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	<title>Comments on: [Thought of the Day] The own goal of cash shops, in bullet points</title>
	<atom:link href="http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/feed/" rel="self" type="application/rss+xml" />
	<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/</link>
	<description>MMOs and game design</description>
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		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22378</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Sun, 09 Dec 2012 12:13:18 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22378</guid>
		<description><![CDATA[The anchoring pricing is a valid argument, but ultimately if some of the prices are just screwy then I think customers loose faith in the game/shop being a fair consumer environment. Frex, if a shop I like starts putting silly prices on some random goods, I may or may not still shop there but I&#039;m going to start thinking the management are a bit nuts.

What I can&#039;t get my head around is NOT being asked to pay for the one thing I actually value (ie. access to the game) but being pressured to buy tat I don&#039;t want &#039;if I want to support the game.&#039; I think there&#039;s a difference between gamer mindset and canny shopper mindset and I wonder if there&#039;s an own goal in switching people between them. Obv its not the canny shoppers they want to draw in, but the impulse buyers, but still leaves the question -- should  I feel guilty if a game I like closes because I didn&#039;t want to buy the stuff in their shop? And the corrollory which is that maybe I don&#039;t want a game I like to be so dependent on the whim of whales. 

With WoW, I have confidence in their business model because it depends on players like me. I&#039;m a bit over playing cool games where the devs couldn&#039;t make their business model work. If I am going to commit to an MMO, I&#039;d like a working business model please.]]></description>
		<content:encoded><![CDATA[<p>The anchoring pricing is a valid argument, but ultimately if some of the prices are just screwy then I think customers loose faith in the game/shop being a fair consumer environment. Frex, if a shop I like starts putting silly prices on some random goods, I may or may not still shop there but I&#8217;m going to start thinking the management are a bit nuts.</p>
<p>What I can&#8217;t get my head around is NOT being asked to pay for the one thing I actually value (ie. access to the game) but being pressured to buy tat I don&#8217;t want &#8216;if I want to support the game.&#8217; I think there&#8217;s a difference between gamer mindset and canny shopper mindset and I wonder if there&#8217;s an own goal in switching people between them. Obv its not the canny shoppers they want to draw in, but the impulse buyers, but still leaves the question &#8212; should  I feel guilty if a game I like closes because I didn&#8217;t want to buy the stuff in their shop? And the corrollory which is that maybe I don&#8217;t want a game I like to be so dependent on the whim of whales. </p>
<p>With WoW, I have confidence in their business model because it depends on players like me. I&#8217;m a bit over playing cool games where the devs couldn&#8217;t make their business model work. If I am going to commit to an MMO, I&#8217;d like a working business model please.</p>
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		<title>By: Brian 'Psychochild' Green</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22374</link>
		<dc:creator><![CDATA[Brian 'Psychochild' Green]]></dc:creator>
		<pubDate>Sun, 09 Dec 2012 00:35:10 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22374</guid>
		<description><![CDATA[Well, as people have pointed out there&#039;s the issue of anchoring.  A $50 item makes the $15 mount look cheaper, as Tonk says.  There&#039;s also the possibility they wanted to charge more for this item, so they put it at $50 then &quot;listen to feedback&quot; and drop the price to, say, $30.

The other thing is that this does make sense: some people want a unique item and will pay a lot for it.  I remember some people lamenting about how the WoW sparkle pony was so common after a while, so it lost a bit of its luster.  (Others saw &quot;free flying mount for all my characters, bonus!&quot; and thought the price was a bargain.)  A super-high price point makes this rarer.

