My raiding round up

Last week, our 25 man raid group stormed through Naxxramas, killing all but two of the lower bosses. This week, things didn’t go quite so well.

On Wednesday’s raid, we set out to clear the Military wing. This did (eventually) result in a first kill on the four horsemen. I was puzzled that our tactic successfully involved burst dps on the first horseman to kill him within four marks (each horseman has an AE debuff which involves stacking damage but it only stacks with itself, not with the other horseman’s marks, so the standard strategy involves lots of running around and tank swapping). The reason I was surprised is because this is a brute force strategy, I get that brute force comes into play when raids are overgeared but were we really supposed to be able to do this on a first kill?

My gut feel is not that the Wrath raids are too easy, but that they’re a bit undertuned. It’s a subtle difference, and mostly means that I think the penalties for brute forcing encounters aren’t high enough. You should have to do the intricate strategy a few times at least.

After this we messed around in the Construct wing. After people had stopped pulling slimes, and then pulling more slimes, and then pulling a whole room of respawned slimes with a badly placed totem, we made a clean kill on Patchwerk. And then it was raid end.

I was absent Thursday, and the Thursday raid was a bit of a mess. These two facts aren’t really related, some of our top dps were away this week also. They started where we’d left off in the Construct wing and spent most of the evening wiping on Thaddius.

Needless to say, the mood on the alliance forums is more sombre today. Raid leaders are realising that we’re going to have to do something about people who turn up wearing unenchanted green gear and that some people may need to be more motivated about picking up their dps.

We get some drama also

I was chatting to my feral druid friend this morning and she mentioned casually that she was taking a break from 25 man raiding. She is a really awesome tank, has great gear, and I can’t think of anyone I would prefer to tank with on the 10 man runs. She also has good dps gear, and therein lies the problem.

She felt that the raid leaders kept slotting her into the raids as dps or as ‘third tank’, when some of the other tanks just weren’t as good or as well geared as she was. And she’s right (one of our tanks is the worst paladin tank I know, I didn’t even know it was possible for paladins to be as bad at AE tanking as he is). I know why they do it, it’s because she puts out better damage than the o thers when she isn’t tanking. But it’s miserable for her to see herself low on the damage meters because bear spec dps isn’t really competitive with proper dps specs.

Or in other words, she feels that she’s being punished because the other tanks can’t be arsed to get dps gear and she could. There’s no intentional punishment involved but in practice she’s being cut out of her favourite role so that less skilled/geared people can do it instead. In particular there’s another feral who gets to tank more often because his dps really isn’t very good.

It may make sense from the raid leaders’ point of view but they just lost a pretty good asset right there. I have found through bitter experience that if you really want to tank, NEVER TELL YOUR RAID LEADER THAT YOU HAVE GOOD DPS GEAR.

2 thoughts on “My raiding round up

  1. Every tank wants to tank, but should be happy to do what is best for the raid. At the same time, tanking assignments should be switched each boss fight or a simple /roll could do it. Highest roll gets to tank.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s