It came from the PUG: When good players go bad!

This week’s pick up group story is a sad tale of miscommunication, failure on behalf of everyone involved (including yours truly) to act like grown ups, and some inventive griefing where the responsible player forgot just one key thing …

The scene is Old Kingdom. I was tanking. The group was itching to move quickly so I pulled the first few groups quite fast. They didn’t handle it well. Now, in my opinion, if you yell at the tank to go go go at the start of an instance, it implies that you don’t want to wait around for marks or to have the kill order explained.

A couple of characters died – but not me because I know:

  1. the kill order
  2. the reasons for that kill order
  3. how to use spell reflect and interrupt to not be killed by spellflingers
  4. And also I have overpowered gear and good tanking cooldowns.

So really, I’m not going to die. You however, over-eager dps who think it’s a great idea to open up as soon as more than two monsters converge in the same place, are not so lucky.  In any case, after this, I decided to take the pulls a bit more carefully and mark as appropriate. It was my mistake, I’d assumed the group was more familiar with the instance than they really were.

This was not fast enough for some of the crew who started to run ahead and pull anyway. I asked them to stop doing that. And all hell was unleashed in party chat. It … was unpleasant.

We were heading towards the blood elf boss when someone else yelled gogogo again. I sat down, just to annoy them, and said, “afk 2 mins to get tea.” I wasn’t actually afk which is just as well because at this point the rogue stealthed up to the boss, pulled it, and used tricks of the trade to misdirect it onto me. So the boss comes running down the ramp and hits me a couple of times.

I think, “You have got to be kidding me,” and leave the instance mid-fight. After which I put them on ignore. Presumably they wiped, although the rogue may have been able to vanish.

People who just lose their senses

I think some players just have poor impulse control, because as soon as anything goes a way they don’t like, all common sense gets thrown out of the window. Yes, congratulations, you can use your class abilities to be really really annoying. But what exactly is the point?

Maybe for a lot of us, the griefer is not hiding very far beneath the surface at all and all it takes is a situation in which we feel powerless to bring out the crazy. (i.e. I think he flipped because he couldn’t bear the thought that he might have to wait for me. Or just go along with my request to stop pulling.)