I think the biggest problem, as I&#039;ve said before, is that some people play LotRO for the immersion.  Seeing someone tearing up the countryside on a hobbyhorse feels wrong in Middle Earth, whereas in another game people would just roll their eyes, grumble a bit, and move on.]]></description>
		<content:encoded><![CDATA[<p>Well, as people have pointed out there&#8217;s the issue of anchoring.  A $50 item makes the $15 mount look cheaper, as Tonk says.  There&#8217;s also the possibility they wanted to charge more for this item, so they put it at $50 then &#8220;listen to feedback&#8221; and drop the price to, say, $30.</p>
<p>The other thing is that this does make sense: some people want a unique item and will pay a lot for it.  I remember some people lamenting about how the WoW sparkle pony was so common after a while, so it lost a bit of its luster.  (Others saw &#8220;free flying mount for all my characters, bonus!&#8221; and thought the price was a bargain.)  A super-high price point makes this rarer.</p>
<p>I think the biggest problem, as I&#8217;ve said before, is that some people play LotRO for the immersion.  Seeing someone tearing up the countryside on a hobbyhorse feels wrong in Middle Earth, whereas in another game people would just roll their eyes, grumble a bit, and move on.</p>
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		<title>By: Tonk</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22356</link>
		<dc:creator><![CDATA[Tonk]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 17:34:16 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22356</guid>
		<description><![CDATA[Cash shops ought to also consider the effect of anchor pricing.  A hobby horse at $50 makes a mount at $15(?) look cheaper than it would if the mount were among the most expensive items on offer.  Expensive items may appeal to some whales but they also shape expectations for the rest of us.  Advertising sale pricing has a similar effect.]]></description>
		<content:encoded><![CDATA[<p>Cash shops ought to also consider the effect of anchor pricing.  A hobby horse at $50 makes a mount at $15(?) look cheaper than it would if the mount were among the most expensive items on offer.  Expensive items may appeal to some whales but they also shape expectations for the rest of us.  Advertising sale pricing has a similar effect.</p>
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		<title>By: Attic Lion</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22354</link>
		<dc:creator><![CDATA[Attic Lion]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 16:15:21 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22354</guid>
		<description><![CDATA[Of course someone will buy it, there are always some damn fools who will buy anything. The question is whether or not the cash the developer makes from such an item outweighs the enormous amount of ill will such frivolous gouging generates in the community. See the EVE monocle debacle for an example where it did not.]]></description>
		<content:encoded><![CDATA[<p>Of course someone will buy it, there are always some damn fools who will buy anything. The question is whether or not the cash the developer makes from such an item outweighs the enormous amount of ill will such frivolous gouging generates in the community. See the EVE monocle debacle for an example where it did not.</p>
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		<title>By: Redbeard</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22349</link>
		<dc:creator><![CDATA[Redbeard]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 14:59:57 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22349</guid>
		<description><![CDATA[There’s some magical thinking with cash shop games that goes along the lines of “Mysterious ‘whale’ spenders will throw money ay anything!  Put anything in the shop with a big pricetag and someone, somewhere is bound to buy it.&quot;

Given the way things sell in the WoW cash shop, I&#039;d say there&#039;s more credence to this idea than you think, Spinks.]]></description>
		<content:encoded><![CDATA[<p>There’s some magical thinking with cash shop games that goes along the lines of “Mysterious ‘whale’ spenders will throw money ay anything!  Put anything in the shop with a big pricetag and someone, somewhere is bound to buy it.&#8221;</p>
<p>Given the way things sell in the WoW cash shop, I&#8217;d say there&#8217;s more credence to this idea than you think, Spinks.</p>
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		<title>By: Simon Jones who is blogless</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22348</link>
		<dc:creator><![CDATA[Simon Jones who is blogless]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 14:59:14 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22348</guid>
		<description><![CDATA[Michael Pachter is best described thusly:

Michael Pachter really, really, wants people to pay attention to him because Michael Pachter is really, really dependent on getting his name in the paper as the gaming analyst guy.]]></description>
		<content:encoded><![CDATA[<p>Michael Pachter is best described thusly:</p>
<p>Michael Pachter really, really, wants people to pay attention to him because Michael Pachter is really, really dependent on getting his name in the paper as the gaming analyst guy.</p>
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	<item>
		<title>By: spinks</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22347</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 14:36:50 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22347</guid>
		<description><![CDATA[LOTRO I think has an issue with lifetime subs and their monthly point allotment. So, me for example. I always get their expansions free because I just don&#039;t spend many points in the cash shop, I play it very casually and sometimes go months without logging in.

