I&#8217;m not delighted and impressed that other people&#8217;s dreams are given a chance to become reality through this rather innovative scheme.</p>
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		<title>By: darkeye</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22245</link>
		<dc:creator><![CDATA[darkeye]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 13:29:12 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22245</guid>
		<description><![CDATA[Haven&#039;t got on board the Kickstarter bandwagon yet, but starting to roll my eyes when I see a pitch for a revamp of an old game series, saw one for the &#039;Dizzy&#039; on eurogamer this morning, immediate response was &#039;good luck with that&#039; too. I think Codemasters released an edition of the games on mobile platforms not so long ago, or at least they announced it, isn&#039;t that enough for a nostalgic fix. I&#039;m going to take a look at Steam&#039;s Greenlight, because that seems like a much fairer set-up for gamers without having to pay upfront.]]></description>
		<content:encoded><![CDATA[<p>Haven&#8217;t got on board the Kickstarter bandwagon yet, but starting to roll my eyes when I see a pitch for a revamp of an old game series, saw one for the &#8216;Dizzy&#8217; on eurogamer this morning, immediate response was &#8216;good luck with that&#8217; too. I think Codemasters released an edition of the games on mobile platforms not so long ago, or at least they announced it, isn&#8217;t that enough for a nostalgic fix. I&#8217;m going to take a look at Steam&#8217;s Greenlight, because that seems like a much fairer set-up for gamers without having to pay upfront.</p>
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		<title>By: Asmiroth</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22244</link>
		<dc:creator><![CDATA[Asmiroth]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 13:19:58 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22244</guid>
		<description><![CDATA[Nostalgia is the number 1 money maker. People in general are risk averse, more so when the real world isn&#039;t soft and cozy. TMNT is back, ever game is a sequel or remake. We&#039;re only missing pet rocks (though pokemon sort of fills that niche). 

Kickstarter is an amazing platform but it&#039;s only a platform. The risk is in how it&#039;s used.  I think we&#039;re in that uncomfortable spot with it. Nothing real has come out of it yet. Once the first few games get delayed/cancelled then that pool will dry up. If those games come out the gate as they are supposed to, kickstarter will turn into a pinata. Should be fun to see.]]></description>
		<content:encoded><![CDATA[<p>Nostalgia is the number 1 money maker. People in general are risk averse, more so when the real world isn&#8217;t soft and cozy. TMNT is back, ever game is a sequel or remake. We&#8217;re only missing pet rocks (though pokemon sort of fills that niche). </p>
<p>Kickstarter is an amazing platform but it&#8217;s only a platform. The risk is in how it&#8217;s used.  I think we&#8217;re in that uncomfortable spot with it. Nothing real has come out of it yet. Once the first few games get delayed/cancelled then that pool will dry up. If those games come out the gate as they are supposed to, kickstarter will turn into a pinata. Should be fun to see.</p>
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		<title>By: Van Hemlock</title>
		<link>http://spinksville.wordpress.com/2012/11/23/kickstarter-older-games-and-the-packaging-up-of-gaming-nostalgia/#comment-22243</link>
		<dc:creator><![CDATA[Van Hemlock]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 12:54:52 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6970#comment-22243</guid>
		<description><![CDATA[Quietly sceptical about Star Citizen myself - the Development section of Wikipedia&#039;s article on Freelancer is relevant reading.

http://en.wikipedia.org/wiki/Freelancer_%28video_game%29#Development

Perhaps going through Kickstarter will be less troublesome the previous Digital Anvil, Microsoft Buyout route.

Freelancer eventually shiped and was a decent enough game as far as it went, but it seems the initial plans were hugely overambitious and not entirely dissimiar to the bumph about what Star Citizen will be.

Personally, I don&#039;t think that funding is the only problem facing these sorts of projects. Sometimes, big publisher execs do know what they&#039;re doing!]]></description>
		<content:encoded><![CDATA[<p>Quietly sceptical about Star Citizen myself &#8211; the Development section of Wikipedia&#8217;s article on Freelancer is relevant reading.</p>
<p><a href="http://en.wikipedia.org/wiki/Freelancer_%28video_game%29#Development" rel="nofollow">http://en.wikipedia.org/wiki/Freelancer_%28video_game%29#Development</a></p>
<p>Perhaps going through Kickstarter will be less troublesome the previous Digital Anvil, Microsoft Buyout route.</p>
<p>Freelancer eventually shiped and was a decent enough game as far as it went, but it seems the initial plans were hugely overambitious and not entirely dissimiar to the bumph about what Star Citizen will be.</p>
<p>Personally, I don&#8217;t think that funding is the only problem facing these sorts of projects. Sometimes, big publisher execs do know what they&#8217;re doing!</p>
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