MMO nostalgia aka why you couldn’t pay me to play EQ

I’ve heard a lot of excited talk on the MMO blogs I read about the new EQ progression server. Yes, you too could travel back in time and experience what it was like to play a game with crappy graphics, arsey raiders, and where it was considered normal to camp a rare spawn for 17 hours.

Don’t believe me? Here’s a BBC article about it from 2002. (He’s talking about a 3-5 day wait for a single quest mob to spawn and believe it or not, some people actually waited and did not decide, “This game is shite.”)

So why are players flocking back to try the new (‘old’) servers?

I can only assume nostalgia, and an attempt to capture the memories of playing MMOs when communities were forced to be more tight knit, everything and everyone was new, and maybe to reclaim some of their forgotten youth, especially if other ex-players can also be cajoled into going back. You can’t actually go back to those times, people know now which the best classes are, what the best shortcuts are, and I wonder how many of them really do want to spend hours camping the same spawn of mobs to level. I suppose we’ll find out. SoE sensibly gave old players the first month for free, which explains part of the popularity.

To understand some of my disdain you also have to understand that MMO dinos (ie. old players) cut their teeth on a handful of games (note: I’m not including MUDs or MUSHes here). These in the west would typically have been Ultima Online, Meridian, EQ, Dark Age of Camelot, and Asheron’s Call. Whichever game you played will have shaped your expectations of how MMOs should be. And because games back then were so time consuming, typically you would not have played more than one if you were seriously into it.

So I think DaoC was the best old school game ever, despite its flaws, and EQ with its big breasted elven paladins, stupid long spawn times, crazy hardcore endgame players, and exclusive guilds was an evolutionary dead end which unfortunately caught on with new gamers who weren’t experienced enough to know better.

Tobold is enamoured with encouraging players to go back and try it to find out how awful it really was – actually he wants hardcore players to find out how hard it is, but I’m translating into english here. I actually think all of the elements on his list of good things about EQ have been improved by every single game since, especially WoW. And thank Thrall for that.

I would say skip it. Play the Rift open beta instead, it’s equally free. You’ll have more fun, you have way way way more chance to get the actual new game feel if that’s what you want, and you’ll be able to support a new company at a time they really need it.

Arb and I are both playing Rift at the moment so expect to hear more about that in future.