Just a couple of links today because the news is rolling.
Rock Paper Shotgun have an interview with Funcom, AHEAD of the announcement that TSW is going to drop sub fees. I don’t really understand this whole concept of the pre-announcement announcement, but moving to non-subscription is going to make the game much more appealing to anyone who was on the fence because of the costs.
I’m certainly much more likely to take a longer look. We knew Funcom had issues with TSW sales from previous layoffs, hopefully this will help the game to find an audience. Alongside SWTOR, this is another nail in the coffin of the subscription MMO — not to mention another example of an MMO changing its payment model fairly shortly after launch.
And in other, sadder news, Trion is laying off a number of developers from the Rift team. (What is it about US firms that they like to have a round of layoffs just before Christmas?) We heard very little about the sub numbers for Rift recently, so I can only guess this means that expansion sales weren’t enough to keep the boat afloat. I have been curious about how well Trion is managing to cost all of it’s projects (Rift, End of Nations, and Defiance). 2012 is certainly turning out as an anno horribilis for the gaming industry, in the West at least. Moorgard notes that he has friends who have spent the year moving from one layoff to the next; I can only feel for them and hope next year works out better.
Oh, and Darkfall put back their release until January to allow more time for testing. This will likely be interpreted by a lot of people as a failure, but I tend to view delaying launch to allow more testing time as a success that bodes well for the future.