But I&#039;m not actually averse to buying expansions that I&#039;m going to use. I just don&#039;t see the point when I can buy them with points instead. So I guess for people like me, they need to find ways to use up my points -- it&#039;s not really got a monetary equivalent because I bought that sub years ago and haven&#039;t paid since -- and that&#039;s part of the reason they have this points inflation thing going on. You can see it with SOE also, where they announced that some things (like expansions or subscriptions) can only be bought with cash and not with shop points.]]></description>
		<content:encoded><![CDATA[<p>LOTRO I think has an issue with lifetime subs and their monthly point allotment. So, me for example. I always get their expansions free because I just don&#8217;t spend many points in the cash shop, I play it very casually and sometimes go months without logging in.</p>
<p>But I&#8217;m not actually averse to buying expansions that I&#8217;m going to use. I just don&#8217;t see the point when I can buy them with points instead. So I guess for people like me, they need to find ways to use up my points &#8212; it&#8217;s not really got a monetary equivalent because I bought that sub years ago and haven&#8217;t paid since &#8212; and that&#8217;s part of the reason they have this points inflation thing going on. You can see it with SOE also, where they announced that some things (like expansions or subscriptions) can only be bought with cash and not with shop points.</p>
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		<title>By: darkeye</title>
		<link>http://spinksville.wordpress.com/2012/12/07/thought-of-the-day-the-own-goal-of-cash-shops-in-bullet-points/#comment-22343</link>
		<dc:creator><![CDATA[darkeye]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 13:53:43 +0000</pubDate>
		<guid isPermaLink="false">https://spinksville.wordpress.com/?p=6983#comment-22343</guid>
		<description><![CDATA[I saw some players saying they would have liked a permanent hobby horse, because there is a temporary one in a quest somewhere in the new expansion. The weirdest item in the Lotro store that you may have missed is the item that lets dwarves go bare-chested, cheap at only 995 TP.

I agree with a more sustainable model than &#039;whaling&#039;, of which I going to remain skeptical. It doesn&#039;t need to be a subscription, it can just be an expansion every year like Lotro or GW2. I&#039;d go as far to say that expansions are very important to the fortunes of Lotro as much if not more than the amount they get from subs. On the other hand you have AoC, which disappoints me for many reasons, one is that it pointless to buy their one and only expansion unless you are going to sub, they changed tack slightly with a mid-level adventure pack and another one upcoming, but the expansion contains a lot of the endgame content and systems i.e. features to keep people playing and interested. With the rise of F2P, I&#039;d say you&#039;d get many more people to pay for an expansion than a sub.]]></description>
		<content:encoded><![CDATA[<p>I saw some players saying they would have liked a permanent hobby horse, because there is a temporary one in a quest somewhere in the new expansion. The weirdest item in the Lotro store that you may have missed is the item that lets dwarves go bare-chested, cheap at only 995 TP.</p>
<p>I agree with a more sustainable model than &#8216;whaling&#8217;, of which I going to remain skeptical. It doesn&#8217;t need to be a subscription, it can just be an expansion every year like Lotro or GW2. I&#8217;d go as far to say that expansions are very important to the fortunes of Lotro as much if not more than the amount they get from subs. On the other hand you have AoC, which disappoints me for many reasons, one is that it pointless to buy their one and only expansion unless you are going to sub, they changed tack slightly with a mid-level adventure pack and another one upcoming, but the expansion contains a lot of the endgame content and systems i.e. features to keep people playing and interested. With the rise of F2P, I&#8217;d say you&#8217;d get many more people to pay for an expansion than a sub.</p>
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