Unsurprisingly, lower level PUGs have been proliferating in WoW since the Shattering (ie. last week). On the Horde side, we’ve been particularly lucky in that two of the new class combos (tauren paladin and troll druid) are both extremely popular and are also both tank/heal hybrids.
So happy times for my new undead hunter, at least until I decided to stop running instances because I really didn’t want to outlevel the zone quests. (Yes, even with the new instance xp changes.)
On the whole, most PUGs have been fine for me. This is partly because protection paladins are insanely overpowered at low level, particularly with heirlooms (they may also be overpowered at high levels, we’ll see this week). There has been the occasional rubbish group but very much the minority. But the behaviour in one group really did puzzle me. Some people!
We were in Ragefire Chasm which is the very lowest level instance available in the dungeon finder. So it’s fairly expected that players are still getting used to their classes, and that it’s the first instance they will have run with these characters.
But one of the other guys (the healer I think) kept complaining that the druid tank wasn’t going fast enough. He got so heated about it that it was at the point of ‘pull faster or else we’ll boot you.’ Unsurprisingly, the tank left. I asked afterwards, “Why were you being such a jerk, he was doing fine.”
One of the other players said, “SHUT UP!!!” (like, he was really really bothered by me challenging the other guy.)
The guy I was asking replied politely, “I just wanted to encourage him to go faster.”
Remember: this was just Ragefire Chasm and the tank had been doing fine. I get that the healer was such a muppet that he thought ‘gogogo or we’ll boot you’ was a polite and acceptable way to suggest slightly faster pulling rates. (I think leaving the group was the exact right response to this, it’s what I would have done too if I’d been tanking.) But why did the other guy lose his rag when I asked about it? That’s what puzzled me.
It came from the Guild Group
Also this week, a very different instance experience. One of the newer players in our guild reached 80 on his/ her character and we decided to go help them get a cool bronze drake (which requires a ‘speed’ run through heroic Culling of Stratholme.)
There was a long pause at the start in which everyone said something along the lines of, “Wow, it’s been ages since I ran an instance with an all guild group.” (There is actually a special icon that shows on your minimap now when you’re in an all guild instance run, featuring your guild emblem.)
So we whipped through the instance as though it was butter –- that’s a bad metaphor, let’s say as though it was cream instead – since a couple of ICC geared dps will tend to do that. There was even time for some banter while waiting for the various NPCs to do their thing.
And the new guy was really happy with the cool drake. And – here’s the thing – I think the rest of us were also really happy to have gotten together and helped him get it. There is, I think, a sense of achievement in working together as a team in favour of a common goal that we sometimes miss in the world of random LFD instance runs and individual rewards.
So I’m definitely looking forwards to more guild runs in days to come.